[REQ] REALLY Generic, Basic Stations
Moderator: Graphics Moderators
- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
[REQ] REALLY Generic, Basic Stations
Just throwing this out there for those smart, Born Acorn types.
What we really need, are some really basic, run of the mill platform sprites to use for generic stations in our TTD world. Borns basic buffers (try saying THAT ten times fast) are an excellent step in the right direction, but we could ideally do more.
Dirt platforms, grass platforms that match the landscape, more generic industry stations etc, but all very basic, so that they can be used whatever the timeslot, with whatever the landscape, in whatever the scneario (be it Oz, Japan, UK, North America etc).
Any thoughts?
What we really need, are some really basic, run of the mill platform sprites to use for generic stations in our TTD world. Borns basic buffers (try saying THAT ten times fast) are an excellent step in the right direction, but we could ideally do more.
Dirt platforms, grass platforms that match the landscape, more generic industry stations etc, but all very basic, so that they can be used whatever the timeslot, with whatever the landscape, in whatever the scneario (be it Oz, Japan, UK, North America etc).
Any thoughts?
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
Yes, I remember those, but don't have the grf anymore. At any rate, it's only the tip of the iceberg, what about dirt surrounding the tracks, etc?WhiteHand wrote:I believe Aegir(correct me, Aegir) coded generic platforms that were simply the normal rail sprite from whatever landscape set is in use. I may have misunderstood your request, though
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
I have some old basic platform grf which include empty tiles and track on grass tiles. I assume they were part of the generic stations stuff. But I agree with Raichase, we need more gravel and dirt platforms - well not really platforms, but tracks on those things.
- Attachments
-
- basic platforms.png (16.6 KiB) Viewed 4721 times
dirt ones rai says?
*starts a long search for them in the tt section.
EDIT: foundit!!!!! dirt between tracks!
*starts a long search for them in the tt section.
EDIT: foundit!!!!! dirt between tracks!
The occasional look back at your past can teach you a great many things...
- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
Well, thats not really what I was talking about. I was saying dirt platforms, as those used in the Industrial Stations Set. Simply replace the grass with appropriate grass to work with any climate, and add snow when above snowlevel instead of grass, and bingo.m3henry wrote:dirt ones rai says?
*starts a long search for them in the tt section.
EDIT: foundit!!!!! dirt between tracks!
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
it could be coded as a station and atleast we have some base sprites if mrx is willing to continue with em
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
-
- Tycoon
- Posts: 3147
- Joined: 22 Oct 2005 21:01
- Location: Leicester - Britland
- Born Acorn
- Tycoon
- Posts: 7596
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
-
- Tycoon
- Posts: 3147
- Joined: 22 Oct 2005 21:01
- Location: Leicester - Britland
- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
Them be they.Born Acorn wrote:No, he's on about these:
So, BA, got any ideas? It was you I am principally interested in, figuring you'd have something knocked up to go with your buffers (which I can't get over, I might add).
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
- Born Acorn
- Tycoon
- Posts: 7596
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
Hope they will be available for all usersBorn Acorn wrote:I'll see if I can't knock something up with em for you.

In past I tried to do this myself, but it is not easy to create a random design that doesn't look repeated at longer platforms and especially on non track tiles...But when I look at your great buffers I don't doubt that you will make it

Raichase, I'm on it
.
I'll post screenies up on my blog/here/wherever when I've got a bit more to show.
I'm planning on doing dirt, and gravel firstly. Fences will also be added as an added extra, with graphics stolen from trg1r.grf for the hedges, the white fences, and the stone walls.
Now, lemme get back to work...
Edit: This is what I have so far. I don't intend on adding too much more, save for some buffers to fit the two textures, dirt and gravel.
Gravel is shamelessly stolen from Cornelius' works, which were released in the GPL'd US Set, and also released at one point into public domain for use in other sets (Along with several other platform styles).
Dirt is a modified TTD game asset, fences are ripped straight from trg1r.grf.

I'll post screenies up on my blog/here/wherever when I've got a bit more to show.
I'm planning on doing dirt, and gravel firstly. Fences will also be added as an added extra, with graphics stolen from trg1r.grf for the hedges, the white fences, and the stone walls.
Now, lemme get back to work...
Edit: This is what I have so far. I don't intend on adding too much more, save for some buffers to fit the two textures, dirt and gravel.
Gravel is shamelessly stolen from Cornelius' works, which were released in the GPL'd US Set, and also released at one point into public domain for use in other sets (Along with several other platform styles).
Dirt is a modified TTD game asset, fences are ripped straight from trg1r.grf.
- Attachments
-
- current.png (25.85 KiB) Viewed 3947 times
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
- jonty-comp
- Tycoon
- Posts: 2542
- Joined: 22 Oct 2005 16:05
- Location: Chesterfield, England
- Contact:
- Raichase
- Moderizzle
- Posts: 11509
- Joined: 15 Dec 2002 00:58
- Location: Sydney, Australia. Usually at work in the underground railway station...
- Contact:
I owe Aegir a beer or two. At least. I reckon everyone owes him a beer.
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Anyone who buys me West End or Vic Bitter will be brutalized...
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
* DaleStan buys Aegir some American "beer".
* DaleStan runs away as fast as he possibly can.
* DaleStan runs away as fast as he possibly can.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
*robotboy buys Aegir a Cascade.
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
Barkeep! A hogshead of Moosehead for the little guy with the lappie in the corner.
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Who is online
Users browsing this forum: No registered users and 17 guests