This is not a bug. If you have more then one train with different orders in the depot, the game does not know which order you want to clone, so he does nothing. And please do not cry for bugs that are none.s0cks wrote:And another bug!!
If you build a new train type to replace an old train then you will want it to have the same "goto" commands. If the old and new train is in the same depot you should be able to click "GoTo" on the new train and then click on the old train in the depot screen. This will copy the goto instructions.
But it doesn't work!!
The only way to copy a trains goto commands is by clicking on it if it is outside of a depot.
Mini Integrated Nightly [discontinued 31/12/2006]
Moderator: OpenTTD Developers
-
- Engineer
- Posts: 48
- Joined: 05 Jul 2006 22:25
Yup, thats a bug.
On a lighter note, Ive done a couple of updates.
The daylength fix is in, as well as bringing it up to date with the nightly.
A nice little new patch, is power stations produce power! OK, they dont DO anything with it - and really dont argue with me over what they should do with it. If you want to argue, go write the patch that uses the power....
I tried it on Pile Transport... funtime
On a lighter note, Ive done a couple of updates.
The daylength fix is in, as well as bringing it up to date with the nightly.
A nice little new patch, is power stations produce power! OK, they dont DO anything with it - and really dont argue with me over what they should do with it. If you want to argue, go write the patch that uses the power....
I tried it on Pile Transport... funtime

- Attachments
-
- Pile Transport, 2nd Apr 2090.png (50.91 KiB) Viewed 7891 times
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
-
- Engineer
- Posts: 48
- Joined: 05 Jul 2006 22:25
meowsqueak wrote:What about the number of cubic metres of airborne pollution produced, per month? Or number of respiratory diseases in children per month?

NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
"wont someone please think of the children" 

OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Good Work That means everything producers something now. Woot that mean one less bug in my industries directory patch.richk67 wrote:
A nice little new patch, is power stations produce power! OK, they dont DO anything with it - and really dont argue with me over what they should do with it. If you want to argue, go write the patch that uses the power....
richk67 if it isnt to hard could you post a copy of the patch file for the produce power patch for me thanks.
http://svn.openttd.org/cgi-bin/trac.cgi ... ormat=diffl_Blue_l wrote: Good Work That means everything producers something now. Woot that mean one less bug in my industries directory patch.
richk67 if it isnt to hard could you post a copy of the patch file for the produce power patch for me thanks.
Here you've got your diff file. The SVN creates it from Richk's commit.
WOW.richk67 wrote:A nice little new patch, is power stations produce power! OK, they dont DO anything with it - and really dont argue with me over what they should do with it. If you want to argue, go write the patch that uses the power....
I tried it on Pile Transport... funtime

Any chance of begging a copy of the savegame to look at?

Its on this page: http://openttdcoop.ppcis.org/wiki/index ... er:Archive. About halfway down. Watch those settings though. The final game was over 1000 trains; just awesome.rjch wrote:WOW.That is one heck of a pile of coal!
Any chance of begging a copy of the savegame to look at?
The test file I use is with about 425 trains, when development was just over halfway through. Its a useful test file as it has a ton of trains, complex junctions, and is just plain fun to watch

Last edited by richk67 on 20 Jul 2006 10:24, edited 1 time in total.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Please note that this is a MiniIN diff. It will not apply to trunk cleanly (well, not with TortoiseSVN at least). You may need to make the changes manually; but its not too hard, its only about 15-20 lines that have changed.gigajum wrote:http://svn.openttd.org/cgi-bin/trac.cgi ... ormat=diffl_Blue_l wrote: Good Work That means everything producers something now. Woot that mean one less bug in my industries directory patch.
richk67 if it isnt to hard could you post a copy of the patch file for the produce power patch for me thanks.
Here you've got your diff file. The SVN creates it from Richk's commit.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
I'm pleased to see German translations added.
Translators (Eddi and zuHause): would it be ok to add the translations you’ve made for my Purchase Window Refit Info. patch, back into the patch itself? That way they will get added to the trunk if and when the patch is committed.
I sometimes use German when testing my code (when making changes affecting GUI text), it’s the only alternative language I know well enough.
Translators (Eddi and zuHause): would it be ok to add the translations you’ve made for my Purchase Window Refit Info. patch, back into the patch itself? That way they will get added to the trunk if and when the patch is committed.
I sometimes use German when testing my code (when making changes affecting GUI text), it’s the only alternative language I know well enough.

richk67,richk67 wrote:Please note that this is a MiniIN diff.gigajum wrote:http://svn.openttd.org/cgi-bin/trac.cgi ... ormat=diffl_Blue_l wrote:richk67 if it isnt to hard could you post a copy of the patch file for the produce power patch for me thanks.
If we do get it applying to the trunk, would you mind if it were posted in the developer's forum? At the very least I'd like to link to it from the wiki page.
One other thing, I'm thinking about trying to keep track of all the update patches to the MiniIN on the wiki. I'd create a 3rd column "Has update" or something like that. Then if there is a new patch I'd write "yes" or something and link to where the patch is in the forums. When you update the MiniIN, I remove the link. Would you find that useful?
Heck, if nothing else the impatient (like me) could use it to make their own MiniIN.

-Hazelrah
I was actually thinking of a MiniIN TODO list thread; in which no discussion was allowed, but only posts of patches and updates to patches. It has got quite hard to follow what has happened to what when.
I could also add notes to myself... memory like a sieve these days. Pen and paper doesnt work; I have too much rubbish on my desk.
But your way may work too.
I could also add notes to myself... memory like a sieve these days. Pen and paper doesnt work; I have too much rubbish on my desk.
But your way may work too.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Hazelrah - perhaps you could help Rich instead with taking care of the existing miniIN - he was asking for help some posts back - besides you know your programming.Hazelrah wrote: Heck, if nothing else the impatient (like me) could use it to make their own MiniIN.
-Hazelrah

NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Help is appreciated all ways round. Ive got over some of the nasty work & home workload, so I have a bit more time now.SirkoZ wrote:Hazelrah - perhaps you could help Rich instead with taking care of the existing miniIN - he was asking for help some posts back - besides you know your programming.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
IIRC, he was asking for help from people who had commit permission. While I'd love to help out that way, I don't quite fufill the requirements.SirkoZ wrote:Hazelrah - perhaps you could help Rich instead with taking care of the existing miniIN - he was asking for help some posts back - besides you know your programming.

-Hazelrah
Well - you sure could help to some extent - I'm lousy at programmingHazelrah wrote:IIRC, he was asking for help from people who had commit permission. While I'd love to help out that way, I don't quite fufill the requirements.SirkoZ wrote:Hazelrah - perhaps you could help Rich instead with taking care of the existing miniIN - he was asking for help some posts back - besides you know your programming.
-Hazelrah


NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Who is online
Users browsing this forum: No registered users and 5 guests