Because you can only fit one train into each tunnel at a time.Nippo wrote:Why not?
Pictures of your OTTD games
Don't take it the wrong way. (-: You asked, and I gave a reason. My networks are normally very low capacity.
The following shots are from my company, bad Investment, on peter1138's nightly server.
The following shots are from my company, bad Investment, on peter1138's nightly server.
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- This is the furthest station which can be reached by local train from Trudingstone. Express services don't stop here. Its evolution is seen here. During electrification, a tunnel was built to convey northbound express traffic.
- BI_Farburg_Before_After.png (615.9 KiB) Viewed 1850 times
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- The far west end of the network, seen here shortly after electrification of the mainline. Local and express services both stop here. Some local services share the mainline about half way, the rest go north on a branch.
- BI_Trudingstone_Grand.png (149.32 KiB) Viewed 1841 times
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- This is my network's only depot. Flenley is the most easterly terminus of the mainline, and isn't busy. The trains are here long enough to be turned around. A new 10000 from English Electric can be seen here.
- BI_Flenley_Depot.png (64.4 KiB) Viewed 5451 times
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
you're using my station layout! you get the idea from my stations when i played on your server, or did you just make them up?
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
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Your layout? On which station? I did just make them all up. The terminus stations were derrived from some of my efforts to find PBS-style solutions witout PBS whilst having a lively debate with DaleStan and some others. Farburg began life as such a terminus, but was extended when the rest of the mainline was opened.bobingabout wrote:you're using my station layout! you get the idea from my stations when i played on your server, or did you just make them up?
I didn't copy anybody's designs. I don't get any feeling of accomplishment from doing so, and you can find very similar stations from me in this very thread:
http://www.tt-forums.net/viewtopic.php?p=442798#442798
If I'm inspired by anybody, it's White Rabbit. His stations look real.
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
http://www.tt-forums.net//files/bi_trud ... nd_119.png
this 1
i can't find the screenshot at the moment, but i can get 1 later maybe.
not that i mind if you based it on mine, it was just a question. IIRC it was from the game you linked to. just not any of my stations in the screen shots.
this 1
i can't find the screenshot at the moment, but i can get 1 later maybe.
not that i mind if you based it on mine, it was just a question. IIRC it was from the game you linked to. just not any of my stations in the screen shots.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
Definitely not based on yours. I wasn't even aware that that you used stations along these lines - there certainly aren't any from you in my modest nightly server screenshot collection. I first used it for one of my own stations (as opposed to helping somebody else design theirs) in the Kenford game (see thread).
Just chalk it down to convergent design. There are few solutions to a given track problem which are even close to optimal .
Just chalk it down to convergent design. There are few solutions to a given track problem which are even close to optimal .
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
I'll have to start playing on your server again.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
A few screens from my game. Started as a multiplayer but I left the server after 10-15 minutes and started playing Singeplay.. I have not played this one for a long time, so there's not much to see.
Pic 1: My most busy station, where I drop all the coal.
Pic 2: One of the junctions
Pic 3: Iron Ore / Steel Station next to Mainline
Pic 1: My most busy station, where I drop all the coal.
Pic 2: One of the junctions
Pic 3: Iron Ore / Steel Station next to Mainline
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- Chrill Transport, 6 jan 1988.png
- (314.24 KiB) Downloaded 241 times
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- Chrill Transport, 4 jan 1988.png
- (269.74 KiB) Downloaded 212 times
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- Chrill Transport, 31 dec 1987.png
- (250.83 KiB) Downloaded 307 times
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
why?Brianetta wrote:You'll have a job, since I discontinued it a few months ago.bobingabout wrote:I'll have to start playing on your server again.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
Go visit the nightly page and read.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
eerrr, i lost my favorites, what is it?
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
How does the "coverage area" work. As you can see in the picture posted below, I've spread the station somewhat and wonder if each Food processing plant (blue-/red-box) picks up from all stations connected to that Plant?.
The red stations are one and the blues another one.
Ex, the Red 1 and 2 is the station "Nippo food AB 2", is the Red 2 contributing to the Red Food Plant?
The red stations are one and the blues another one.
Ex, the Red 1 and 2 is the station "Nippo food AB 2", is the Red 2 contributing to the Red Food Plant?
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- Nippo AB, 10th Feb 2018.png
- (144.26 KiB) Downloaded 307 times
I was trying to see what i could do in the last 1/2 an hour / 45 mins of my shift at work.
Just 2 small towns. Everything is connected (in a way). there are inter station busses and mail trucks that move everything around.
Just 2 small towns. Everything is connected (in a way). there are inter station busses and mail trucks that move everything around.
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- Brinnway Transport, 16th Oct 1953.png
- (282.21 KiB) Downloaded 856 times
Reality is that which, when you stop believing in it, doesn't go away. - PKD
-
- Engineer
- Posts: 15
- Joined: 11 Jul 2005 19:50
my new mainline style test,
Here's another shot and the save game from my mainline test, I need a little help with the signals at the busiest junction in the game, I'm trying to get the trains to move to the empty line with out slowing down, but every once in a while they come to a complete stop when there are already 2 trains in the junction.
Main thing i'm looking for is a way to increase the speed of either the trains moving clear of the junction or a better way to make the junction so it will clear it self quicker so that the trains will not have to stop.
Also the save is from minin 6500 with this list of newgrfs.
http://openttdcoop.ppcis.org/sandbox.php
Main thing i'm looking for is a way to increase the speed of either the trains moving clear of the junction or a better way to make the junction so it will clear it self quicker so that the trains will not have to stop.
Also the save is from minin 6500 with this list of newgrfs.
http://openttdcoop.ppcis.org/sandbox.php
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- Wrinburg Transport, 7th Jan 2100.sav
- (788.97 KiB) Downloaded 664 times
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- Wrinburg Transport, 9th Jul 2099.png
- (111.9 KiB) Downloaded 716 times
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