City of Truro was the first steam loco to exceed 100mph http://en.wikipedia.org/wiki/GWR_3440_City_of_Truro. I would love to see a City in Locomotion, it's on my list of things to do if I ever master MSTS to Lcomotion conversions.
No it wasn't, that record fell to an L&Y highflyer .
I'd like to see Pikka do the only 4-6-2 to ever "grace" GWR, The Great Bear. I'm not sure if he does still mod things for Locomotion, but the next time I see him, I'll ask him about it.
Is the Super D still in, or being left out? I can provide photos if you decide to keep it in.
It was a very popular class at the time, all over the LNWR region. Very powerful too. And looks good too!
Disappointed to hear that pikka, cos i really liked your work, ah well good luck with your ttdp stuff
::::: WIP -- British Rail Set [BRS] for Locomotion with IA, andel, matloughe, Barry and Jonnie :::::
Researcher for the TTDP BRSet Team. Which is here.
I'm just recently paying attention to LoMo. I think PikkaBird is probably right though, because there's a limit to how fancy your networks can get in LoMo without the advanced signalling of PTTD, and the limited space. But, the graphics are loads better, for sure. I'd at least give a BR set a play or two, just to see them going on their way. Be nice to combine sets with the other more modern BR set.
Development Projects Site: http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
I find with the BR set and similar, there's simply too much choice - almost more than you'd normally see in real life unless you travelled around a lot or lived near a main terminus.
Some pre-1930 steamers are a must, though - the starting selection in Lomo is as pitiful as the lack (by default) of a carriage that lets the locos properly stretch their legs.
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
The day that OpenTTD works with everything from TTD patch is the day I'm very happy... when a train car is only half a square long, suddenly the maps seem a LOT bigger.
Born Acorn, what is that in your avatar? I'm trying to figure out what it is...
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Hmm; here's A loco i've been wanting to make with blender; but it may take A LOT of time. "BigBoy"(4*8*8*4).
If any of you guy's can make it, and know how to make it useable in locomotion, would be grand.
Sadly, I havent been told what to do after I make the model in blender and create the X amount of png's.
wow long time since I posted on here, anyway I have been thinking of making the bigboy, only thing is my locos keep looking odd (the sprites never go on right, I think its a xml problem).
I've still got a train to finish (I think it was the Ivatt 2MT, all the sprites done, but the xml is the problem), I'll give someone the sprites if they don't mind doing the other bits.