Robotboy's graphics

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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WWTBAM
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Robotboy's graphics

Post by WWTBAM »

Im not a verry good artist and i tried to draw an australian style road if anybody thinks its good ill keep on going


Ill post all my grfs in this post. Eventualy once i have a wagon for each cargo and an engine the small graphics will become a Thomas the Tank Engine Set.
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road1.PNG
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Last edited by WWTBAM on 16 Dec 2005 05:28, edited 3 times in total.
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Post by Aegir »

To put it bluntly, no. You're not a very good artist.

You may wish to read some of the drawing tutorials that are around, for instance, Purnos tutorials.
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Post by WWTBAM »

i tried purnos
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Post by Purno »

This is how a TT tile looks like (see attachment). A piece of road needs to fill up 1 tile.
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TT Tile
TT Tile
tile.PNG (1.38 KiB) Viewed 6801 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Post by WWTBAM »

Is this more like it
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road1.PNG
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Post by Wile E. Coyote »

Now try to add some texture. And road not fills whole tile, there is grass around (or concrete in city streets). Decode original TTD GRF and see how it looks like.
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Post by WWTBAM »

thanks so do you think i should continu amd here isanother update
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road1.PNG
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Post by Purno »

NOTE: I'm not sure if this tile has exactly the correct sizes! I just drew something of 32x32 (32=16x2).

I'd suggest consulting the original graphics pack.
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Post by Singaporekid »

Nah, the sizes are right
Only problem is the graphics
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Post by Purno »

What do you mean with "the graphics"?

anyways, try add some green grass, robot boy
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Post by Singaporekid »

I meant the graphics were Teh Ugleh :P
Quite a lack of shading on it
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Post by Purno »

Dammit, kid. Let him practise. Not everyone is as good as you :roll:

Step by step he might become better.
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Post by Aegir »

Purno wrote:NOTE: I'm not sure if this tile has exactly the correct sizes! I just drew something of 32x32 (32=16x2).

I'd suggest consulting the original graphics pack.
The size is quite correct. Proportions aswell. Now if only other artists could get the sizes and proportions of a TTD tile correct...

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Post by wallyweb »

Hey there RobotBoy, you have to start somewhere and you're starting right by asking questions. You're gonna get some flack but roll with the punches, they sometimes contain useful tidbits of information, Just keep on practicing and showing your stuff and it'll all come together. :wink:
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Post by WWTBAM »

Thanx every one for all your help could someone just give me an idea about how to shade even if you use my sprite i also tried some textureing please tell me what you think of it
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road1test.PNG
road1test.PNG (4.45 KiB) Viewed 6564 times
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Post by Purno »

I adjusted your texturing a bit, I used the same pattern. I think your texturing is way too 'clear', or however it's called.

I also adjusted the white line, because it was pretty wide.
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Adjusted roadtile
Adjusted roadtile
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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Post by WWTBAM »

Here is the latest version the version purno helped with
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road1.PNG
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Post by Aegir »

Needs more colour variation and shading. Getting there, slowly.
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Post by WWTBAM »

New update
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road1.PNG
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Post by KrevRenko »

Well, it's great to see you learning stuff, soon you'll sense how to adjust sprites pixelwise to make them look good at 100 percent zoom even if they are funny when zomed in on. Xperienced artists know. :wink:

I'm no artist either, but I made a road tile as a suggestion for the czech roadset, it got flushed, because... well, just because it got flushed. Anyway, I think that by saying colour variation, people mean something like this (off course my sprite is no benchmark). Your sprites look like freshly built road I wouldn't try driving on because of fear of getting stuck in the asphalt. :lol: j/k... Andrex's roads are similar, but I used them anyway, so not bad.

And by the way, never mind the roadside ditches on the screenshot, they were not my idea and not a good one either. :lol:
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SCR15.png
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