Dutch Bridge Set

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Hertog-Dixi
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Post by Hertog-Dixi »

Just a small question ( I know this isnt the right topic :twisted: )

Isnt it possible to have a 2 tile wide bridge?
So Trains can run 2 directions but the bridge still looks like normal bridge?

Just thinking out loud :roll:
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Post by lobster »

bloody f*** hell, this looks really awesome! and you did the zeelandbrug, yeah!! :D
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Dave
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Post by Dave »

I do love a good bridge. "Looks nice :!: " as Purno would say :P
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Purno
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Post by Purno »

Thx for the positive comments guys :)
Hertog-Dixi wrote:Just a small question ( I know this isnt the right topic :twisted: )

Isnt it possible to have a 2 tile wide bridge?
So Trains can run 2 directions but the bridge still looks like normal bridge?

Just thinking out loud :roll:
Nopes. If it would be possible it would already be implemented, I guess :P
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m3henry
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Post by m3henry »

now now astath you can come with me to the nick for that :wink:
nnniiiiicccceeeeeeeeee bridges. :P
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TGVfan
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Post by TGVfan »

Magere Brug, Amsterdam, Road, 1871
That is NOT the Magerebrug.

This is the Magere brug :wink:
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And this one... when it opened for a train... for the first and last time in history :wink:
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Last edited by TGVfan on 02 Jun 2006 16:58, edited 2 times in total.
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Bastiaan
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Post by Bastiaan »

TGVfan wrote:when it opened for a train... for the first and last time in history :wink:
You never know :wink:
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Post by DeMoraatz »

awesomness!! even the Waalbrug!! i prefer the first one, not the latter ;)

keep it up

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Post by Vloris »

Purno wrote:
Hertog-Dixi wrote:Isnt it possible to have a 2 tile wide bridge?
Nopes. If it would be possible it would already be implemented, I guess :P
Nope? Can't you make a bridge so wide, that if you put two of them next to each other they kinda overlap so it looks like one?
A little bit the idea of the newdepots, which you can put next to each other to give the idea of one very long depot. I have no idea if it could work with bridges though...
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Purno
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Post by Purno »

That'd possibly work, but you'd have one extra 'side' between the tracks.
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thgergo
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Post by thgergo »

I have just seen this topic, maybe I can add these bridges to newbridges grf:) What do you think? Awesome work indeed
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Purno
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Post by Purno »

thgergo wrote:I have just seen this topic, maybe I can add these bridges to newbridges grf:) What do you think? Awesome work indeed
Please do. :)
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thgergo
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Post by thgergo »

Purno wrote:
thgergo wrote:I have just seen this topic, maybe I can add these bridges to newbridges grf:) What do you think? Awesome work indeed
Please do. :)
But i need the other direction too, with lighting effects... Otherwise they will look somewhat strange in the TTD world.
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Purno
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Post by Purno »

TBH, and this is gonna sound very lazy, but I don't feel like drawing much lately, so I'm afraid I will not draw the other view anytime soon.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Simo
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Post by Simo »

Purno wrote:...arcs are quite hard to draw in isometric view.
You use MS Paint, don't you?

Here's a tip for you. Use the Circle tool (on setting 2 or 3) and draw an oval to the correct length and double height, then Skew it 26* Vertically.

The oval will now be almost perfectly Isometric. All you have to do is even up the areas that are 3 pixels long instead of 2 pixels long, and chop off the bottom. :wink:

This should make your task far less frustrating. :)
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Purno
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Post by Purno »

What I do is draw half a circle, then move it down 1 pixel every 2 pixels, if you get what I mean.
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nguwland
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Post by nguwland »

Hey Purno, perhaps you can also add the old Rotterdam Rail-Bridge "de hef" It is, at least in holland a quite unique bridge.

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thgergo
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Post by thgergo »

nguwland wrote:Hey Purno, perhaps you can also add the old Rotterdam Rail-Bridge "de hef" It is, at least in holland a quite unique bridge.

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How will you implement it in game? You can just add a bridge like a sprite replacement of the default suspension bridge. That has got the most complex sprite order bridge in TTD. Anyway the bridge should be lifted when a ship comes under it... Thats again an impossible thing.
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m3henry
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Post by m3henry »

or have it permanently down and draw it so that a ship can go under it
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Simo
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Post by Simo »

Purno wrote:What I do is draw half a circle, then move it down 1 pixel every 2 pixels, if you get what I mean.
Pretty much the same result. Except your living in the year 1995. I don't think I've manually Skewed pixels in over a decade. :lol:
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