Pictures of your games (non-OT thread)

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Raichase
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Post by Raichase »

Here are some sample shots from my latest scenario - Tycoon City. For more information, see the linkage...

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See locations continued on from "Between a Rock and a River", as the game world starts to make some more sense. Explore the whole region!
See locations continued on from "Between a Rock and a River", as the game world starts to make some more sense. Explore the whole region!
TYC - Sample 3.png (172.03 KiB) Viewed 841 times
Visit suburbs in the city, and try to get an effective transport network to each suburb. Don't allow the residents to claim that geography means they don't get access to decent public transport!
Visit suburbs in the city, and try to get an effective transport network to each suburb. Don't allow the residents to claim that geography means they don't get access to decent public transport!
TYC - Sample 2.png (69.16 KiB) Viewed 822 times
Visit small towns like this one. Quiet, and peacefull, with a small industry or two being the reason said town exists.
Visit small towns like this one. Quiet, and peacefull, with a small industry or two being the reason said town exists.
TYC - Sample 1.png (72.01 KiB) Viewed 2543 times
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Post by The Irish »

Oskar, Great stuff. You have done it again... :D

Rai, looks great, but may I give a suggestion: in the scenario editor, you should not place the one way arrows yet. When you place them already in there, you limit the users to have their RVs drive on the left side. If you don't place them, then the user can place it later in his own game according to his needs.
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Post by Raichase »

The Irish wrote:Rai, looks great, but may I give a suggestion: in the scenario editor, you should not place the one way arrows yet. When you place them already in there, you limit the users to have their RVs drive on the left side. If you don't place them, then the user can place it later in his own game according to his needs.
Interesting idea...

Most of my scenarios are made for personal use, and then shared. But, I'll consider it for the next one :)).
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Post by Geo Ghost »

A pic of one of my docks i think you all might like :wink:
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Cool Huh? :P
Cool Huh? :P
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Post by Aegir »

Wow! Thats nice Ghost! Very nice. Oh, and Born Acorns next set of sprites will have full-tile container sprites, ifact, more full-tile buildings :).
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Post by Raichase »

Geo.c Ghost wrote:A pic of one of my docks i think you all might like :wink:
Thats quite good actually. If you want your ships to unload/load around the port, use the CTRL-Click Bouys too, so that they don't have to stop at a dock. Works better for unloading, as it means they can stop at different parts of the port.
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Post by Born Acorn »

Yes. In fact they will be container-licious
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Post by Geo Ghost »

Aegir wrote:Wow! Thats nice Ghost! Very nice. Oh, and Born Acorns next set of sprites will have full-tile container sprites, ifact, more full-tile buildings :).
A factory on a 2x2 station would be an interesting addition to the set.
Raichase wrote:Thats quite good actually. If you want your ships to unload/load around the port, use the CTRL-Click Bouys too, so that they don't have to stop at a dock. Works better for unloading, as it means they can stop at different parts of the port.
Hey, thanks for the tip there Raichase! :D
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Post by Siema »

Some from your lastest scenerio, Rai:
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nonburg.png
nonburg.png (100.45 KiB) Viewed 2180 times
laststop.png
laststop.png (59.7 KiB) Viewed 2180 times
viaduct.png
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Post by Raichase »

Siema wrote:Some from your lastest scenerio, Rai:
Ooooh, looking good! I especially liked the Nonburg one, with the nice little country station, and the great big industrial forest-harvesting station behind it :D.

Thanks for sharing, it's good to see other peoples takes on the scenario. I'm holding off starting on mine, I'm saving it for when I have a bit more time :D.
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Post by Siema »

This forest near Nonburg produces more than 400 tonnes of wood and it's transported to Weningpool Paper Mill, so it's long way with lots of trains needed. Also urban rail in Tycoon city is growing. Very nice scenerio :))
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urbanrail.png
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woodroute.png
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Post by Raichase »

Here is a screenshot of my revised central station. As you can see, Oskar has once again proven that impossible is just a word. Now, people don't have to pile onto a tourbus to visit the BR110 in it's siding, they can simply walk across over the station concourse whilst they are waiting for their train.

As you can see, the station is a mite more efficiant now than it used to be.
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Impossible is just a word!.png
Impossible is just a word!.png (154.28 KiB) Viewed 859 times
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Post by Raichase »

The next screenshot here, was taken in 1997.

In the late 80's, the company known as "Commuter Travel" started to get into trouble. Shortly after buying a second hand V200 and coaches to suppliment their six BR614 sets (made into two consists), they had their first accdient. They started to go downhill from there, and in the late 80's they began to run in the red.

Fortunatly, Tycoon Bank extended them an additional 1 Million DM's to their loan, and Raichase & Co. commissioned an old V200 back into service to run on their lines to maintain services. However, things kept getting worse, and in 1993, the company announced it's bankrupcy. Just before it collapsed and had it's assets sold off, Raichase & Co. announced that they would purchase the remaining hardware owned by the company. As the BR614's remaining were sold off already, this amounted to a single, dual-track railway line running via Market Hill.

Early in 1994, the papers were signed, and Raichase & Co. announced their monopoly of passenger transport in the region. However, this meant that they had to pick up the pieces, so to speak.

After annhilitating some land around Corner Junction, the line was merged into the main station there. A pair of V160's were bought to suppliement the V160 already running on the line (the V200 was scrapped after a year and replaced with a retired V160, as it was clear that the company was not buying any new trains soon).

The first picture shows the oldest V160 on the line.

Built in 1982 in Banley Yards, this V160 was painted in the cream/blue livery common to the trains of the time. However, due to mass electrification of the east, it was retired by 1989, and wasn't re-painted red. It is currently running local services on the newly opened up Western Lines, however due to a stock shortage when it was recommissioned, it does have an odd mis-mash of coaches.

One of the baggage vans was introduced recently, after the other one had a door fall off in transit (nobody was hurt). The blue/cream one was built in 1975, and was originally used for express trains. The coaches are again, a strange mix. The oldest one running was built in 1968.

The second picture shows Corner Junction, 1997. This one explains itself.

The third picture shows one of the towns on the route. These towns have come a long way since the 20's, when they were just a single shop and a couple of houses. Incidentally, Edge Ridge also used to have brewery, but it closed down in 1952.
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Edge Ridge, 1997.png
Edge Ridge, 1997.png (75.58 KiB) Viewed 2126 times
Corner Junction, 1997.png
Corner Junction, 1997.png (62.79 KiB) Viewed 2126 times
V200 - mismatched coaches, 1997.png
V200 - mismatched coaches, 1997.png (48 KiB) Viewed 2126 times
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Post by Raichase »

Finally, a new train was added to the network this week. Let the year of 1999 be known as the year that the new commuter train was added to the network.

To replace the ageing S-Bahn hardware (until now, it was consisting of 2 BR111's and 8 BR420 sets (ordered into 4 consists of 2 units each). The oldest BR111 was retired, scrapped, and replaced with a double-set of the newly invented BR425.

However, this is only a test version, and it could be as late as 2005 before any more are introduced. Already, the company is talking about a better fit-out for the inside of these new trains. Currently, each unit (4 cars long) can take up to 254 passengers, but this results in overcrowding.

In the below shot, you can see 425001 and 425002 departing Sunny Flats station.
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BR425 at Sunny Flats, 1999.png
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Post by Geo Ghost »

Raichase wrote:Here is a screenshot of my revised central station. As you can see, Oskar has once again proven that impossible is just a word. Now, people don't have to pile onto a tourbus to visit the BR110 in it's siding, they can simply walk across over the station concourse whilst they are waiting for their train.

As you can see, the station is a mite more efficiant now than it used to be.
I know ways to do that aswell! :D

Using the De-Bugger sometimes works
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Post by GoneWacko »

Raichase wrote:Here is a screenshot of my revised central station. As you can see, Oskar has once again proven that impossible is just a word. Now, people don't have to pile onto a tourbus to visit the BR110 in it's siding, they can simply walk across over the station concourse whilst they are waiting for their train.

As you can see, the station is a mite more efficiant now than it used to be.
Mighty fine screenshot there.
The new possibilities are very nice. Getting them to work, however, takes too much time for me to give it a shot :-)
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Post by Lightglobe »

Works perfectly fine now with A60. Not that hard at all.
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Post by GoneWacko »

Configuring ttdpatch, finding all the grfs, etc etc, takes ages, by my book.

It's getting like SimCity 4. Great to play but with all the mods and lots out there, you first spend 3 hours configuring the thing and after that you don't want to play any more :)
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Post by Siema »

Raichase wrote:Here is a screenshot of my revised central station. As you can see, Oskar has once again proven that impossible is just a word. Now, people don't have to pile onto a tourbus to visit the BR110 in it's siding, they can simply walk across over the station concourse whilst they are waiting for their train.
That's great! If I could be there I will obligatory came to see exposition :)

Here's some more from Tycoon city:
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Plartfield Docks
Plartfield Docks
plartfield.png (38.93 KiB) Viewed 2015 times
busy freight routes near Plartfield
busy freight routes near Plartfield
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Post by Jezulkim »

Nice screens Siema, especially the last one.
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