"Project Generic Stations" Thread

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Aegir
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Post by Aegir »

Geo.c Ghost wrote:I done a bit of research in how we could have more bare platforms to go along with the others we have.
So far, i think that if we just have the rails, or the gravle missing, it might, just might give the effect of abandoned sidings, or old ones to go with some stations for looks :wink:

Heres what i came up with.
I could match the other Basic platforms we have. What do you think?
Abandoned sidings still have the gravel. And also, look in the default station class with the pgs-bare.grf activated. I've already added that. Aswell, Michael has it in his station set aswell (Void).

Infact, it was seeing that in MB' station set readme that nudged me to make it for mine. I had the idea for a while, never got around to making it till then.

Aswell, with the buffers, I dont really see the point, I personally havent seen a single set of buffers on any railway down here. The train drivers are smart enough not to drive all the way off the track :roll: .

Eyecandy for sure, but if you want some, draw some to go on a bare track and Ill add them to the pgs-bare.grf
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Post by Geo Ghost »

Aegir wrote:
Geo.c Ghost wrote:I done a bit of research in how we could have more bare platforms to go along with the others we have.
So far, i think that if we just have the rails, or the gravle missing, it might, just might give the effect of abandoned sidings, or old ones to go with some stations for looks :wink:

Heres what i came up with.
I could match the other Basic platforms we have. What do you think?
Abandoned sidings still have the gravel. And also, look in the default station class with the pgs-bare.grf activated. I've already added that. Aswell, Michael has it in his station set aswell (Void).
They may have gravle, but most sidings if left for about a year, grass jst grows through the gravle and makes it look like its not even there! That was the idea, whether it works is a different matter!
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Post by Geo Ghost »

Hows the work going? (just trying to keep the topic alive :wink: )
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Post by Aegir »

Im waiting for Cornelius' sprites.

/me nudges Cornelius
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Post by krtaylor »

Say, Aegir, can you give me some advice on what to do to the tracking table, to update it? And you promised some better listings for the public website.
Development Projects Site:
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Japan, American Transition, Planeset, and Project Generic Stations available there
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Post by Aegir »

krtaylor wrote:Say, Aegir, can you give me some advice on what to do to the tracking table, to update it? And you promised some better listings for the public website.
Hmm, not much, since the layout has been changing a bit, but what is definate is that each class represents a, hmm, type of station, freight, suburban etc. Each class is then made up of the basic platforms, and then accessories that match that platform type etc...

Sofar its just Suburban (Cornelius and Arte Pro's sprites) and Freight (Born acorns), but this will be extended quite a bit as time goes on.

What I can say definatly, is that Jezulkims yellow stations (With the chicken wire shelters) will be added, most definatly. And also I will get somthing done with Singaporekid/Purno's dutch stations.

Same deal with them, they will be in their own classes.
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Post by krtaylor »

Well, I'd like to update both the tracking table and the public website when we have some definitive info. Oh, and the Readme too.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
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Post by Sanchimaru »

and the harbor?
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Post by Born Acorn »

the harbour rocks. It could be built buildonslopes when a station is next to the sea.
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Post by The Irish »

what harbour are you talking about?

MB's?
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Post by Sanchimaru »

No, the one I did. You can see it here in the developement section.
Actually, Michael Blunck's one inspired me a lot. After completing the puzzle in his web page, I decided to begin making a harbor with a lot of industrial zones and crates.
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Post by Aegir »

Sanchimaru wrote:No, the one I did. You can see it here in the developement section.
Actually, Michael Blunck's one inspired me a lot. After completing the puzzle in his web page, I decided to begin making a harbor with a lot of industrial zones and crates.
YES! And I have to get around to coding that aswell. Im planning another freight class, Born Acorns switchyards, and your harbor sprites will slot in there quite nicely.

:D

But I want to polish off some more general passenger stations first. After I get pre3/4 out with Corny's new suburban sprites, Ill then work on Jez's chicken wire station, and then have another look at Kid/Purno's dutch stations. I may do them in the reverse order and do Cornelius' new sprites for pre4, who knows.

For now I'm just waiting for an opening of free time (School :roll:).
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Post by The Irish »

Sanchimaru wrote:No, the one I did. You can see it here in the developement section.
Actually, Michael Blunck's one inspired me a lot. After completing the puzzle in his web page, I decided to begin making a harbor with a lot of industrial zones and crates.
Oh, I see. They look great. Cant wait to see them ingame.


BTW, is it only me or are Jelzukims Goods sheds not part of the latest release anymore?
Last edited by The Irish on 09 Jun 2005 11:32, edited 1 time in total.
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Post by Geo Ghost »

Iv'e got them in my game...
so they must be in there. :roll:
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Post by Aegir »

Geo.c Ghost wrote:Iv'e got them in my game...
so they must be in there. :roll:
Watch where you put those :roll:s, for your information they are *not* in the latest PGS release due to clipping errors that require sprite alterations.

They'll probably also be crammed somwhere into the additional freight class.
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Post by Geo Ghost »

put in the wrong emoticon, was ment to be a ' :wink: '
hmmm, maybe im using an older PGS grf file then. i still got the old ones for some reason, but i dont use them all together.
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Post by The Irish »

So I wasn't wrong in that case. Ok, good to know. :wink:

Means I will keep using my older files until the next version comes out. :)
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Post by krtaylor »

Any news?
Development Projects Site:
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Japan, American Transition, Planeset, and Project Generic Stations available there
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Post by Geo Ghost »

Just what iv'e been wondering.
But i suppose some one would have posted if there was :wink:
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Post by krtaylor »

Never hurts to give a nudge. I'd really like to be able to update the website.
Development Projects Site:
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Japan, American Transition, Planeset, and Project Generic Stations available there
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