Asperamanca wrote:I can build metro and metro with catenary (and I do have metro vehicles from 2cc), but no underground track is available. What could be wrong?
Have you checked the parameter settings? By default the "underground" tracks are turned off.
And, indeed as SilverSurferZzZ mentioned, these arent "real" underground tracks. They are tracks with grass or concrete roofs, so to say. You need to landscape a ditch where you lay those tracks in, roads or buildings (or other stuff like objects) will then close the gap between the roofs of the tracks and the rest of the landscape, giving the illusion that the track is underground.
Asperamanca wrote:I can build metro and metro with catenary (and I do have metro vehicles from 2cc), but no underground track is available. What could be wrong?
Have you checked the parameter settings? By default the "underground" tracks are turned off.
And, indeed as SilverSurferZzZ mentioned, these arent "real" underground tracks. They are tracks with grass or concrete roofs, so to say. You need to landscape a ditch where you lay those tracks in, roads or buildings (or other stuff like objects) will then close the gap between the roofs of the tracks and the rest of the landscape, giving the illusion that the track is underground.
...so you also cannot build roads, tracks and buildings on top, which would be the real zinger. I completely understand that this is complex to do, but since they were mentioned, I though I'd ask...
Asperamanca wrote:I can build metro and metro with catenary (and I do have metro vehicles from 2cc), but no underground track is available. What could be wrong?
Have you checked the parameter settings? By default the "underground" tracks are turned off.
And, indeed as SilverSurferZzZ mentioned, these arent "real" underground tracks. They are tracks with grass or concrete roofs, so to say. You need to landscape a ditch where you lay those tracks in, roads or buildings (or other stuff like objects) will then close the gap between the roofs of the tracks and the rest of the landscape, giving the illusion that the track is underground.
...so you also cannot build roads, tracks and buildings on top, which would be the real zinger. I completely understand that this is complex to do, but since they were mentioned, I though I'd ask...
Sadly, no
You will need to build tunnels then, the good thing is that the tunnel entrances/exits match the "roofs", as they are a full tile and thus those entrances/exits are disguised.
However, suggestions are going around a bit to use this idea and have more interesting graphics (like parks or buildings), rather than the full grass or concrete tiles, but they arent being developed yet.
Asperamanca wrote:I can build metro and metro with catenary (and I do have metro vehicles from 2cc), but no underground track is available. What could be wrong?
Please read the documentation. To enable underground tracks (a different rail type) you have to be using specific train sets with specific settings. The documentation also explains that "Metro Vehicles for 2CC Trains" is not one of those compatible sets, because it is coded as regular trains and not for track-specific 3rd rail.
if ((param_metro == 0) && (param_metrowithcatenary == 0) && (param_metrounderground == 0) && (param_metroconcrete == 0)) {
//no railtypes in this set enabled
error(FATAL, string(str_no_railtypes_enabled));
}
I'm currently working on releasing a version of RIS which includes the metro tracks with this fix.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses. Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Hi, metro set is an incredible addition for OpenTTD, however, I think I don't understand how it works.
When I tried to put "underground", apparently the rail is not really underground, but elevated for like a half height compared to the heightmap, and it cannot be crossed by road or anything.
subway1.JPG (48.76 KiB) Viewed 5754 times
Is this what it supposed to be? Please enlighten me, thanks in advance!
ajee wrote: ↑19 Jan 2020 12:16
Hi, metro set is an incredible addition for OpenTTD, however, I think I don't understand how it works.
When I tried to put "underground", apparently the rail is not really underground, but elevated for like a half height compared to the heightmap, and it cannot be crossed by road or anything.
subway1.JPG
Is this what it supposed to be? Please enlighten me, thanks in advance!
AJ
Yes, this is unfortunately the only way to get "underground" tracks to work in OpenTTD.
OpenTTD doesn't have support for an underground layer, or for station in tunnels.
Metro Track Set provides an "underground" track, which provides either a grass or concrete cover above the tracks. You then lay this track in a trench you build. You then place roads, objects or other items on the sides of the trenches to finish covering it up and make the illusion complete.
The underground tracks are coded so that no road will be able to cross it, in order to protect the illusion (and your vehicles from being destroyed). You will need to build a bridge over them.
* Signals that are suitable to underground view.
* Depors that are suitable to underground view.
* Underground and overground stations including 1x2 and 1x3 overlays with fancy details.
There are currently only 2 station sets that support metro/subway which are Auz and Dutch Add Ons. I wouldn't say no to a 3rd competitor
EG0611 wrote: ↑17 Nov 2020 12:10
What this awesome NewGRF needs are;
* Signals that are suitable to underground view.
* Depors that are suitable to underground view.
* Underground and overground stations including 1x2 and 1x3 overlays with fancy details.
There are currently only 2 station sets that support metro/subway which are Auz and Dutch Add Ons. I wouldn't say no to a 3rd competitor
Well, considering that FooBar has been gone from the community for three years, that's probably not happening anytime soon. However, this project is GPLv2 licensed, so anybody is free to fork it and give it a go.
EG0611 wrote: ↑17 Nov 2020 12:10
What this awesome NewGRF needs are;
* Signals that are suitable to underground view.
* Depors that are suitable to underground view.
* Underground and overground stations including 1x2 and 1x3 overlays with fancy details.
There are currently only 2 station sets that support metro/subway which are Auz and Dutch Add Ons. I wouldn't say no to a 3rd competitor
kamnet wrote: ↑17 Nov 2020 18:55
Well, considering that FooBar has been gone from the community for three years, that's probably not happening anytime soon. However, this project is GPLv2 licensed, so anybody is free to fork it and give it a go.
You could check Erato's DPRK railtype set; despite being created as a joke, it ended up being a complete set of projects, including railtypes. The railtypes, in turn, include a metro track.
Or you could download the Recycled Tracktype Set, which is in fact a fork of several railtype sets including this one; it includes three "custom tunnel" railtypes that are basically the metro tracks.
I have Asperger's, please be easy on me about stuff. My apologies if I've been a problem for you in the past.
Hi the NewGRF does not work it might be because of othe NewGRFs , so here are they as followed,
- Metro Track set
- Ikaurs set 6
- Hungarian truck set 3I
- FISH 0.9.2
If anyone can help im glad