This is a special project i've started more than a year ago.
Thanks to a lot of people [0] who gave me a lot of help, it has finally been realized.
What is newindustries?
It is a newgrf feature that TTDPatch team [1] has devellopped (and still improve it) a long time ago.
The idea is to be able to change properties and graphics of current industries.
It even can create brand new ones, allowing for a completely different game play.
How is OpenTTD's version different from TTDPatch's original implementation?
Not by much. There may be some features that we may have forgotten or overlooked.
The biggest difference, in my point of view, is the fact that we can have a total of 64 industries and 511 industry tiles,
compared to 37 and 350 (or349?). The difference stands more in the way it has been implemented rather than a desire to overdo.
There are technical reasons for those numbers to exist in TTDPatch that (fortunately for us) are not relevant in OpenTTD.
The minimap shows the correct list of industries, although I still have to implement a scroller, since right now, the list will be drawn without caring of the window boundaries.
Apart from that, it is pretty much the same (or so we hope it to be).
On the Todos, apart from the minimap subject, not much is on the drawing board.
There is the removal of a newindustry grf from the config (live or not) that will generate errors.
Work has already been started to handle it nicely.
Maybe find ways to expand the system, but always in cooperation with TTDPatch's dev team.
Which brings me to another subject: Bug report
I know it may be difficult for some, but it would really be appreciated if all bug reports are:
1) filled in in bugs.openttd.org
2) submitted with the savegame and list of grf used
3) verified against a session in TTDPatch as to know if it is a grf bug or a OpenTTD one
4) if ever posted on forums, not been posted in TTDPatch's forum, but in OpenTTD one.
Even if all the points are important, the two last points are een more, but for different reasons.
We do not want to harass these guys with stuff they are in no position to verify,
or to send them on a goose chase just to find out it has nothing to do with their code.
The same thing apply for us too. If the bug can be reproduced in both games, it is thus a grf bug.
In which case, you'll have to advice the author of the given grf.
Don't forget to do some backups of your savegames!
And Enjoy this new feature

[0] Csaboka, Oskar, Dalestan (understanding the secrets)
Maedhros, Peter1138, Rubidium, glx (helping hand)
Pikkabird, George (explaining the magic)
and of course all the users who tested nightlies (while I was implementing parts of it) and reported my numerous and sometimes funny bugs
[1] actually Csaboka (newindustries) and Oscar (moreindustries)