Ben - Max Models or Somthing

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Ben_Robbins_
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Ben - Max Models or Somthing

Post by Ben_Robbins_ »

Max File for the 9 BR 8P 1954 Train off the Wikipedia site.
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9 BR 89 1954.txt
(3.62 MiB) Downloaded 176 times
360.avi
(532.5 KiB) Downloaded 199 times
Blue.jpg
Blue.jpg (93.29 KiB) Viewed 4060 times
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Post by dmh_mac »

Looking good!

Just one thing; make the wheels less shiny and add some grime to the lower parts.

A small suggestion for when you disguise your files as txt; leave the original extension in there as well, i.e. train.max.txt .
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Post by bobingabout »

not that i've got anything against 3dsm, but, the devs want everything in blender.

when they finalise on the graphics format, this would make everything quick and easy to render, since its free they don't have to buy stuff.

also GMAX is discontinued, so, they can't use the free version either.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

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Post by Gorre »

Just the sources, but if anyone is able to render i 3DMax and the results will look very similar to these rendered in Blender (same size, lights etc.) i dont see any problem with using 3D Max.
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Post by bobingabout »

aslong as he can do tri-remap overlays in 3dsm, i supose it will be fine, but we've got to sort the devs out first, all they seem to be doing recently is quibling...
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

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Change's

Post by Ben_Robbins_ »

I've remodeeled the coal carrying bit at the back completly (forget the name), and stuck a buper on the back. Ive added mud allow the bottom, and streched the cockpit (what ever thats called) a bit too. Ive de-shined the wheels a bit as well. Slow internet, so i havnt attached the 360.
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9 BR 8P 1954.max.txt
(3.72 MiB) Downloaded 168 times
Blue2.jpg
Blue2.jpg (93.29 KiB) Viewed 3845 times
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Post by Prof. Frink »

That's no jpeg...

It loads from the bottom up...
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Ben_Robbins_
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Post by Ben_Robbins_ »

Its a bmp...i named it jpeg....there we go, ive come clean.
I figured a jpeg would change the image slightly, so what would be the point of it.
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Post by Born Acorn »

Are there any max > blender converters about?
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Post by richk67 »

Ben_Robbins_ wrote:Its a bmp...i named it jpeg....there we go, ive come clean.
I figured a jpeg would change the image slightly, so what would be the point of it.
With a full quality JPeG at this size, you would not be capable of seeing any compression errors. I ran a test on a high quality jpeg - it took over 50 re-saves to have visible compression artifacts.

The alternative is to use PNG. Its high quality and uses a lossless compression.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
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Ben_Robbins_
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Post by Ben_Robbins_ »

meh, I'm lost as to why the hell it matters what file format it is... its an image to me...an array of pixels that can be saved in any other form with little more than a print screan.
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Post by Born Acorn »

Its the model that matters, not the screen of it. But it needs to be blenderised.
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Ben_Robbins_
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Post by Ben_Robbins_ »

Yeah, um...max can export as 'StereoLitho' .stl files, wich apparently open into blender, but i dont no if this works or not. cause i don't no anything abou blender really.
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Post by Red*Star »

Hm? What version of Max do you use?
IIRC 3DSMax can export to dxf and several other formats since version 3.0!

My version (5.0) can export to 3ds, dxf, dwg, vrml, lightscape and several others.

For the beginning dxf will do its job - I don't know if it also can contain texture coordinates, but at least Blender can read it.
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Post by Ben_Robbins_ »

I use versions 6, 7 and 7.5, depending where i am, but it has the option to export stl's on all of them.
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Post by Gorre »

So post that StereoLitho file here (zipped) and I will give it a try.
Anyway, if you dont want to loose any details and in order to be image smaller, use PNG instead of BMP.

anyway your steamer is very cool
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Post by Ben_Robbins_ »

This is the stl. file, compressed.
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Train.rar
(702.61 KiB) Downloaded 127 times
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Post by Red*Star »

That just can't be... not with 3dsmax, not with the latest versions *wondering*
You really select File->Export Selected (or File->Export) and he shows you only *.stl in the file filter? Sorry, but I can't believe that ;)
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Gorre
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Post by Gorre »

Ben_Robbins_ wrote:This is the stl. file, compressed.
It works.
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oh_yes.jpg
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Post by Ben_Robbins_ »

Sweet, thats pretty handy
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