Noob needing help
Moderator: Graphics Moderators
-
- Engineer
- Posts: 2
- Joined: 04 Apr 2005 11:47
- Location: Rugby, United Kingdom
- Contact:
Noob needing help
Hi every one
I didnt realise that there were so many transport tycoon fans around still. I didnt even know I could download the game(BTW i still have the CD Rom).
But anyway, after using other peoples GRF's i decided I want to make my own. I have scraped around for a few programs. I just need one more.
An editor that will let me add sprites to the PCX's or edit them. I dont know how to do this but I do have a tutorial handy. What programs would you recommend.
I didnt realise that there were so many transport tycoon fans around still. I didnt even know I could download the game(BTW i still have the CD Rom).
But anyway, after using other peoples GRF's i decided I want to make my own. I have scraped around for a few programs. I just need one more.
An editor that will let me add sprites to the PCX's or edit them. I dont know how to do this but I do have a tutorial handy. What programs would you recommend.
Why didnt anyone tell me I could play on windows xp.
-
- Tycoon
- Posts: 14275
- Joined: 09 Jan 2003 08:37
Making GRF files exists out of 2 main things:
- Drawing the sprites. Tutorials on this (especially trains) can be found in the link in my sig.
- Coding 'NFO'-files. This codes a vehicle stats and lots of other stuff... pretty complicated...
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Noob needing help
I use The GIMP (windows installers here) or SpriteEdit, depending on what I'm doing.rob_jeffers wrote:An editor that will let me add sprites to the PCX's or edit them. I dont know how to do this but I do have a tutorial handy. What programs would you recommend.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
I've found for editing sprites, you want to get a .png already in the correct pallette, then wack a little image on their with all the colors, then just use the eye-dropper in paint and get cracking.
You' ll find a method that suits you best however, Everyone here does it differently.
And for coding, well, I use GRFMaker, which isnt released publicly, yet. Other than that, most people hand-code their .grf's in NFO language. Although their are several alternatives (GRFMaker and GRFCompiler) in the works.
Good luck and have fun.
You' ll find a method that suits you best however, Everyone here does it differently.
And for coding, well, I use GRFMaker, which isnt released publicly, yet. Other than that, most people hand-code their .grf's in NFO language. Although their are several alternatives (GRFMaker and GRFCompiler) in the works.
Good luck and have fun.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
-
- Engineer
- Posts: 2
- Joined: 04 Apr 2005 11:47
- Location: Rugby, United Kingdom
- Contact:
Thanks That tutorial is really great. and i want to both draw and write nfos. I did manage to get GRFmaker privatly from another member on this site but im not aloud to mention it really.
Pruno do you think you could give me some tips for drawing boats. I want to replace te hovercraft with a seacat ferry. It a catamarang it might be a bit tricky.
Heres a link for the particular seacat i want to do.
Do you think you could help me.
Pruno do you think you could give me some tips for drawing boats. I want to replace te hovercraft with a seacat ferry. It a catamarang it might be a bit tricky.
Heres a link for the particular seacat i want to do.
Do you think you could help me.
Why didnt anyone tell me I could play on windows xp.
a program i'd certainly recommend is I.mage which works perfectly.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

<orudge> make love to me while I surf, dear lobster

<orudge> make love to me while I surf, dear lobster
- Wile E. Coyote
- Tycoon
- Posts: 8515
- Joined: 08 Jul 2004 22:14
- Skype: wile.e.coyote2
- Location: Belgrade, Serbia
- Contact:
And it supports palettes, so if you make mistake and draw PNG or PCX in 16 or 24-bit palette, you can convert image in I.mage to TTD palette.astath wrote:a program i'd certainly recommend is I.mage which works perfectly.
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.
Runner-up in "Best avatar Forums award" for years 2006 and 2010!
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.
Runner-up in "Best avatar Forums award" for years 2006 and 2010!
Well, I never drew any boats. Anyways, the color palette and dimensions are the same for all graphics, including boats. Those are mentioned at my tutorials. I don't know the exact size (in pixels) of a boat... and to be honest, I can't remember anyone who might know (boats are not drawn that often).rob_jeffers wrote:Pruno do you think you could give me some tips for drawing boats. I want to replace te hovercraft with a seacat ferry. It a catamarang it might be a bit tricky.
Heres a link for the particular seacat i want to do.
Do you think you could help me.
Of course you can always browse throuh the train tutorials, it can't hurt

(maybe you can find help in the PlaneSet topic, because AFAIK the don't really have maximum/fixed sizes either. But I'm not sure.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
If you want some sample ship sizes, take a look at MB's ships. Obviously you can't use them, but they work pretty well. Don't be afraid to push the envelope; there are oversize vehicles in just about every set: MB's NewShips, the USSet, the PlaneSet, and I won't even mention George's Long Vehicles.
OT: Brane just came up with possible method of fixing the problem with the Zep bodies in the aircraft details window. Shoot me now. Please!
OT: Brane just came up with possible method of fixing the problem with the Zep bodies in the aircraft details window. Shoot me now. Please!
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
The problem with drawing a new ship is that it will be somewhat awkward for anyone to use. Each vehicle type in TTD has a limited number of slots - that is, there can only be X number of vehicles of each type in any one game. For some reason, the number of ship slots is VERY low, and MB's New Ships set uses every last one of them. Most everyone uses that set too, so there's no room to add another. In theory it would be possible to do a GRF file of just your SeaCat, coded in such a way that it overwrote MB's hovercraft. You'd have to place it afterward in your newgrfs CFG file though.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Who is online
Users browsing this forum: No registered users and 4 guests