US train set maintenance

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Post Reply
Bad_Brett
Transport Coordinator
Transport Coordinator
Posts: 355
Joined: 01 Feb 2007 17:59
Location: Stockholm, Sweden

US train set maintenance

Post by Bad_Brett »

Hey, I'm new to this forum and I'm sorry if this has been discussed before, but anyway:

The early engines of the US trainset are very powerful, but also very expensive and the truth is that the AI can't handle this. Even though the AI sucks, I still enjoy the feeling of having other transport comapanies around me. I tried the german trainset and it worked a lot better. Actually one of my opponents grew pretty powerful that time. I still want to use the US train set though. Is there any sollution to this problem?

Anyway, has anyone considered to slightly alter the AI to make it a bit more challanging? It could begin with more funds but no loans, didn't have to pay maintenance etc. It would be great if you needed a really good start to avoid being taken over by your opponents.
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

Perhaps off-topic, but if you like a better AI, why don't you try OpenTTD, if you haven't done so?

On topic: The devs probably made it expensive on purpose, to be more challenging.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Bad_Brett
Transport Coordinator
Transport Coordinator
Posts: 355
Joined: 01 Feb 2007 17:59
Location: Stockholm, Sweden

Post by Bad_Brett »

I had no idea that it existed! I have to try it. Can I use the US trainset in open ttd?
User avatar
Samwise
Tycoon
Tycoon
Posts: 2459
Joined: 09 Apr 2006 18:50
Location: Oss, Netherlands, At home
Contact:

Post by Samwise »

Sure you can! It's my standard set in OpenTTD! :D
Image
Bad_Brett
Transport Coordinator
Transport Coordinator
Posts: 355
Joined: 01 Feb 2007 17:59
Location: Stockholm, Sweden

Post by Bad_Brett »

Woho! I just realised that you start earlier than 1921! Are there any graphics of older steam engines and ships? It would be really cool to construct Titanic! :D
User avatar
Ben_K
Tycoon
Tycoon
Posts: 1166
Joined: 01 Jun 2006 15:15
Location: Sydney, AUS

Post by Ben_K »

Bad_Brett wrote:It would be really cool to construct Titanic! :D
Yeah, but just dont use it in the Arctic scenario's ;)
Bad_Brett
Transport Coordinator
Transport Coordinator
Posts: 355
Joined: 01 Feb 2007 17:59
Location: Stockholm, Sweden

Post by Bad_Brett »

Ben_K wrote: Yeah, but just dont use it in the Arctic scenario's ;)
:twisted:
User avatar
Raichase
Moderizzle
Moderizzle
Posts: 11509
Joined: 15 Dec 2002 00:58
Location: Sydney, Australia. Usually at work in the underground railway station...
Contact:

Post by Raichase »

Seeing as discussion has headed into OTTD matters, I felt the topic belonged here. If it gets vauge, or goes back to TTDP, someone feel free to bounce it back :tongue:
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon
ImageImage
Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
User avatar
Ben_K
Tycoon
Tycoon
Posts: 1166
Joined: 01 Jun 2006 15:15
Location: Sydney, AUS

Post by Ben_K »

Raichase wrote:Seeing as discussion has headed into OTTD matters, I felt the topic belonged here. If it gets vauge, or goes back to TTDP, someone feel free to bounce it back :tongue:
Well, his initial query was about the US set. The OpennTTD came us a recommendation to help the 'problem'. It may be better elsewhere to help others who experience the same issue?

Just a thought! :D
Bad_Brett
Transport Coordinator
Transport Coordinator
Posts: 355
Joined: 01 Feb 2007 17:59
Location: Stockholm, Sweden

Post by Bad_Brett »

Is there any way I can change the year the new vehicles become available? For example, I want the 4-6-2 Pacific to be invented 1901, not 1920. Actually, I hope someone will include older engines to the US trainset like the Grasshopper. I remember that I got really exicited every time American, The-Wheeler and Pacific got invented in the original Railroad Tycoon. It would be awesome to experience the same feeling in TTD.

Ships should also be available earlier in the game.
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Post by DaleStan »

Bad_Brett wrote:Is there any way I can change the year the new vehicles become available?
You can if you know NFO.

If you don't, your best bet is to get over to the USSet thread in the TTDPatch graphics forum and put in your requests.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Yes, I think so. We can discuss this issue over there. It's kind of moot ATM until either Oracle comes back, or we find a new coder for a new version.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 12 guests