Street canadian set

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CPCNMAN007
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Post by CPCNMAN007 »

I made a small update at level of the color grey on my street canadian and here the result:
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rue canadiennes.png
rue canadiennes.png (615.49 KiB) Viewed 2222 times
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Dave
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Post by Dave »

You can use a randomiser if it lets you select which colours it uses when randomising.
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Post by Hyronymus »

It's still too plain :(. Some texturing will really make it more realistic.
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Post by DaleStan »

CPCNMAN007 wrote:rue canadiennes.BMP
Stop that.

Either post real PNGs, or don't post images at all.
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Post by wallyweb »

DaleStan wrote:
CPCNMAN007 wrote:rue canadiennes.BMP
post real PNGs,
CPCNMAN007, DaleStan is right. What image editor(s) are you using to make your drawings? Simply adding .png does not change the format.

When you save you have to select png from the format options. If your image editor does not offer png then it would be a good idea to find one that does.
CPCNMAN007
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Post by CPCNMAN007 »

Here an update of streets canadian, I added of streets lamp for city streets and of electricity pole for country streets. Here the result:
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Street canadian.png
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Post by DaleStan »

That one's a .bmp file too.
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wallyweb
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Post by wallyweb »

DaleStan wrote:That one's a .bmp file too.
I just now PM'd CPCNMAN007 pointing him to Irfanview. :wink:
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Post by Born Acorn »

Lights and Telephone poles won't work, they'll just be driven over by the vehicles.
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CPCNMAN007
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Post by CPCNMAN007 »

I used Irfanview and here the result
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Street canadian.png
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Post by Redirect Left »

Lights And Traffic Lights & Poles WILL NOT WORK, Born Acorn told you so above.
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CPCNMAN007
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Post by CPCNMAN007 »

Captain_Kirk76 wrote:Lights And Traffic Lights & Poles WILL NOT WORK, Born Acorn told you so above.
For to put more realist
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Post by DanMacK »

Well yes, it's realistic, but vehicles driving over them isn't ;) I'd say have lights on one side only, and no traffic poles
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Post by m4rek »

erm, couldnt they be coded in a similar way to stations?

so that the poles (foreground) go over the road(background) and the RV goes in the middle(sandwich filler)
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CPCNMAN007
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Post by CPCNMAN007 »

Here a small update of street canadian
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Street canadian2.png
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CPCNMAN007
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Post by CPCNMAN007 »

I maked an update and creating the intersection ''T'' for city street and country street. Here:
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Street canadian2.png
Street canadian2.png (9.93 KiB) Viewed 1866 times
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SuperTycoon
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Post by SuperTycoon »

CPCNMAN007 wrote:Here my update
Sorry, I can't actually see what has changed since the last update. Can i reccomend some shading, by this we don't mean making htme darker necessarily, just randomise the colours slightly - when was the last time you saw a road of identiacal colour all over. The lines on your roads are inconsistant as someone else has pointed out, you would probably need a parameter on the grf so the side the lines were on could be varied depending on how a player had TT set up.
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Post by m4rek »

and your lines on the slopes are incorrect
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Post by Purno »

Your telephone wire (or what ever the cable is) system is not gonna work. Try connection your sprites and you'll see that some wires end up in a dead end without a pole.
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m4rek
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Post by m4rek »

again i ask, could they be coded like stations/signals/etc ?
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
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