I don't give a bleep whether AI is impossible, just FIX IT!
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I admit it's easier than the original maglevs, but still not so easy, and also you cannot easily see which direction the trains are moving in.
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Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Y'know, you may have found an answer why BobXP is so disagreeable....
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
That happens with any symmetrical train, you should be able to tell from the direction of the signals anyway.krtaylor wrote:you cannot easily see which direction the trains are moving in.

Because I use my MagRoads set.Raven wrote:why are trains running on roads?
In the first two screenshots I was playing a game in Toyland... that is my ToylandSet.Raven wrote:why is the grass so nuclear green

Because I haven't finished my MagRoads set yet.Raven wrote:why the bridges are still maglevish

- Raichase
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See, by redesigning your silly little junctions, you can work around the pathfinding problems, no need to have a tantrum and demand unreasonable things when you have no right to.
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Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


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well bob, i know you chose to use roads for maglevs!, i cannot simply understand why!!
those roads were designed for road vehicles to have carriages right?, so it just doesn't seem right to make them for the fastest vehicles ingame.
not trying to be offensive though, all of us here seem to disagree in mostly everything when talking about preferences.

those roads were designed for road vehicles to have carriages right?, so it just doesn't seem right to make them for the fastest vehicles ingame.
not trying to be offensive though, all of us here seem to disagree in mostly everything when talking about preferences.

That, I believe, is a matter of the train in question wanting to go north/north-east more than due east. For long runs (don't ask me quite how long), the trains often go:BobXP wrote:yes, but see 15.png on the first page, THAT is stupid.
"OK I want to go $DIRECTION."
"I have choices $CHOICE[0], $CHOICE[1], ..."
"$CHOICE[k] is closest to $DIRECTION."
"I'll take $CHOICE[k]."
Even if some other $CHOICE is the "correct" one.
- Raichase
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How about you try being civil, instead of responding to usefull suggestions with stupid comments.
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


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Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon


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