Graphics replacement: Coal or Iron Ore mine

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Ichi
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Post by Ichi »

behold, now with logo!

it's not that clear from this angle, but from the others it is. (and I'm too lazy to render the others).
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Now with logo! For just $ 499,999.99!
Now with logo! For just $ 499,999.99!
mine_ichi4.png (108.22 KiB) Viewed 4764 times
ZxBiohazardZx
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Post by ZxBiohazardZx »

for logo put stuff like ottd mining corp......
Ichi
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Post by Ichi »

ZxBiohazardZx wrote:for logo put stuff like ottd mining corp......
yeah i could put that on the side of the building
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Ben_Robbins_
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Post by Ben_Robbins_ »

Looks really good...Is there doors on the other side, cuase enterences are a key peice of architecture...vital to practicality

Have you got any scribble ups of your coal mine layout?, it would be interesting to see where this is going to be placed. Would be nice to have it almost built into the cliffface of the minesharf to its side, so it overlooks the whole operation.
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Ichi
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Post by Ichi »

Ben_Robbins_ wrote:Looks really good...Is there doors on the other side, cuase enterences are a key peice of architecture...vital to practicality

Have you got any scribble ups of your coal mine layout?, it would be interesting to see where this is going to be placed. Would be nice to have it almost built into the cliffface of the minesharf to its side, so it overlooks the whole operation.
Check out the last post on the first page, I made a map.
I haven't made a door yet, because at first I didn't know how big it had to be and later on I was just too lazy :P

But I think the door will be on the north-east wall of the little building sticking out (the wall you can't see from here). It will have some concrete slaps around it and stairs and stuff.
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Ben_Robbins_
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Post by Ben_Robbins_ »

Oh yeah...sorry, missed that.. It would be nice to have the center of the mine opened up like in the original graphic, although this rather untilable
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Ichi
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Post by Ichi »

Ben_Robbins_ wrote:Oh yeah...sorry, missed that.. It would be nice to have the center of the mine opened up like in the original graphic, although this rather untilable
Well I could always make a tile with a hole in it lol
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Ben_Robbins_
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Post by Ben_Robbins_ »

Ment, 'big' hole.. spread over 2x2 tiles or something
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Ichi
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Post by Ichi »

Ben_Robbins_ wrote:Ment, 'big' hole.. spread over 2x2 tiles or something
Well, I could do that too, but this is not that kind of mine. This one has shafts going underground with elevators bringing the coal up. You see a lot of these mines in Germany and I think some in Great Brittain. The American style of coal mining is just digging a huge hole, but over here in Europe there isn't that much space to do that. :)
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Ben_Robbins_
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Post by Ben_Robbins_ »

Thats true, aint seen any open mines round here... Hmm, just thinking, in the origianl theres tracks going down into a sunken center area with a horizontal tunnel enterence on the near side. I think its inportant to have some depth to the graphic... but yeah..um.
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ZxBiohazardZx
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Post by ZxBiohazardZx »

a coal mine is like the original ottd suggests, with shafts going down into the ground, with big weels (well that is just old but who cares...)


for copper ore its about the same...

and ichi there are open mines with mega coal diggers (germany had i believe)....

anyway the gold mine could be like the coal and iron ore as well, since diamont is really deep down, so needs a elevator shaft as well....

if you need any reference pics, just ask for it in the blender.blend thread.....
if you need other stuff, PM me:-P
Ichi
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Post by Ichi »

ZxBiohazardZx wrote:a coal mine is like the original ottd suggests, with shafts going down into the ground, with big weels (well that is just old but who cares...)


for copper ore its about the same...

and ichi there are open mines with mega coal diggers (germany had i believe)....

anyway the gold mine could be like the coal and iron ore as well, since diamont is really deep down, so needs a elevator shaft as well....

if you need any reference pics, just ask for it in the blender.blend thread.....
if you need other stuff, PM me:-P
I will thanks! I could use some textures of brick walls and some concrete, if you have those?

And I know there are open mines around, in Germany is a huge one, but those aren't really eye-candy, are they? They're just a big hole in the ground with some diggers inside.

I'd like for all the mines to look a bit different, so you can easily see which one it is you're looking at.
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Ben_Robbins_
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Post by Ben_Robbins_ »

Heres some brick textures ive been making. Aint got any concrete yet though.
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Stone - Bricks.rar
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Ichi
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Post by Ichi »

cool thanks!
I'm not going to apply textures yet, I'll save that till I'm done modelling.
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Thalass
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Post by Thalass »

Might I suggest some kind of smoke stack? Though that may be associated more with the refinery than the mine itself, but mines do do a bit of refining before shipping the (relatively) raw product off to market. See: The Sudbury Basin nickle mines and their "super stack" (the tallest chimney I've ever seen!)


Though now that I think of it, that is probably a central processing facility for the mines spread out around the area. *scratches head*
Ichi
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Post by Ichi »

The elevators are going to have steam engines so they'll have some smoke pipes :)

Here's an update of the mine. I finished the top metal structure on top of the elevator building. It has 2 big wheels and some maintenance stairs and stuff.
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mine_ichi5.png
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Lamoot
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Post by Lamoot »

Uf, very detailed, but I like it :)
Ichi
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Post by Ichi »

yes, I love making stuff detailed. It makes it A LOT more realistic.
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Ben_Robbins_
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Post by Ben_Robbins_ »

With really well modeeled stuff like this, it would be cool to have a none textures scenario...so beatifully clean
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Ichi
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Post by Ichi »

Ben_Robbins_ wrote:With really well modeeled stuff like this, it would be cool to have a none textures scenario...so beatifully clean
LOL that would be something!
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