[WIP/REL] Soviet/Russian Set - Test pack 1 is ready

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Illegal_Alien
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Post by Illegal_Alien »

Just look at an train xml; find the effect.dat decompile it; (I have done it before and it says itself)
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Post by Damage »

Thanks, Illegal_Alien!
I've created new effect, but don't know how to "apply" it.
The first time I've tried to enter it to one of my own generated xml's, but no matter what settings I wrote i kept getting diesel exaust and that "airplane-like" sound (i think it's one of the standart diesel engine sounds).
Then I used an xml from Alisa bus, but again I only got standart exaust and standart bus starting sound.
I'm totally confused, I_A, maybe you know, what's wrong with it?
My guess it's something about visfxtype.

I use this strings:
<useobject desc="visualeffect" class="3">FLASHY </useobject>
<useobject desc="startsnd" class="1">SNDD12 </useobject>
<variable name="visfxheight" size="1">30</variable>
<variable name="visfxtype" size="1">7</variable>
<variable name="wakefxtype" size="1">0</variable>
<variable name="startsndtype" size="1">3</variable>
And how to make it appear all the time?

Here are flashing light's and bus dat files, I'll keep trying, maybe there are some more settings somewhere. :?
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Kosov_1986
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Post by Kosov_1986 »

About Ep, the driving wagon and the passenger wagon isn't compatible with each other. You should edit the xml to make it correct, because it isn't working.

The Automotorice don't turn around, it goes backwards, unlike trains.
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Post by Damage »

The Automotorice don't turn around, it goes backwards, unlike trains.
Nope! This (PD-1) is a special one! It has a special mechanism, that raise the body, turn it 180 deg., and then lowers. :P So that's kinda realistic.
Для разворота автодрезина имела гидродомкрат под центром кузова, поднятая при его помощи мотриса разворачивалась вручную и снова ставилась на рельсы
About Ep, the driving wagon and the passenger wagon isn't compatible with each other. You should edit the xml to make it correct, because it isn't working.
Strange. Because I've checked it before releasing and it worked. Ok, I'll check that again.

Here's a photo. No, nobody smoked weed, and that's not Photoshop. :lol:

That's a metrotram!

More info at http://urbanrail.net/eu/vol/volgograd.htm(English)
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Post by strongbow »

Here's a photo. No, nobody smoked weed, and that's not Photoshop. :lol:

That's a metrotram!

More info at http://urbanrail.net/eu/vol/volgograd.htm(English)
Help! The trams have invaded the metro! :D Strange, it seems like a generic metro station, but with the Tatra trams inside. Lol. :D

How did they come up with such an idea... Although there's a part in Prague where the trams drive underground as well and have modern metro-like stations (on ground level though).

Image
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Post by Seelenquell »

must be loud in there.. :twisted:
i did all models/renderings/textures myself. no conversions.

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Post by strongbow »

Seelenquell wrote:must be loud in there.. :twisted:
Heh, try driving a russian 81-71 train in Prague (only some left on line B), you'll have to shout to be able to talk to someone. :) Still, I like it, very old-school. :)
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Post by Damage »

BF tram. One of the first soviet trams after the revolution.
Heh, try driving a russian 81-71 train in Prague (only some left on line B), you'll have to shout to be able to talk to someone
Some maniacs even try to listen music there. Dunno if they are deaf already. :twisted:
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Post by strongbow »

Damage wrote:BF tram. One of the first soviet trams after the revolution.
Looks cool. Is it from MAX or MSTS? I was thinking about some old trams too...
Some maniacs even try to listen music there. Dunno if they are deaf already. :twisted:
/me hides the ipod under the table. :oops:
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Post by Damage »

MAX. Here are some screens.
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Post by strongbow »

funky trolley. :)
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Post by Daan Timmer »

MAX?? what is that?? :-o
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Post by Damage »

Autodesk 3D Studio Max 8, to be precise. :wink:
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Post by Kosov_1986 »

Luckyly, our capitol Budapest have Russian Metros too. I like them... M2 line is renewed, so there good old Russian trains will run for many decades. Russians know how to make durable vehicles because Russian vehicles can run for decades withour comple renew, that's what i like them. No silly computerized stuff which needs a bunch of electricans and programmers to keep in good shape, no difficult things which go wrong everytime and Russians don't spare with raw materials :D

So they use many steel for vehicles, they are heavy and strong, don't crush so easily...


And HEV, Budapest's suburban train goes in an underground tunnel in their first 2-3 stations... so it is a train-like thing with overhead wires, going to station of M2 :D
Kosov from the depths of East Europe!


My English isn't good but i never use translating programs :D

I had a Chinese gf, for 3 days, now she's in Germany because she studies there... she was my first serious gf.

Minibus topic, (Renault-Ikarus 546 released by wyctor) http://www.tt-forums.net/viewtopic.php?t=25662

Ikarus buses from all around the world! http://www.tt-forums.net/viewtopic.php?t=26985
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Post by Damage »

MAZ-535. Trailer will be added later.
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Post by Kosov_1986 »

Damage wrote:Hopefully, tomorrow I will release THIS. Anyone knows what is it? :wink:
No, i haven't saw that... is it some military cargo carrier truck?
More brutal than Kamaz 6x6 or Kraz 6x6 or Zil 6x6... this is a 8x8 truck.
Kosov from the depths of East Europe!


My English isn't good but i never use translating programs :D

I had a Chinese gf, for 3 days, now she's in Germany because she studies there... she was my first serious gf.

Minibus topic, (Renault-Ikarus 546 released by wyctor) http://www.tt-forums.net/viewtopic.php?t=25662

Ikarus buses from all around the world! http://www.tt-forums.net/viewtopic.php?t=26985
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Post by Damage »

BTW, it was used first as artillery towing vehicle. Here's a photo from military parade on Red Square in october, 1961. It was towing a "R-14" ballistic missile. :twisted:
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Post by Damage »

Russian Izba. Needs some correction.
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Post by Kevo00 »

Sorry to bump back to an earlier topic, but trams ran underground in London too! http://underground-history.co.uk/kwupass.php

Its an easyish way to build an underground route in Loco too.
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Post by wyctor »

Kevo00 wrote:Its an easyish way to build an underground route in Loco too.
Easier, but not better. Every time I build an underground line with tram tracks, the trams get into a queue, and i think if you build an underground line, you want to imitate the real underground line feeling, that you have to wait 4-5 minutes to a vehicle, instead of see passing 14 trams after each other.
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