http://tt-foundry.com/sets/FIRS/schema/graphics
I have prepped lots of vehicle graphics for code, but no graphics for industry/houses. I'm clear on the basics - blue bounding box, indexed palette, pcx, width a multiple of 4.
As usual, I'll have a go at this and see what I learn, but some tips might be useful. I have had a look at PBI and it seems that slices can be larger than a tile (makes sense).
Constraints:
- we need flexibility in layouts (the buildings are designed for this); alternative layouts need to be quick to produce, reusing same graphics
- animation will be added in future to many industries
- all my files are layered photoshop, I can split the ground tiles and individual buildings easily

Any advice?
cheers,
Andy