Scheduled Dispatch Scheduler
Have fun designing timetables using actual timetable graphs in a program that allows you to tweak your timetables and instantly see the results, without needing to press run, or requiring external input.

You can download the program below or from Github.
For bugs, suggestions and issues, please go to the Github page for this project:
https://github.com/EratoNysiad/Schedule ... hScheduler
Credit and License:
UI icons are from OpenGFX.
The project is made using Love2D.
This project is licensed under GPL v2+.
Note:
Please note that by default, the travel times indicated in the OpenTTD time tables are in ticks, and then rounded to the nearest minute. So when it says "travelling for 2 minutes" this can mean that the train actually travels for 1 minute and 30 seconds. Because of this I advise you to reset the times manually after using automate, autofill or any other form of automatic timetable filling and double clicking and then pressing enter. You can choose the setting "Show leftover ticks in timetable" to see if the game uses a rounded value or not. When and if a feature becomes available to have it automatically round the actual planned time to the nearest whole minute.
To compile it for Mac or Linux, please see https://love2d.org/wiki/Game_Distribution