[REL] DR/DB train set (german) ( UPDATE v18.02.05)

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PennCentral
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Post by PennCentral »

Very nice update. :)
DT&I forever!!!! :)
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Post by Pille »

Hi Muschi

idownloaded the set and the updates, but in my opinion there are some cars.
The first picture shows some cars but i have only the IR-Car.
There is also the DR Dbmu missing.

Can you help me???



Sorry for my bad english
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Post by lobster »

jesus bloody christ Mushi, this is awesome! :shock:
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Post by Muschi »

Because i've caused some trouble with the single updates (at least 1 file is missing in the archives), i'll release all future updates on my homepage in one single rar-folder (like the nl-pack). Maybe i bring that small homepage (only 2 or 3 pages) online tomorrow + the *.rar
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Well Done

Post by TheGrew »

Well Done
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Post by Pille »

thanks Muschi :D :lol:
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Post by Raichase »

Some more excellent work, from a talented artist! Now I *really* want lomo :).
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Post by Muschi »

You can find all future updates on http://www.muschi-in-motion.de.vu/

The file contains now a total of 38 wagons and trains and includes the missing files for the savegame.[/url]
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Post by lobster »

hey mushi, you're not telling me you're the sexy intro babe? :wink:
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Post by PennCentral »

Looked at the site. Too funny. :P
DT&I forever!!!! :)
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Post by ajy170 »

Not bad, now we have two awsome sets, the NL set and this one :D :D
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Post by almhirte »

This set is absolutely awesome.

Is there a possibility that someday also the so called 'Ludmilla' will be included?

Ludmilla
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Post by The Irish »

Oh yes, please....

But please have the correct sound also used. (i know that it is asked a lot, but hey, can't do more than try). This might even bring me back to locomotion.
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Post by Muschi »

If i can find out how to compile a wav with a xml, i do it. i've tried it before but it didn't work
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Post by Daan Timmer »

Muschi wrote:If i can find out how to compile a wav with a xml, i do it. i've tried it before but it didn't work
You mean, inserting the wav IN the xml file :???
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Post by Muschi »

DaaNtje wrote:
Muschi wrote:If i can find out how to compile a wav with a xml, i do it. i've tried it before but it didn't work
You mean, inserting the wav IN the xml file :???
no... how to make a *.dat with a wav and an xml
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Post by Daan Timmer »

Muschi wrote:
DaaNtje wrote:
Muschi wrote:If i can find out how to compile a wav with a xml, i do it. i've tried it before but it didn't work
You mean, inserting the wav IN the xml file :???
no... how to make a *.dat with a wav and an xml
well I just bought a book recently

Swing - second edition (847 pages long)

and it contains a XML editor :-o

but I also think it IS possible to save them both in one file, problem is, I dont know if Locomotion can read the wav in that case :P
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Post by CN »

Tell me what you need to do with sounds and I'll try to do it for you. I've tinkered with sounds before, (see this topic: http://www.tt-forums.net/viewtopic.php?t=12014)

If you see a sound you want to use, just ask me and I'll make the proper .dat file and add a comment on how to use it with the train.
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Post by Muschi »

I've brought the custom sounds in the game. But i have one problem: the horn sounds ingame like ICQ while the motorsound is normal.

in the zip is the BR 132 (Ludmilla i think) (very early version), the 2 customsounds and the horn-wave. maybe one of you can find a solution. i'm not very into audiodesign.
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DR132.zip
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CN
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Post by CN »

I think all you have to do is make the horn sound mono. At the moment, it has two channels. That might be the problem.

Also, the bit rates and sample rates are not the same as in the sounds in the game. Bit rate should be 352kbps and sample rate should be 22kHz.

I'm rather busy this weekend, so I don't know if I can find the time to make the dat file work. If you already have a dat file, can you pm it to me as well?
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