planetmaker wrote:
Nice! Love your graphics. Will you do default sloped train stations, too?
In that case I have to disappoint you. I was thinking about doing them in TTD style, due to possible trunk inclusion. There will be an OpenGFX version, but only if this feature is included in trunk. Good to hear that you like my graphics though!
And yes, I could do the rail stations as well. Those will probably take a bit longer as it's a lot more sprites to draw. If those stations can be included in trunk depends on how they need to be coded: If they would need to be coded as NewStations, it's impossible to include them in the game by default. Such code cannot be in openttd(w).grf.
IMO, it would be best to introduce a new Action 05 Type for these default sprites AND introduce an extension to the NewStations specification for sloped stations. And then just deny the construction of a sloped station if the appropriate sprites aren't provided, like suggested before by coyoteelabs. However, it's not up to me to code all that.
@Wolf01:
I recommend splitting you patch in two parts: on for road stations and one for rail stations. Then try to get the easiest one included in trunk first. This makes people go "why can we have this on slopes and that not", which might get you motivated big time to complete the other one from there
