Segmadis's new grafics!:))

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Sgmds765
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Segmadis's new grafics!:))

Post by Sgmds765 »

I started to draw yesterday and now I'm ready with my first building.
My only problem is that I can't code it at this time, I hope someone will help me and code it for me :D
I'm drawed a Emergency, it is not something special but it's my first.
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BobDendry
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Post by BobDendry »

It is nowhere near TTD Style. I like it, but it's not TTD Style.
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Post by JTanczos »

I agree with whitehand here. While it isnt bad, it doesnt fit TTD. However, it does fit the time period of those games. I am reminded of Sim City.

Keep trying and I am sure you will progress nicely. Most people don't start out drawing works of art. Start with a few lines at first and improve over time until you make something that makes people say "Wow! That is cool!"

Good luck. :)

JT
Last edited by JTanczos on 28 Sep 2005 04:13, edited 1 time in total.
14:31:29 * Cctoide brandishes huge syringe, runs after Singaporekid
14:31:46 * JTanczos trips Cctoide causing him to fall on the syringe
14:32:32 * Cctoide sticks syringe full of Ritalin into JTanczos instead
14:35:25 -!- JTanczos [~JT@JTanczos.users.quakenet.org] has quit [Quit: gasps from the sudden shot of ridalin... Thankfully I saved the Singaporekid from any harm! Hopefully my death has meaning in this cruel world. Dont waste it Singaporekid! dont waste.... *gurgle gurgle* *dead*]
14:35:36 < Singaporekid> Booooring.
14:35:38 < Singaporekid> :P
14:35:58 < Singaporekid> Besides, ritalin isn't lethal.
14:36:09 * Singaporekid snags some of it for himself
14:36:29 -!- Singaporekid [~notme@cm233.epsilon122.maxonline.com.sg] has quit [Quit: *GURGLE GURGLE* *lol ded*]
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Sgmds765
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Post by Sgmds765 »

10x I will keep work 8)
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Purno
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Post by Purno »

Please read the page about TT Dimensions of my tutorials*.

Buildings are placed on tiles of (16*2=32)² pixels of size. (that's twice the length of a trainunit, as detailly explained in my tutorials*). For exact sizes you can better decode the original .grf files of TTD, or decode any other set with buildings or grass in it, with GRFCodec*.

* Link in sig
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Hyronymus
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Post by Hyronymus »

And don't forget to take the TTD perspective either. The building you made now will never look what you hoped for in TTD.
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Purno
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Post by Purno »

What the difference between the TT perpective and the TTdimensions?
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Post by Born Acorn »

You could resize that building to the TTD Dimensions, but the perspective would still be wrong.
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Purno
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Post by Purno »

Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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michael blunck
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Post by michael blunck »

Well, perspective has nothing to do with the rotation of an object.

In fact, you´d have the following fundamental coordinate transformations:

- translation
- rotation
- scaling
- perspective

which can all be integrated into a 4x4 homogeneous transformation matrix.

HTH

regards
Michael
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Post by wallyweb »

Purno wrote:What the difference between the TT perpective and the TTdimensions?
dimensions are the size of an object as in 1 tile x 2 tiles or 1px x 2px x 3px.
perspective is the use of lines drawn at an angle to render a 3 dimensional object (e.g. a cube) on a 2 dimensional surface (e.g. a sheet of paper).
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Re: Segmadis's new grafics!:))

Post by Geo Ghost »

Sgmds765 wrote:I started to draw yesterday and now I'm ready with my first building.
My only problem is that I can't code it at this time, I hope someone will help me and code it for me :D
I'm drawed a Emergency, it is not something special but it's my first.
what... the hell?

Instinct should have told you that cant be a TTD sprite :?

Look what other people have made :wink:
Take lessons from that :P
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