EDIT: Some trains, for example the 333 "Rambo" and the 333 "Caracoles de carreras" (heh

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Thanks.arikover wrote:This trainset is excellent. I particularly like the 'refit to change livery' feature. It's awesome work. Congratulations, again.
This problem is caused because the refitting option only works if the locomotive has cargo capacity. You can use a cargo that is not produced by the stations, for example, goods.Terkhen wrote:There is a bug with the Velaro in the 1.28 taster (14-XII-2010), see attached screenshot.
EDIT: Some trains, for example the 333 "Rambo" and the 333 "Caracoles de carreras" (heh) have a capacity of "1" when refitted to passengers. This causes problems if the consist is being used for carrying a different kind of cargo. I suspect that a difference between callbacks 15 and 36(capacity) is to blame for this issue.
IMO this is not a clear way of implementing this feature, as you can always select the wrong cargo by mistake. I suggest adding a cargo of the "Special" cargo class that is not used by other industries. Other sets use a "Regearing" cargo for this.maquinista wrote:This problem is caused because the refitting option only works if the locomotive has cargo capacity. You can use a cargo that is not produced by the stations, for example, goods.
It could be a good idea for the next release, but I think that the best way is that locomotives should allow the usage of this variable (F2) without need cargo.Terkhen wrote:IMO this is not a clear way of implementing this feature, as you can always select the wrong cargo by mistake. I suggest adding a cargo of the "Special" cargo class that is not used by other industries. Other sets use a "Regearing" cargo for this.maquinista wrote:This problem is caused because the refitting option only works if the locomotive has cargo capacity. You can use a cargo that is not produced by the stations, for example, goods.
It's coded, but I have disabled It because I don't have sprites.Alvia S-730 wrote:I have another train: Alvia S-130 or Alvia S-730
Just two IDs for the local and the intercity passenger wagon will screw autoreplace though. Thus newer, better versions of the same vehicle thus should get a separate ID (and the old wagon type should be phased-out, becoming unavailable some time after introduction of the new).Snail wrote: IMHO, multiple IDs for essentially the same vehicle might be confusing and would generate an unnecessarily long purchase list.
If your liveries should be freely selectable for the player, the usual way to go would be to make them available by "cargo sub texts" in the way Snail described above.maquinista wrote:[...] I have lots of liveries on some trains (~10). This is a problem because the list would be too big and It could appear cluttered.
yes, the livery can be selected using the cargo refit window.michael blunck wrote:If your liveries should be freely selectable for the player, the usual way to go would be to make them available by "cargo sub texts" in the way Snail described above.maquinista wrote:[...] I have lots of liveries on some trains (~10). This is a problem because the list would be too big and It could appear cluttered.
regards
Michael
probably, not, as the NewGRF has too much control over those (based on front engine, etc.), so they cannot be properly detected from the purchase list.Snail wrote:Question for the OTTD devs: Would it be possible to modify the current autoreplace, so that it'd be able to select not only the vehicle type, but also the cargo subtype it's refitted to? This would solve possible problems with my set, too...
Mind you CANNOT autoreplace a vehicle by a vehicle with the same ID. Thus just updating the properties of a vehicle over time will NOT suffice. Also, after all, if the stats do change, it is a different vehicle; the question is just where to draw the line.Snail wrote:You can still go this route if the properties change with time, or according to the loco they're attached to. Autoreplace would just build new coaches with the "correct" properties with respect to the new year of built, or the loco heading the train.
If multiple coach types with different properties are available at the same time, or for the same loco, then yes, autoreplace as it is now wouldn't work.
Question for the OTTD devs: Would it be possible to modify the current autoreplace, so that it'd be able to select not only the vehicle type, but also the cargo subtype it's refitted to? This would solve possible problems with my set, too...
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