Pictures of your OTTD games
that's why he has the 4 loading bays
Creator of the Openttd Challenge Spinoff, Town Demand patch
After action reports: The path to riches, A dream of skyscrapers
After action reports: The path to riches, A dream of skyscrapers
Heres some based on an idea i thought of thanks to The Irish:
Picture 1: Winhill, Winhill MArshes on the left side of the bridge and the city centre on the right, running along the coast is the main livestock and grain mainline, with trains roaring up and down, full and empty all day long. We currently operate 48 BR 181 locomotive in dual traction to haul the trains consisting of 2 locos plus 10 wagons.
Picture 2: Great Chonnway, this is where the factory is located, the town grows very steadily even without passenger service.
Picture 3: The Great Farming District, is as you should be able to guess, the major farm area on the map, trains load up here, pass Winhill and head to Great Chonnway.
James
Picture 1: Winhill, Winhill MArshes on the left side of the bridge and the city centre on the right, running along the coast is the main livestock and grain mainline, with trains roaring up and down, full and empty all day long. We currently operate 48 BR 181 locomotive in dual traction to haul the trains consisting of 2 locos plus 10 wagons.
Picture 2: Great Chonnway, this is where the factory is located, the town grows very steadily even without passenger service.
Picture 3: The Great Farming District, is as you should be able to guess, the major farm area on the map, trains load up here, pass Winhill and head to Great Chonnway.
James
- Attachments
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- Ninnington Transport, 14th May 1988.png (170.32 KiB) Viewed 978 times
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- Ninnington Transport, 11th May 1988.png (130.81 KiB) Viewed 951 times
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- Ninnington Transport, 9th May 1988.png (159.25 KiB) Viewed 985 times
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Heres some more of that game, this is the construction of a new goods line from the factory to Winhill Marshes where it will join the current passenger line.
Picture 1: Construction has started! The terminal has been built and the bridge over the docks. The track will run either parallel or over the original factory tracks.
Piccture 2: Here we can see the lead-up tracks at the botom and the track joining the original at the top.
Picture 3: The bridge the river where the goods ships go under, this section was later redesigned when the goods track ran parallel to the original tracks!
Picture 1: Construction has started! The terminal has been built and the bridge over the docks. The track will run either parallel or over the original factory tracks.
Piccture 2: Here we can see the lead-up tracks at the botom and the track joining the original at the top.
Picture 3: The bridge the river where the goods ships go under, this section was later redesigned when the goods track ran parallel to the original tracks!
- Attachments
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- Ninnington Transport, 9th Jul 1991.png (210.63 KiB) Viewed 826 times
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- Ninnington Transport, 24th May 1991.png (168.69 KiB) Viewed 2123 times
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- Ninnington Transport, 29th Apr 1991.png (147.57 KiB) Viewed 2123 times
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Last 3...
Picture 1: The track under the mainline has just been completed!
Piccture 2: Here we can see the track plowing through lush countryside, 4 ships are out on the river.
Picture 3: This is where the goods trains join the passenger line at Winhill Marshes.
James
Edit, because of the size of pictures, description 1 goes with pic 1, description 2, goes with pic 3 and description 3 goes with pic 2!
Picture 1: The track under the mainline has just been completed!
Piccture 2: Here we can see the track plowing through lush countryside, 4 ships are out on the river.
Picture 3: This is where the goods trains join the passenger line at Winhill Marshes.
James
Edit, because of the size of pictures, description 1 goes with pic 1, description 2, goes with pic 3 and description 3 goes with pic 2!

- Attachments
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- Ninnington Transport, 23rd Sep 1991.png (190.36 KiB) Viewed 2123 times
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- Ninnington Transport, 22nd Sep 1991.png (226.63 KiB) Viewed 828 times
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- Ninnington Transport, 20th Sep 1991.png (158.96 KiB) Viewed 2126 times
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
An atempt to create a masive station in my first OTTD 0.4.0 game (ran 0.3.6 before)
- Attachments
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- glappham_transport_1962.png (77.63 KiB) Viewed 977 times
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
toyland... 

- Attachments
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- OTTD Toyland Multiplayer Game
- ToyRail, 17th Jun 1983.png (80.3 KiB) Viewed 992 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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- Director
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doesn't need to; its (almost) always on top
Purno: OW, my eyes!

Purno: OW, my eyes!

If ain't broken, don't fix it. | JabberID: stavrosg@jabber.org
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- Director
- Posts: 560
- Joined: 21 Jun 2004 16:17
- Location: Train station 1
LOL I think toyland's cute LOL
btw jamesvassie are you susing some sort of scenario for that game?

btw jamesvassie are you susing some sort of scenario for that game?
Uncle Dex Says: Follow the KISS Principle!
yup!
i know its a bit of a cheat, but isaw The Irishes 'Kingston Bridges' screenie and i though i just had to try it myself!
Shout if you want it and cheers for the interest!
James
i know its a bit of a cheat, but isaw The Irishes 'Kingston Bridges' screenie and i though i just had to try it myself!
Shout if you want it and cheers for the interest!
James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Well here is my first ingame screen shot, bewarned looking at this for two long will make your head hurt.
And yes I DO use hackykid's Pathbased signalling (pbs v0.71), it is the ONLY way this would ever work.
And I have no idea how many trains use this network...........
And yes I DO use hackykid's Pathbased signalling (pbs v0.71), it is the ONLY way this would ever work.
And I have no idea how many trains use this network...........
- Attachments
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- Suicide Junctions, only works because of hackykids pbs.
- suicide junctions.png (366.32 KiB) Viewed 963 times
Last edited by Invisble on 22 May 2005 15:12, edited 1 time in total.
please convert it to png or png. Or you can change this ingame tooInvisble wrote:Well here is my first ingame screen shot, bewarned looking at this for two long will make your head hurt.
And yes I DO use hackykid's Pathbased signalling (pbs v0.71), it is the ONLY way this would ever work.
And I have no idea how many trains use this network...........

1: tracks to a factory (other tracks come from the north-east to this factory)
2: a farm near a town, so farm products in one way and goods in the other way
3: another one, linked through the main track with a more complex junction
4: two additional farms
5: a city that uses this main track too, linked to city nr. 3 with the junction of farm nr. 4
And of course also a goods train from 1 to 5.
And some other passenger trains that cross this main track.
Later I expanded the network to the south-east (tunnels under nr. 4)
I also added the coal mines to the main track, but for the forrest I used trucks because it was becoming too difficult

At the other end of the tunnel...
Goods & passengers, but also the coal mines that are linked to a power plant at the south of this picture.
Playing with high bridges
coverted to PNG now.Jumper wrote:please convert it to png or png. Or you can change this ingame tooInvisble wrote:Well here is my first ingame screen shot, bewarned looking at this for two long will make your head hurt.
And yes I DO use hackykid's Pathbased signalling (pbs v0.71), it is the ONLY way this would ever work.
And I have no idea how many trains use this network...........
Unfortunatly because pbs rolls back the exe/lang files to r2341 (very old) there is no option to take pictures as PNG, only BMP or PCX, and no other release of OTTD since then seems to have incorporated pbs into it. which I think is a shame.
where did you get those semaphores from the last screenshot ?jamesvassie wrote:Heres some more of that game, this is the construction of a new goods line from the factory to Winhill Marshes where it will join the current passenger line.
Picture 1: Construction has started! The terminal has been built and the bridge over the docks. The track will run either parallel or over the original factory tracks.
Piccture 2: Here we can see the lead-up tracks at the botom and the track joining the original at the top.
Picture 3: The bridge the river where the goods ships go under, this section was later redesigned when the goods track ran parallel to the original tracks!
>> http://www.tt-forums.net//files/ninning ... 91_540.png
By ctrl-clicking when building a signal.
not ctrl clicking after building, that makes it a pre-signal.
hope this helps
James
not ctrl clicking after building, that makes it a pre-signal.
hope this helps
James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
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