Graphics for checkpoints needed

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Born Acorn
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Post by Born Acorn »

what about before steel contruction?

p.s. checkpoint should be auto signals too, so put some lights on em.
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Post by dominik81 »

Born Acorn wrote:what about before steel contruction?
Who said they're made of steel? :wink: But I guess we _could_ have slightly different graphics for all three railtypes (as with depots and stations: only slightly different), if eobet wants to draw them.
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Post by krtaylor »

There's certainly no harm in having alternative graphics to select. But steel construction of this nature was available at least by 1880. Eventually maybe you'll have trains from before then, but this isn't an immediate problem.
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Post by Psicho »

[quote="dominik81"]A decision has been made: We will use eobet's arch!
[quote]

I agree, is really a great checkpoint and is in TT style!
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Post by Bjarni »

krtaylor wrote:There's certainly no harm in having alternative graphics to select. But steel construction of this nature was available at least by 1880. Eventually maybe you'll have trains from before then, but this isn't an immediate problem.
AFAIK steel was invented in mid 1860s and people started to use it right away
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Post by krtaylor »

Bjarni wrote:
krtaylor wrote:There's certainly no harm in having alternative graphics to select. But steel construction of this nature was available at least by 1880. Eventually maybe you'll have trains from before then, but this isn't an immediate problem.
AFAIK steel was invented in mid 1860s and people started to use it right away
Yeah, but I don't know that they had that sort of design quite that early.
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Post by Born Acorn »

They did, and have nearly always used them.

But only for two or more tracks overhead signalling systems.
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Post by pasky »

FYI, there's already a patch in works for newgrf files introducing custom waypoints graphics (ie. MB's newstatsw.grf signalboxes). It includes a cute GUI selector where you can choose whichever you want, and it will be as simple as adding another grf file to [newgrf] config section to add another waypoint graphics.
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Post by Villem »

It would be nice to see a patch that makes it so that if ya turned station signs off, ya wouldnt see checkpoint signs either -_-
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Post by Born Acorn »

pasky wrote:FYI, there's already a patch in works for newgrf files introducing custom waypoints graphics (ie. MB's newstatsw.grf signalboxes). It includes a cute GUI selector where you can choose whichever you want, and it will be as simple as adding another grf file to [newgrf] config section to add another waypoint graphics.
although we can use MB's graphics, the others don't want them in.

Many ottd'ers do though
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Post by pasky »

Born Acorn wrote: although we can use MB's graphics, the others don't want
them in.

Many ottd'ers do though
So what? Draw your own or stick with the default only. I don't understand your point.
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Post by Born Acorn »

read the whole thread, the other devs don't want mbs signal boxes in.
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Post by pasky »

Born Acorn wrote:read the whole thread, the other devs don't want mbs signal boxes in.
*sigh*

I'm not pushing them it, please read what I wrote. I'm merely announcing that there will be a support for custom waypoints.
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Post by dominik81 »

Born Acorn wrote:read the whole thread, the other devs don't want mbs signal boxes in.
MB's signal boxes will be optional, along with all the other newgrf things, like new trains, new ships, etc. By default, eobet's design for checkpoints will be used.

Akalamanaia wrote:It would be nice to see a patch that makes it so that if ya turned station signs off, ya wouldnt see checkpoint signs either -_-
You did notice that option "Checkpoints displayed" right underneath "Signs displayed", didn't you?
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Post by krtaylor »

OpenTTD is supposed to be able to handle GRF files, and if so, then it can just as well handle MBs new signal boxes as anything else. Of course you wouldn't include MBs art as part of OpenTTD, but there's nothing to stop a user from using his GRF files with it, when OpenTTD is able to handle them. You could draw your own signal boxes so OpenTTD at least comes with a couple to use.
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Post by dominik81 »

krtaylor wrote:You could draw your own signal boxes so OpenTTD at least comes with a couple to use.
There won't be any signal boxes that come with OpenTTD. Eobet's checkpoint design is very nice and that'll be used.
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Post by krtaylor »

That's fine, it can serve as a placeholder to show that there's functionality there. When OpenTTD can handle GRFs, then they'd just appear in the list.
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Post by Villem »

krtaylor wrote:That's fine, it can serve as a placeholder to show that there's functionality there. When OpenTTD can handle GRFs, then they'd just appear in the list.
OpenTTD can handle train-sets atm(some of them), but few graphics like slopes or electric railways it doesn't(sometimes even refuses to start if ya add slope graphics in list)
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Post by krtaylor »

Well, it'll get ironed out eventually I'm sure.
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