What? I just updated it last month, and I didn't see it? I'll go check some things...noofnoof wrote:1. it is a type of station designed to match with the mine. you would have picked up on that if you'd read any of Zimmy's post...
I had... oops... small mistake. I misread something... got it.
2. I thin kyou'll find they are in the Mega Pack.
[REL] New Coalmine
Moderator: Locomotion Moderators
- Plastikman's #1 Fan
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Re: [REL] New Coalmine
DO NOT FEED THE GENIUS!

Murphy was an optimist.

Plastikman Rules! All Hail the North American Cargo Pack!
Murphy was an optimist.
Plastikman Rules! All Hail the North American Cargo Pack!
Re: [REL] New Coalmine
could you guys help me? I tried to get locotool. and I tried to follows zimmlocks instructions and I still cant use the tipple. who ever has edited the trackst.dat file. Could you send it please? 

Re: [REL] New Coalmine
If people learnt to read all of the post, life would be much easier.
Re: [REL] New Coalmine
I did read all the posts.C3805. wrote:If people learnt to read all of the post, life would be much easier.
could someone help please? because tocotool doesnt work for some reason.
Last edited by Zues on 25 Apr 2010 04:16, edited 1 time in total.
Re: [REL] New Coalmine
LAWL not you, I was referring to Plastik's No.1 Fan. Yeah, I should've quoted.
Re: [REL] New Coalmine
Zues: try reading this tutorial. It should explain to you how to do edit the trackst file, etc. If you're still running into trouble then, let us know what with and we can help you further.
In exile until I have time to live again.
[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
[WIP/Beta] (on hold) - Sydney Cityrail Platforms
[WIP]NSW Rollingstock
[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
[WIP/Beta] (on hold) - Sydney Cityrail Platforms
[WIP]NSW Rollingstock
Re: [REL] New Coalmine
I tried locotool again. and when I try to install it I get this (second pic). Then when I try to just drop it in the exe file I get the first pic. ya its backwards but I havent uploaded pics like this.Hammo wrote:Zues: try reading this tutorial. It should explain to you how to do edit the trackst file, etc. If you're still running into trouble then, let us know what with and we can help you further.
Re: [REL] New Coalmine
Go to this link http://www.ttdpatch.net/loco/ and download it again. This might help.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
: : = FYRA v250 = : : = AU NSW 86 Class Electric Locomotive = : : = AU QR EDI Bombadier IMU/SMU Trainset = : : = B-Class & VicPass = : : = MSTS Scotsman = : : = US Semi Trucks Pack = : :
: : = Steel Bridge = : : = Tube Bridge = : : = 2 New Earth Slopes = : : = Default Bridges w/ New Slopes added = : : = Camera Angles for Shape Viewer = : : = EU Semi Trucks Pack = : : = US Tank Cars 56' = : :
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Re: [REL] New Coalmine
It looks like locotool.dll isn't in the same folder as locotool.exe - fix this and it should work.
In exile until I have time to live again.
[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
[WIP/Beta] (on hold) - Sydney Cityrail Platforms
[WIP]NSW Rollingstock
[WIP] (on hold) - QLD Narrow Gauge Set/Sugar Cane Plantation
[WIP/Beta] (on hold) - Sydney Cityrail Platforms
[WIP]NSW Rollingstock
Re: [REL] New Coalmine
Well, I tried and I dropped the Trackst.dat in to locotool.exe and nothing came up.
What now?
What now?
-
- Engineer
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Re: [REL] New Coalmine
Love the mine, had to change the one line of code to build it during play, but nice addition.
- digidampfman
- Engineer
- Posts: 24
- Joined: 04 May 2010 01:42
- Location: Braunschweig - Germany
- Contact:
Re: [REL] New Coalmine
WOW! Great work maestro!
Just two questions:
1. Where can I find plastikmans minecarts?
2. Would you like to publish this stuff also on the fanpage?
Greetings
digi
Just two questions:
1. Where can I find plastikmans minecarts?
2. Would you like to publish this stuff also on the fanpage?
Greetings
digi
Re: [REL] New Coalmine
Mine carts are here: http://www.tt-forums.net/viewtopic.php?f=40&t=47851
- digidampfman
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- Location: Braunschweig - Germany
- Contact:
Re: [REL] New Coalmine
Thank You.
- Plastikman's #1 Fan
- Traffic Manager
- Posts: 209
- Joined: 12 Feb 2010 01:05
- Location: Behind the camera at Horseshoe Curve
Re: [REL] New Coalmine

DO NOT FEED THE GENIUS!

Murphy was an optimist.

Plastikman Rules! All Hail the North American Cargo Pack!
Murphy was an optimist.
Plastikman Rules! All Hail the North American Cargo Pack!
- digidampfman
- Engineer
- Posts: 24
- Joined: 04 May 2010 01:42
- Location: Braunschweig - Germany
- Contact:
Re: [REL] New Coalmine
After playing a little bit with this splendid new stuff I couldn't resist to add two new station types. And here they are.
Unfortunately there are so many different rail.dats by now, that I'm not able to offer you a special one for these two stations. So I have to let you bind them in by yourself. I personally added the bulkload to trackng.dat and the woodshed to GFund.dat of my station kits.
And this might have happened, if Janis Joplin ever had a chance to play Locomotion:
--------------------------------------------------------------------
Oh Lord,
won't you give us more slots in the game?
Eight bridges, 16 stations ain't that a shame?
We also want more industries, more ports and so on ...
Oh Lord,
won't you give us more slots in the game!
--------------------------------------------------------------------
Have fun
digidampfman
Last edited by digidampfman on 13 Jun 2010 13:32, edited 1 time in total.
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