[Req] Bus Line

Discuss, get help with, or post new modifications, graphics or related tools for Locomotion in this forum.

Moderator: Locomotion Moderators

User avatar
wyctor
Director
Director
Posts: 630
Joined: 02 Jan 2006 17:13
Location: Budapest, Hungary

[Req] Bus Line

Post by wyctor »

because of I'm not very good in modding, I want to ask somebody to make a bus line.
I think it could be built by the cities and can only used by buses (cannot build tram track on it). I don't know it is possibe to make crossings between normal road and bus line. I think the normal road is need to be modded too. If there is someone, who make it, I mod a few buses, which can use the bus line.
Attachments
buslane.jpg
buslane.jpg (13.53 KiB) Viewed 4691 times
User avatar
wyctor
Director
Director
Posts: 630
Joined: 02 Jan 2006 17:13
Location: Budapest, Hungary

re:request

Post by wyctor »

But if anyone can make the graphics, it'll be enough for me, I think I can make the xml.
User avatar
wyctor
Director
Director
Posts: 630
Joined: 02 Jan 2006 17:13
Location: Budapest, Hungary

pic

Post by wyctor »

a trackpiece:
Attachments
000.png
000.png (350 Bytes) Viewed 4672 times
User avatar
Shifty Powers
Director
Director
Posts: 629
Joined: 04 Nov 2004 10:12
Location: The Netherlands

Post by Shifty Powers »

Next time edit your previous message, this is called double posting.
User avatar
wyctor
Director
Director
Posts: 630
Joined: 02 Jan 2006 17:13
Location: Budapest, Hungary

ss

Post by wyctor »

so, is there anyone, who can do this?
Metromaster
Traffic Manager
Traffic Manager
Posts: 251
Joined: 18 Jun 2005 13:49
Location: New York, N.Y.

Re: [Req] Bus Line

Post by Metromaster »

wyctor wrote:because of I'm not very good in modding, I want to ask somebody to make a bus line.
I think it could be built by the cities and can only used by buses (cannot build tram track on it). I don't know it is possibe to make crossings between normal road and bus line. I think the normal road is need to be modded too. If there is someone, who make it, I mod a few buses, which can use the bus line.
It seems to me that a dedicated bus lane would serve the same purpose as a "private right of way" (off-road) tram line, and may create problems that do not presently exist. For instance, if you used the bus lane tile on a north-south stretch of road, would your trucks on an east-west route be able to cross the intersection?
Take a look at the trains, planes, buses, trams and ships at
http://www.YouTube.com/user/metromaster2010
geordie_bri
Engineer
Engineer
Posts: 108
Joined: 19 May 2005 09:38
Location: Manchester, UK (Originally Newcastle)

Post by geordie_bri »

If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do. TBH, the bus lane your wanting would only be to look at, it wouldn't serve any real purpose neither would it stop trucks and the like speeding down them.

Bri
User avatar
wyctor
Director
Director
Posts: 630
Joined: 02 Jan 2006 17:13
Location: Budapest, Hungary

a

Post by wyctor »

yeah, that's right, but I don't play with trucks, and from the other view, i want to make my lomo the best, whch can reflect the reality. and in the reality, the bus lanes aren't one way roads, they're bus lanes.
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

well why not make both, one-way and normal, or what you could do is make it function like a tram line, when the lane goes off-road, the buses follow the lane. surely that'll work...... right?
Metromaster
Traffic Manager
Traffic Manager
Posts: 251
Joined: 18 Jun 2005 13:49
Location: New York, N.Y.

Post by Metromaster »

G-TANK-G wrote:well why not make both, one-way and normal, or what you could do is make it function like a tram line, when the lane goes off-road, the buses follow the lane. surely that'll work...... right?
Not exactly, TANK. The bus lane couldn't go "off road", because a lane is part of a road. What I was saying, is that the dedicated bus lane (where no other traffic can go) serves the same purpose as the private right of way (off road) tram line. The purpose of the dedicated bus lane is to give buses an exclusive right of way and therefore speed them up in dense traffic conditions. Since Wyctor doesn't use trucks, a dedicated bus lane might do harm more than good. Where there are a lot of buses, they might just stay one behind the other in their "bus lane" and slow each other down, rather than pass in another lane. But if he were to allow the competing AI companies to use trucks, then his "bus lane" would hopefully work exactly as it does in real life.
Take a look at the trains, planes, buses, trams and ships at
http://www.YouTube.com/user/metromaster2010
andel
Retired Moderator
Retired Moderator
Posts: 7266
Joined: 07 May 2005 20:20
Location: Up front

Post by andel »

I reckon i can do part of this.... lemme look and get bk to u all?
Andel
Quis custodiet ipsos custodes?
DISCLAIMER: The views expressed in this post are not necessarily those of Andel, who will do and say almost anything to get the attention he craves.
[/size]
User avatar
TheGrew
Tycoon
Tycoon
Posts: 1726
Joined: 25 Jul 2004 19:25
Location: Warrington UK

Post by TheGrew »

Personaly I think a this idea would work if you could set up a electricfercation style system (sorry in advance for my spelling) But we someone to do the graphics work and someone else to convert the old vehicles over but this is quite A LOT of work
User avatar
wyctor
Director
Director
Posts: 630
Joined: 02 Jan 2006 17:13
Location: Budapest, Hungary

Post by wyctor »

alistairgrew wrote:someone else to convert the old vehicles over but this is quite A LOT of work
I'll convert the old vehicles, it's not problem, but i can't make the graphics.
User avatar
metalangel
Tycoon
Tycoon
Posts: 1092
Joined: 20 Mar 2004 14:41
Location: Brooklin, ON

Post by metalangel »

geordie_bri wrote:If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do.
That would be the solution, if road vehicles didn't ignore waypoints and get all confused when the town expands and the roads change.
Image
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer

Northeast Corridor - South Wales & the Southwest
kazimierz
Engineer
Engineer
Posts: 56
Joined: 27 Jan 2005 16:01
Location: On the far side of the world..

Post by kazimierz »

metalangel wrote:
geordie_bri wrote:If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do.
That would be the solution, if road vehicles didn't ignore waypoints and get all confused when the town expands and the roads change.
Exactly! It seems that anything other than trains doesn't work the way it should in this game..

Next to that, i think adding things like a dedicated buslane will greatly improve the playabily of the game. It's great that there are many train addons around, but it's a shame no modder turned to making more stations. There are some.. yes, but not enough compared to the amount of trainsets..

I hope that modders will work on these things that are not often done! - Is it perhaps to difficult to create a station/ rail textures e.g.? It would be great if modder would work on these things.. instead of redoing things that are already aroung for example.

Kaz
=One death is a tragedy , a million deaths is a statistic==

Image
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

kazimierz wrote:
metalangel wrote:
geordie_bri wrote:If people are wanting things such as bus lanes and the sort, theres a nifty little thing called waypointing in Lomo. Clicking on bits of road you want your vehicle to travel down often help to segregate all your traffic. One way streets also help to do this too.

Have a play around with it, see what you can do.
That would be the solution, if road vehicles didn't ignore waypoints and get all confused when the town expands and the roads change.
Exactly! It seems that anything other than trains doesn't work the way it should in this game..

Next to that, i think adding things like a dedicated buslane will greatly improve the playabily of the game. It's great that there are many train addons around, but it's a shame no modder turned to making more stations. There are some.. yes, but not enough compared to the amount of trainsets..

I hope that modders will work on these things that are not often done! - Is it perhaps to difficult to create a station/ rail textures e.g.? It would be great if modder would work on these things.. instead of redoing things that are already aroung for example.

Kaz
i agree with you on that point mate, but i have tried making a station that looks like a depot or a cargobay, but it wouldn't work... maybe i should try 'n' fix it...... anyways, the point is really that i agree on that point also it aint hard for the graphics for the station and i'm using paintshop pro.

anyways, back to topic. metromaster... i'm sure there's places that actually roads are built just for buses... take holland for instance, if you've been there, theres road for only buses... having that would be cool
User avatar
andysine
Tycoon
Tycoon
Posts: 1050
Joined: 31 Mar 2006 14:07
Location: Bath, England

Post by andysine »

I don't know if this has already been discussed, so I apologise if it has, but I couldn't find anything using the search function.

Slightly off topic, but has anyone looked at creating, attempted or released a railway station that only accepts cargo - i.e. coal, iron ore, goods, chemicals etc.
I find it so annoying when there's an industry near a city and the station I'm using becomes engulfed in offices and passengers start waiting at my train station.

Just wondered if someone had looked into it.

Cheers.
Last edited by andysine on 17 Apr 2006 15:26, edited 1 time in total.
LocArny
Transport Coordinator
Transport Coordinator
Posts: 378
Joined: 17 Oct 2005 12:40
Location: Bennekom, Netherlands

Post by LocArny »

Well, if you don't transport them, they will be away in some minutes... ;)
User avatar
wyctor
Director
Director
Posts: 630
Joined: 02 Jan 2006 17:13
Location: Budapest, Hungary

Post by wyctor »

andysine wrote:I don't know if this has already been discussed, so I apologise if it has, but I couldn't find anything using the search function.

Slightly off topic, but has anyone looked at creating, attempted or released a station that only accepts cargo - i.e. coal, iron ore, goods, chemicals etc.
railway stations, or road stations? Because the cargo loading bay is in the rollmenu, when you make road stops. I think there aren't any railway station in lomo, where only cargos can wait.
User avatar
andysine
Tycoon
Tycoon
Posts: 1050
Joined: 31 Mar 2006 14:07
Location: Bath, England

Post by andysine »

i meant railway stations. (edited my previous post now)
Post Reply

Return to “Locomotion Graphics, Modifications & Tools”

Who is online

Users browsing this forum: No registered users and 25 guests