[OTTD] Brundd's screenshots (Netherlands game)
[OTTD] Brundd's screenshots (Netherlands game)
A while ago I started this Netherlands scenario
The plan is to first built up the entire network and add passenger trains (with timetables) based upon the situation in real life.
At the moment only a few lines have complete timetables (mainly along the corridor Alkmaar-Amsterdam-Utrecht-Eindhoven/Nijmegen)
When that's all finished I have to include other towns and all the cargo things, so I'm nowhere near completion...
I'm using an edited version of the 2048*2048 Netherlands map made by Purno (http://www.tt-forums.net/viewtopic.php?p=675060#p675060)
along with some nice departure signs (http://www.tt-forums.net/viewtopic.php? ... +departure) and ofcourse the Dutchtrainset/Dutchstationset etc.
The map also contains some Belgium and German towns, does anyone know where I can find seperate German and Belgium trains?
Here are some screens:
The plan is to first built up the entire network and add passenger trains (with timetables) based upon the situation in real life.
At the moment only a few lines have complete timetables (mainly along the corridor Alkmaar-Amsterdam-Utrecht-Eindhoven/Nijmegen)
When that's all finished I have to include other towns and all the cargo things, so I'm nowhere near completion...
I'm using an edited version of the 2048*2048 Netherlands map made by Purno (http://www.tt-forums.net/viewtopic.php?p=675060#p675060)
along with some nice departure signs (http://www.tt-forums.net/viewtopic.php? ... +departure) and ofcourse the Dutchtrainset/Dutchstationset etc.
The map also contains some Belgium and German towns, does anyone know where I can find seperate German and Belgium trains?
Here are some screens:
- Attachments
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- Overview.png
- An overview of my network
- (71.34 KiB) Downloaded 3 times
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- Eindhoven.png
- Eindhoven is almost finished, only the regional train Nijmegen - Deurne has to be added
- (323.86 KiB) Downloaded 3 times
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- Utrecht Centraal.png
- Utrecht Centraal is going to be my busiest station in the future and probably another 2-3 platforms are needed
- (316.86 KiB) Downloaded 3 times
Re: [OTTD] Brundd's screenshots (Netherlands game)
Some extra screens...
The first one contains the newly built station of Zwolle, hopefully the capacity suffices otherwise I have to expand the station.
Almost all trains are missing at the moment, I will add them as I figure out the right timetable paths.
A big challenge for the future is to transform Den Haag Central in a large and efficient station without tearing down half of the city...
Those banks are always placed on an annoying spot
The first one contains the newly built station of Zwolle, hopefully the capacity suffices otherwise I have to expand the station.
Almost all trains are missing at the moment, I will add them as I figure out the right timetable paths.
A big challenge for the future is to transform Den Haag Central in a large and efficient station without tearing down half of the city...
Those banks are always placed on an annoying spot

- Attachments
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- Zwolle.png
- (287.06 KiB) Downloaded 3 times
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- Den Haag.png
- (359.79 KiB) Downloaded 3 times
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- Tycoon
- Posts: 1534
- Joined: 14 Mar 2006 12:46
- Location: Netherlands
Re: [OTTD] Brundd's screenshots (Netherlands game)
Den Haag still lacks a branch to Den Haag Laan van NOI that is used by the stoptrein to amsterdam/haarlem (via leiden)
other then that not to bad job, its not an easy area to say the least
other then that not to bad job, its not an easy area to say the least
Re: [OTTD] Brundd's screenshots (Netherlands game)
Looks really good so far
.
As to German trains, there is the DBset, and I think that the 2cc set may have some Belgian trains in it somewhere.

As to German trains, there is the DBset, and I think that the 2cc set may have some Belgian trains in it somewhere.
Re: [OTTD] Brundd's screenshots (Netherlands game)
Thanks for the comments!
Den Haag Laan van NOI is missing indeed, although the station Scheveningen (upper left corner) is almost at the right spot.
I changed the situation in Den Haag rigorously, at the moment it's in a temporary state.
Only thing left to do is to create a nice and efficient track layout.
The only thing I got now are the German double decker carriages...

Look againZxBiohazardZx wrote:Den Haag still lacks a branch to Den Haag Laan van NOI that is used by the stoptrein to amsterdam/haarlem (via leiden)
other then that not to bad job, its not an easy area to say the least

Den Haag Laan van NOI is missing indeed, although the station Scheveningen (upper left corner) is almost at the right spot.
I changed the situation in Den Haag rigorously, at the moment it's in a temporary state.
Only thing left to do is to create a nice and efficient track layout.
I know about these sets but when I add them everything gets messed up, so no that's not an optionClass 165 wrote:Looks really good so far.
As to German trains, there is the DBset, and I think that the 2cc set may have some Belgian trains in it somewhere.

The only thing I got now are the German double decker carriages...
- Attachments
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- Den Haag Old.png
- (359.79 KiB) Downloaded 3 times
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- Den Haag new.png
- (240.82 KiB) Downloaded 3 times
Last edited by Brundd on 22 Oct 2010 20:00, edited 1 time in total.
Re: [OTTD] Brundd's screenshots (Netherlands game)
Now that I would call reconstruction
The whole city is influenced by that...
Very nice tough... Keep it up!

Very nice tough... Keep it up!
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Re: [OTTD] Brundd's screenshots (Netherlands game)
its not scheveningen but its mariahoeve, and 2nd image is better, way more like the current Laan van NOI /mariahoeve style
totaal:
http://www.sporenplan.nl/html_nl/sporen ... l/gvc.html
details:
den haag cshttp://www.sporenplan.nl/html_nl/sporen ... c-bkh.html
naar leiden:http://www.sporenplan.nl/html_nl/sporen ... lm-gv.html
totaal:
http://www.sporenplan.nl/html_nl/sporen ... l/gvc.html
details:
den haag cshttp://www.sporenplan.nl/html_nl/sporen ... c-bkh.html
naar leiden:http://www.sporenplan.nl/html_nl/sporen ... lm-gv.html
Re: [OTTD] Brundd's screenshots (Netherlands game)
Yeah, very nice, only I miss the RandstadRail to Zoetermeer and Rotterdam...
Just kidding, very nice work at making the Dutch railways. The Hague (my home town) looks very nice indeed. Perhaps you could make the ugly building at the end of Den Haag Centraal?

Just kidding, very nice work at making the Dutch railways. The Hague (my home town) looks very nice indeed. Perhaps you could make the ugly building at the end of Den Haag Centraal?
Re: [OTTD] Brundd's screenshots (Netherlands game)
I know there's no station Scheveningen in reality, but the station was just named that way and I never changed it...ZxBiohazardZx wrote:its not scheveningen but its mariahoeve, and 2nd image is better, way more like the current Laan van NOI /mariahoeve style
Thanks for the links to sporenplan!
However, I'm not gonna make the track layout that realistic, I just base it on reality and see where I have to adjust things to make it more efficient.
And the regional trains would become way to slow if I include all the stations in reality because of the long calling times.
Actually I do have the RandstadRail to Zoetermeer/Rotterdam, it's only a bit different because the town Leidschendam isn't on the exact right spot and my railway line approaches the town in a different manner.BTA90 wrote:Yeah, very nice, only I miss the RandstadRail to Zoetermeer and Rotterdam...![]()
Just kidding, very nice work at making the Dutch railways. The Hague (my home town) looks very nice indeed. Perhaps you could make the ugly building at the end of Den Haag Centraal?
The situation in the picture may seem a bit weird but that just because I'm changing everything at the moment.
- Attachments
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- Randstadrail.png
- (352.16 KiB) Downloaded 3 times
Re: [OTTD] Brundd's screenshots (Netherlands game)
I expected the fancy RegioCitadis to Zoetermeer, instead of the CityPendel. But that is a tram, so that would've looked different.
Re: [OTTD] Brundd's screenshots (Netherlands game)
A new screenshot!
It features the area around Gouda which I totally rebuilded just now.
As you can see it's a pretty busy station, although I must still add 2 trains.
Everything works very well, there is only one train that has to wait before entering the station, but it's only 1-2 minutes.
It features the area around Gouda which I totally rebuilded just now.
As you can see it's a pretty busy station, although I must still add 2 trains.
Everything works very well, there is only one train that has to wait before entering the station, but it's only 1-2 minutes.
- Attachments
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- Gouda.png
- (225.96 KiB) Downloaded 3 times
Re: [OTTD] Brundd's screenshots (Netherlands game)
I have included and timetabled all Dutch (national) passenger trains, 565 trains so far.
Some screenies of large stations:
Some screenies of large stations:
- Attachments
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- Amsterdam.png
- Amsterdam
- (380.59 KiB) Downloaded 3 times
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- Rotterdam.png
- Rotterdam
- (362.09 KiB) Downloaded 3 times
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- Amersfoort.png
- Amersfoort
- (379.83 KiB) Downloaded 3 times
Re: [OTTD] Brundd's screenshots (Netherlands game)
Development of the Den Haag stations
- Attachments
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- Den Haag really old.png
- Den Haag really old
- (359.79 KiB) Downloaded 3 times
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- Den Haag old.png
- Den Haag old
- (240.82 KiB) Downloaded 3 times
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- Den Haag.png
- Den Haag
- (350.8 KiB) Downloaded 3 times
Re: [OTTD] Brundd's screenshots (Netherlands game)
Changes of Utrecht Centraal:
- Attachments
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- Utrecht old.png
- Utrecht old
- (316.86 KiB) Downloaded 3 times
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- Utrecht.png
- Utrecht new
- (337.34 KiB) Downloaded 3 times
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- Tycoon
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- Location: Netherlands
Re: [OTTD] Brundd's screenshots (Netherlands game)
great job on the hague, never thought you could fit it in:P
Mariahoeve+Laan van Nieuw Oost Indie got merged into Scheveningen, but fairly accurate
Mariahoeve+Laan van Nieuw Oost Indie got merged into Scheveningen, but fairly accurate
Re: [OTTD] Brundd's screenshots (Netherlands game)
Epic stuff, I'm impressed!
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Re: [OTTD] Brundd's screenshots (Netherlands game)
Nice to see those lovely trains 

Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

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Re: [OTTD] Brundd's screenshots (Netherlands game)
So much track crammed into such a small space is always impressive! Good job!Badger wrote:Epic stuff, I'm impressed!
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Re: [OTTD] Brundd's screenshots (Netherlands game)
@ BRUNDD - hey, what patch are you using that you have hour and day counter effect in your status bar? Thanks for reply
Re: [OTTD] Brundd's screenshots (Netherlands game)
Since my last update I have steadily expanded my network.
At the moment I'm adding all the local German trains, all the long distance trains are already running (with the exception of trains to/from Belgium).
Unfortunately the map doesn't contain too many German towns which forced me to build stations in the middle of nowhere. But the Rhein/Ruhr area poses enough challenges, especially when I have to add the S-Bahn trains.
Number of trains at the moment: 704 (all timetabled)
Here some screenshots, as you can see no German trains
At the moment I'm adding all the local German trains, all the long distance trains are already running (with the exception of trains to/from Belgium).
Unfortunately the map doesn't contain too many German towns which forced me to build stations in the middle of nowhere. But the Rhein/Ruhr area poses enough challenges, especially when I have to add the S-Bahn trains.
Number of trains at the moment: 704 (all timetabled)
Here some screenshots, as you can see no German trains

- Attachments
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- Coesfeld.png
- Busy station...
- (539.24 KiB) Downloaded 3 times
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- Dortmund.png
- An inefficient junction, but there's just not enough space to make it better.
- (750.06 KiB) Downloaded 3 times
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- Munster.png
- Münster Hbf is totally finished
- (694.67 KiB) Downloaded 3 times
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