Wally and The Irish said it all... after many months of absence, our website will soon be up and running again. We are working hard to construct a trainset that will give a new dimension to any TTD playing

The website has been down for quite some time, but development of the FRSet never really stopped. Steamers are done and I'm now gradually doing all the electrics, some from scratch and some starting from HT's sprites and adding the missing liveries.
Right now, before the webpage gets posted, I'd like to introduce two unpublished vehicles of the set. One is the 141TD steamer, last engine of that kind to be included: it's a push-pull loco, mainly used with early bilevel cars, and the recently added push-pull feature experimented by Pikka inspired me to include this engine. It's available in two liveries, the old black and the newer dark green.
Another one is the BB1280 saltbox (boîte à sel) early electric. Some of you might recall that this was my first creation ever... well, that's true, but it's been more than a year now since I started drawing. So I decided to redo it from scratch using all the tricks I've learnt on the road. I did both a version to run under catenary (with panto up) and on 3rd rail tracks (panto down and 3rd rail shoes). Ideally, panto should be up or down according to the type of track it's running on, so we will need aa variable in NewRoutes that tells what exact type of track the engine is running on. You can compare it with my early attempt, here.
What do you think? Much, much more to come, quite soon.
Cheers!
Snail
-EDIT-
I wanted to add an announcement... the set is desperately looking for a coder!!!
What we would look for is someone who would be willing to give us some help in getting first a teaser and then the set properly coded.
We would appreciate someone with some experience in dealing with animated engines, two-parts engines, livery refits and multiple liveries handling, and complex MU construction. Since, as you can see, there's a huge amount of stuff yet to be coded, the job would require some kind of commitment. Although it would be a plus, no prior knowledge about French trains would really be needed (if you have none, we will give you enough guidance to get the engines and the cars coded correctly). Also, familiarity with all the new features included in the patch (for instance the push-pull feature) would be greatly appreciated.
We offer a highly competitive compensation, a 35-hours working week, paid holidays and many benefits (including excellent wines and cheese from France

Anyone brave enough?
