Lt_Gable's graphics tryouts
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- Lt gable
- Traffic Manager
- Posts: 199
- Joined: 18 Oct 2004 03:11
- Location: Paris, somewhere in France,you know?
Lt_Gable's graphics tryouts
hello, after a few time off, i'm finally back with a building.
it's still work in progress but before i finish it i need to know what you think about and what can i do to improve it. this building is inspired by my own house. (here's a pic of it IRL)
thanks in advance!
it's still work in progress but before i finish it i need to know what you think about and what can i do to improve it. this building is inspired by my own house. (here's a pic of it IRL)
thanks in advance!
- Attachments
-
- my building IRL
- 5LKpyu0YOXYaWNrcofc6jMfw==.jpg (16.57 KiB) Viewed 9821 times
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- WIP
- building1.PNG (4.96 KiB) Viewed 9783 times
there are things known and things unknown and in between are the doors.
Needs texturing, and the color is a bit wrong, IMO. The shape is very nice tho. Keep up the good work.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Excellent shape, I look forward to seeing what you can do with texturing and shading the thing!
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
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NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
- Lt gable
- Traffic Manager
- Posts: 199
- Joined: 18 Oct 2004 03:11
- Location: Paris, somewhere in France,you know?
well living there is pretty strange because it fits to 70's style of life, so in 2006 it's slightly outdated but the building itself it in a pretty good condition (inside and outside) but this is not a complete unité d'habitation because it doesnt contains all the infrastructure as the orginial project: school on the roof, shops at ground level. here it's only residential building for low cost rents (you can also buy a part of em which is my case) but the system needs oil to work prefectly... this building is a part of utopia by itself.
EDIT: added a newer version!
EDIT: added a newer version!
- Attachments
-
- still needs some noise and some more funnels on the roof+ technic locals)
- building1.PNG (5.01 KiB) Viewed 9746 times
there are things known and things unknown and in between are the doors.
Looks nice from a distant, but your scale is way to small, you have used 3 pixels per floor, 5 to 6 (6 is my minimum) ll fit to the game.
I know that with 6 pix floor levels your building doesnt fit (it ll look to high), so be creative and delete some levels, it ll still look like the original
@M4rak:
There is a hight limit, i have reached it once and had to correct the building.
Maximum hight is 255 pixels, but them we talk about a massive skyscraper.
I know that with 6 pix floor levels your building doesnt fit (it ll look to high), so be creative and delete some levels, it ll still look like the original

@M4rak:
There is a hight limit, i have reached it once and had to correct the building.
Maximum hight is 255 pixels, but them we talk about a massive skyscraper.
Last edited by Zimmlock on 11 Sep 2006 14:43, edited 1 time in total.
Hodie Mihi Cras Tibi
It's 64 pixels... I think. Someone will confirm or correct that.
Buildings can only be bigger than 2x2 if they are industries.
Buildings can only be bigger than 2x2 if they are industries.
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- Lt gable
- Traffic Manager
- Posts: 199
- Joined: 18 Oct 2004 03:11
- Location: Paris, somewhere in France,you know?
I added noise to the roof and grass areas and changed the scale of the windows to fit to TTD scale, let's hope it's better!
the roof still needs more things on them but yet i try to get the right scale before detailing. waiting for your constructive comments.
the roof still needs more things on them but yet i try to get the right scale before detailing. waiting for your constructive comments.
there are things known and things unknown and in between are the doors.
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- Tycoon
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Needs more texturing IMO.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
- Lt gable
- Traffic Manager
- Posts: 199
- Joined: 18 Oct 2004 03:11
- Location: Paris, somewhere in France,you know?
well the windows werent shaded hopefully, now it's done! and i've shaded the concrete parts of the buildings and i've added the techincal locals on the roof and some funnels. it now looks slightly better i think,but you're the judges!
- Attachments
-
- WIP
- building1.PNG (5.72 KiB) Viewed 9606 times
there are things known and things unknown and in between are the doors.
The road needs texturing too IMO.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
You're demanding enough this evening.Purno wrote:The road needs texturing too IMO.
Use the quote button so we know which bit of the thread you refer to.m4rek wrote:nope, i meant pixels
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