OpenTTD Multiplayer - General Error/Connection Lost

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LilSumac
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OpenTTD Multiplayer - General Error/Connection Lost

Post by LilSumac »

I'm hosting a server for my friends to join, but recently, every time they try to join, this comes up:
**Game paused (Connecting clients)
***** has left the game (General error)
***** has left the game (Connection lost)
Sorry if this is just a really nooby thing to solve, this is my first time on the forums.
Eddi
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by Eddi »

try increasing the timeouts in openttd.cfg (or via the console)
LilSumac
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by LilSumac »

I can't find it in the .cfg file, what is it under?
ddjjmm
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by ddjjmm »

We experienced this problem too. Our fix: decrease the map size to maximum 512*512

if we choose 1000 the game won't start on multiplayer. how can this be?
LilSumac
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by LilSumac »

Thanks for the help, I think it might have to do with the hosts internet or something.
ddjjmm
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by ddjjmm »

We tested it via LAN & Internet, both cases maps greater than 512x512 doesnt work :(
ddjjmm
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by ddjjmm »

Finally we fixed it by increasing the following settings of openttd.cfg (documents folder):

Code: Select all

max_init_time = 10000
max_join_time = 50000
max_download_time = 100000
max_password_time = 200000
max_lag_time = 50000
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FooBar
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by FooBar »

Those values are seconds?

If so, then a max download time of 1,16 days seems a bit long...
Rubidium
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by Rubidium »

They are in ticks, not seconds.
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FooBar
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Re: OpenTTD Multiplayer - General Error/Connection Lost

Post by FooBar »

Ah, how unexpected (read: I should've known) :D

Still... 50 minutes...
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