[Req] Daylight 4449

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vinnie
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[Req] Daylight 4449

Post by vinnie »

Hi all! :D

I would like to request a Daylight 4449 to be made.... (Don't know what to say)

Here's dome pic:
http://www.toltecimages.com/trains/4449.jpg
http://railroadnews.net/newsimages/SHERWO~2.jpg

Please let me know if this is possible and if you need more info.
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chevyrider
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Post by chevyrider »

We still wait for the first steamer with animated pushrods.
Also a loco in combination with a tender is very difficult to make. :cry:
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Post by Illegal_Alien »

A Loco with tender is easy, only moving rots are a pain :)
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Post by Bad Hair Day »

If only i could learn to do this stuff...

I'd be willing to do steamers (including all the rods) but i have no pallattes, no coding tools, no knowlage of coding and no knowlage of sprites. (except they're the pictures for the game to use)

Wiki told me nothing though...

Explain it to me and I'll start doing steamers. (hint hint, nudge nudge)





Btw, Daylights have to be one of the best looking locos in the world. It would be good to see them in Lomo.
My OpenTTD screenshot thread.

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Post by Severous »

The moving rods have prevented steamers being modded.

Yet in most gameplay the rod movement is difficult to see.

Would the community find it worthwhile to encourage steamer mods without the moving rods ? Least that way more steamers, like the Daylight, would get made. Lots of steam required though :D

Views ?
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Post by Bad Hair Day »

Yes I agree with you.

Say if it was a tank engine, you would only need a quarter of the original amount of sprites. It would make it a whole lot easier.
My OpenTTD screenshot thread.

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Post by Illegal_Alien »

I can convert steamers, without moving parts? If people like that i could do the Bigboy etc etc :P
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Post by Chrill »

I´m not sure Bigboy would do very good, but I would like to see it in-game. But it´s so big, biggest steam ever, but a lot of power too
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Post by chevyrider »

If someone likes to do steamers, i suggest to make cargo-steamers.
This because they have much smaller wheels than large passenger-steamers.
So the lack of rods is less striking.
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Post by DJC »

Illegal_Alien wrote:I can convert steamers, without moving parts? If people like that i could do the Bigboy etc etc :P
:D Do it! Do it! It will look a bit strange in the game, but we can make nice screenshots and no one will notice the lack of moving rods.
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Post by Bad Hair Day »

DJC wrote:
Illegal_Alien wrote:I can convert steamers, without moving parts? If people like that i could do the Bigboy etc etc :P
:D Do it! Do it! It will look a bit strange in the game, but we can make nice screenshots and no one will notice the lack of moving rods.
And even if they do, most won't give a dam.
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Post by marcf »

go for it :D
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metalangel
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Post by metalangel »

Half the steamers in Railroad Tycoon 2 didn't have moving rods either, and it didn't matter - and they were much bigger onscreen than the ones in Lomo.

Plus, if we start getting steamers, it'd start being worth playing games from 1900, as opposed to 1930-ish.
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Post by PennCentral »

I think it would look fine in game without moving parts :)
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Post by Severous »

metalangel wrote:Half the steamers in Railroad Tycoon 2 didn't have moving rods either, and it didn't matter....
Ive played RRT2 more than Ive played Locomotion...and I never noticed that.

Whilst im not personally a user of many mods some fast American steam locomotives hauling heavy passenger trains at speed would be quite something. But then we might need faster passenger coaches to go with them...and so on. Should keep you guys busy for a while :D
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Post by WWW »

Ahh Severous, when will we manage to convert you to using mods,
on that subject, are you using the MK2 coaches from pikkabird?
[/offtopic]

This is a very interesting steamer, but it has very big wheels, so lack of moving rods would be obvious.
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Post by Severous »

Mods would move me away from an equal playing field with other non modded players. Thats what I would miss too much. I have one mod at the moment...thats a girderless girder bridge (by 'The Wizard'). That allows me to see signals. I did play for a long while with Pikkabirds 'Warship' mod..great.

This thread hopefully will deliver a new range of steamers including a Daylight.

Can I add another thought..new to me but maybe old hat to modders. Boogies.

pmhtuk did a post that looked like a crash test zone. Gave me an idea and I made a crash zone of my own. Apart from keeping a 2 year old visitor very happy, the crash zone also produced some goods shots. The one below is interesting.

The forward boogie has carried on down the track. The main body of the loco is further back. But notice how it has attempted to follow the boogie around the curve. The main body has moved forward and to its right as it tries to follow its boogie. So a locomotive is made up of more than one 'sprite' ...is that the right word?

How big can boogies be made ? Could Boogies have rods ? Could boogies be made in different wheel arangements ? Could boogies be interchangable ? A lot of 'ifs' but once the boogie/wheels for a 0-6-0 were made might they do for any steamer that needed a n-6-n arrangement ?

I assume the wheels and rods of steamers already in the game couldnt be re used ?
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chevyrider
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Post by chevyrider »

That's surely an interesting picture.
A lonely boogie on track at the crash spot.
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Post by marcf »

the way it is done with the built in steam locos, is having a seperate frame for each part of the stroke (4 per angle)

i'm sure it can be done, its just a lot of effort
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Re: [Req] Daylight 4449

Post by Plastikman »

vinnie wrote:Hi all! :D

I would like to request a Daylight 4449 to be made.... (Don't know what to say)

Here's dome pic:
http://www.toltecimages.com/trains/4449.jpg
http://railroadnews.net/newsimages/SHERWO~2.jpg

Please let me know if this is possible and if you need more info.
Say "thank You"... You can find your 4449 at http://www.tt-forums.net/viewtopic.php?t=22948

LoL Push rods can be done! mwwwwaaahhhaaaaaaaaaaaaaaaaaaaaa :twisted:
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