"Project Generic Stations" Thread

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Louie Armstrong
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Post by Louie Armstrong »

Awesome sheds Jez

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Post by lobster »

seconded, they're sexy indeed.
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Born Acorn
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Post by Born Acorn »

heres a progress report on the Iron ore Station.

Just gotta add some conveyor belts, hoppers, and the dirty effect.
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Post by Aegir »

I hereby declare that awesome.

Good work

:wink:
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Post by SHADOW-XIII »

Born Acorn wrote:heres a progress report on the Iron ore Station.

Just gotta add some conveyor belts, hoppers, and the dirty effect.
very very nice .. !!
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Post by Geo Ghost »

Brillient :D
Absolute art!
Cant wait to see that on the game.
There should be stations for more types of industry's :roll:
Nice work Born_Acorn :wink:
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Post by lobster »

very nice indeed. damn, i should get back to doing some graphics as well.
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Post by Louie Armstrong »

Marvelous station Born Acorn, will look absolutely gorgeous when dirtied up a bit

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Post by Jezulkim »

Prof. Frink wrote:If you could add a couple of pixels thickness to it, I think it would be better.
...Like this?
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Post by Louie Armstrong »

They are spot on now mate,

Brilliant work

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Post by Geo Ghost »

Bingo.
that looks a lot better in terms of thickness now :wink:
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Post by hovering teacup »

works posted in this thread are really amazing :!:

BTW Jezulkim, the part in the back piece marked below, shouldn't it be in the front piece ? panto might touch it i fear.
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Post by Jezulkim »

hovering teacup wrote:BTW Jezulkim, the part in the back piece marked below, shouldn't it be in the front piece ? panto might touch it i fear.
I don't know... maybe, but it's easy to fix :wink:

Edit: sprites
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Post by Prof. Frink »

Nice one Jezulkim.
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Post by Aegir »

Nice, but probably not necessary, if theres going to be a clipping issue with the station and the poles for the electric rails, Ill just make the station not draw the poles :wink: . No point drawing them anyway, you cant see them usually, they'd be mounted to the underside of the roof in real life.

Oh yeah, I've finished coding the first lot, just got the two "modern" sheds to do. Well, just have to do the offsets, I finished the sprite order and all that today in a few lunch breaks.
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Post by Born Acorn »

another update report.

Buildings dirtified around bottoms, and few new tiles
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Post by Aegir »

Okay, well, again I cant be stuffed making another full release, so heres my relativly current .grf

http://www.bur.st/~aegir/Projects/

Thats where I will upload test grfs from time to time...

Gawd Im tired...
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Post by The Irish »

Born Acorn wrote:another update report.

Buildings dirtified around bottoms, and few new tiles
starts to look really nice :shock:

I suggest to put much more dirt on all the buildings and on the ground in between the tracks and the platforms etc... I think IRL a industry station like this, there would be dust and stuff all over the place.

Keep going. I'm looking forward to use the whole thing... :wink:
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Post by krtaylor »

Aegir, while you have a bit of time, any possibility that you can give me the information for the empty table in the Readme? I mean, the one listing the station class, number of tracks and length allowed, etc.?

Definitely the iron-ore-loading facility needs to be WAY filthier.
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Post by Geo Ghost »

brillient. Born, your a true artist. Born for art :D
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