[REL] Brisbane pack.
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Re: [WIP] Brisbane pack.
well, it's a minor livery update to get the 2 other buses of the same body running on CNG, so once I've done that I might release this stuff.
question: I think the dat name prefix will be "NF" and in game it should appear "AU noof *bus chassis* *body type* *operator* (*any special type of livery*)"
any one else have any better suggestion of a naming structure?
EDIT:
picture of the three identically bodied and liveried busses.
question: I think the dat name prefix will be "NF" and in game it should appear "AU noof *bus chassis* *body type* *operator* (*any special type of livery*)"
any one else have any better suggestion of a naming structure?
EDIT:
picture of the three identically bodied and liveried busses.
- Attachments
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- the stats have changed since here, but I tried to make the statistics so thet there is incentive to buy the newer one.
- BCCpiccie12.jpg (57.08 KiB) Viewed 2784 times
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- the stats have changed since here, but I tried to make the statistics so thet there is incentive to buy the newer one.
- BCCpiccie12.jpg (57.08 KiB) Viewed 2784 times
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
Post in here and tell me if you actually read this. no serio
I've completed the second model, this one I have learnt a few things, but the overall quality is a bit lower.
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- BCCpiccie14.jpg (25.44 KiB) Viewed 2775 times
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
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Re: [WIP] Brisbane pack.
Well done, every time you make a new model you learn something new;
An example of this, only two models ago, I found where the poli counter is.
An example of this, only two models ago, I found where the poli counter is.

Re: [WIP] Brisbane pack.
an example of this, this model I found that when using the push/pull you can type a number in...
but, with regards to naming conventions?

but, with regards to naming conventions?
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
Re: [WIP] Brisbane pack.
Maybe along the lines of
"AU Bus company Make Model <extra details> - Noof Noof" or
"AU Bus Make Model <extra details> company - Noof Noof" or some such. That's if you even need the noof noof bit in there - I wouldn't personally, but it's yours, and you can do as you like. But I feel having the "AU Bus" prefix is a good start - keeps everything all together, and grouped with the other Aussie stuff.
"AU Bus company Make Model <extra details> - Noof Noof" or
"AU Bus Make Model <extra details> company - Noof Noof" or some such. That's if you even need the noof noof bit in there - I wouldn't personally, but it's yours, and you can do as you like. But I feel having the "AU Bus" prefix is a good start - keeps everything all together, and grouped with the other Aussie stuff.
In exile until I have time to live again.
[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
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[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
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Re: [WIP] Brisbane pack.
With the xml code; what would happen after the </xml> part; and even befor the whole coding, you just add noofnoof there?; that way when they change the mod, you can still look in the xml to find who the creater is (Also, hiding one where only you know, would also let you know if any-one is stealing your model without permission.
<AU Bus> <Make> <Model> <Year>
<AU Bus> <Make> <Model> <Year>
Re: [WIP] Brisbane pack.
eg.
AU Bus MAN 18.310 (diesel) Volgren CR228L Brisbane Transport
?
AU Bus MAN 18.310 (diesel) Volgren CR228L Brisbane Transport
?
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
Re: Post in here and tell me if you actually read this. no serio
That looks like regular bus of mine =D Looks good but it is bit squashed, right? Are you sure that it's on right measurements? Anyway, it will look fine in-game.noofnoof wrote:I've completed the second model, this one I have learnt a few things, but the overall quality is a bit lower.
BRISBANE
new world city
Bored? Lets play way different scenario!
Rugged and rough coastline - very mountainous - very very very limited flat lands - interesting map - French / English fictional scenario -
http://www.tt-forums.net/viewtopic.php? ... 63#p869963
new world city
Bored? Lets play way different scenario!
Rugged and rough coastline - very mountainous - very very very limited flat lands - interesting map - French / English fictional scenario -
http://www.tt-forums.net/viewtopic.php? ... 63#p869963
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Re: [WIP] Brisbane pack.
Just one quick question: those are three buses, but they all look the same to me. Why? Do they?
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Re: [WIP] Brisbane pack.
You need glasses. Read the text above the picturesThe Tram man wrote:Just one quick question: those are three buses, but they all look the same to me. Why? Do they?

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Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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Re: [WIP] Brisbane pack.
Oh. And i do infact have glasses.Illegal_Alien wrote:You need glasses. Read the text above the picturesThe Tram man wrote:Just one quick question: those are three buses, but they all look the same to me. Why? Do they?

Re: [WIP] Brisbane pack.
becuse if you can tell these busses apart on a loco scale...The Tram man wrote:Just one quick question: those are three buses, but they all look the same to me. Why? Do they?
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
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Re: [WIP] Brisbane pack.




They are!
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Re: [WIP] Brisbane pack.
well i see roof vents and i white door right off the bat on 1. that should be easy to make.
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US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.



My Trains are made from 100% recycled electrons!
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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Re: [WIP] Brisbane pack.
I do not understand this, you are reffering to a picture?Plastikman wrote:well i see roof vents and i white door right off the bat on 1. that should be easy to make.
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
Re: [WIP] Brisbane pack.
yes, compare the rear door on the top two photos. And also the vent on the air conditioning unit - vents only visible on the second one (although the lighting conditions/angle could account for that difference)
In exile until I have time to live again.
[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
[WIP/Beta] (on hold) - Sydney Cityrail Platforms
[WIP]NSW Rollingstock
[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
[WIP/Beta] (on hold) - Sydney Cityrail Platforms
[WIP]NSW Rollingstock
Re: [WIP] Brisbane pack.
maybe some minor differentiation could be done between the models.
Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
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Re: [WIP] Brisbane pack.
I was about to contact you about whether you wanted to re colour my model... 

Locomotion err... stuff: Brisbane Scenario~~~noofnoof's room scenario~~~Saunders-Row SR-N4 mark I hovercraft~~~Alpine Island Scenario
Project: Australian buses

Project: Australian buses
- Doorslammer
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- Posts: 1037
- Joined: 16 Oct 2007 11:08
- Location: Perth, Western Australia
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Re: [WIP] Brisbane pack.
I haven't got any experience in that sort of thing, but feel free to use me to fetch any reference stuff you require for such a thing.noofnoof wrote:I was about to contact you about whether you wanted to re colour my model...

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