What's better open or patch?

General talk about Transport Tycoon that isn't specific to TTD, TTDPatch or OpenTTD.

What's better open or patch?

Poll ended at 21 May 2004 04:58

open
21
34%
patch
40
66%
 
Total votes: 61

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Flavius
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Post by Flavius »

Once upon a time, long ago there was MSDOS. It was the Big Kahuna of personal computing operating systems. :evil:
But wait, there were upstart newcomers trying to muscle in. PCDOS and DRDOS. :P
Microsoft tried to rub them out but failed because the new guys used different code to achieve the same result. :evil:
And it was good. 8)
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Korenn
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Post by Korenn »

krtaylor wrote:[ ... ]OpenTTD is arguably legal.
no one can dispute that :lol:
Tech^salvager
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Post by Tech^salvager »

I would have to say that open is better it has more of a future then the patch does because people can edit the code of the game.
example Darkvater and his airports he has been working on for openttd
and the differnet hight bridges in use for openttd.
Prof. Frink
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Post by Prof. Frink »

Tech^salvager wrote:the differnet hight bridges in use for openttd.
These are also available in TTDPatch.
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Bart
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Post by Bart »

This can be an endless discussion, but let me present you with a new view.

TTDPatch simply alters the original code, thus it has a soul. Besides, many many many hours (ask Josef, Marcin, Norman, Oskar and Csaba) have gone into TTDPatch. A CPU couldn't care about wheter it's original or not, but humans do (at least I do)...

I suggest we resume this discussion a few months after the release of locomotion, and until every bug in OpenTTD has been eliminated (e.g. 100% aka stable...).
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Tech^salvager
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Post by Tech^salvager »

Prof. Frink wrote:
Tech^salvager wrote:the differnet hight bridges in use for openttd.
These are also available in TTDPatch.
Sorry I didn't know about that. Haven't played ttd with the patch lately
Sorry all whom I may have offened
Tech^salvager
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Post by Tech^salvager »

Bart wrote:This can be an endless discussion, but let me present you with a new view.

TTDPatch simply alters the original code, thus it has a soul. Besides, many many many hours (ask Josef, Marcin, Norman, Oskar and Csaba) have gone into TTDPatch. A CPU couldn't care about wheter it's original or not, but humans do (at least I do)...

I suggest we resume this discussion a few months after the release of locomotion, and until every bug in OpenTTD has been eliminated (e.g. 100% aka stable...).
Understandable
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jacke
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Post by jacke »

For now I prefer TTDPatch. But openttd makes fast progress, and when it becomes a bit more stable, and I can use custom train-sets and the bigger maps gets official I will probably begin to play openttd instead.
But for now my vote would fall on TTDPatch.
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Born Acorn
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Post by Born Acorn »

I chose Openttd, but only because the dev's have agreed to use original looking graphics, and they can use MB's graphics, also, because of darkv's new airports.
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jungleslang.nl
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Post by jungleslang.nl »

OTTD, it has a future and high resolutions!
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Post by Prof. Frink »

jungleslang.nl wrote:OTTD, it has a future
TTDPatch has a future too, and, at this point in time, more features.

I have no doubt that eventually oTTD will out-feature TTDPatch, but I feel that that won't happen for quite a while yet.
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lucaspiller
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Post by lucaspiller »

If you are rating it by how user friendly it is OTTD would definately win. At the moment though this is all it looks like, a user friendly TTD + TTDPatch. One thing to remember though, it is only version 0.3.2. A lot of stuff will probably happen before it gets to version 1.0.

At the moment though I am not really sure which version I like, I only have version 2 of TTDPatch (without even canals), and the last version of OTTD I used didn't have all this new stuff simular to the stuff from the patch.
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Colonel32
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Post by Colonel32 »

Nowadays the patch is better.

But OpenTTD has a future.
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SHADOW-XIII
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Post by SHADOW-XIII »

both, the Patch and OTTD has future ...
altough the future of OTTD can be good or bad (depending on unresolved legal rights)
what are you looking at? it's a signature!
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Colonel32
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Post by Colonel32 »

But the patch is pretty limited in some ways. I really like the way you can create stations in Open, etc.
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RaptorTycoon
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Post by RaptorTycoon »

I like TTD-Patch better.. Why you ask? well.. just because..
Call me.. Raptor ;)
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spaceman-spiff
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Post by spaceman-spiff »

I'm still playing the patch, open is too young for me
Well, back to work, lot's of it in the near future
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Post by Moriarty »

They're both good and both have unique things going for them. TTDpatch has an impossible list. OpenTTD doesn't (at least it shouldn't have based on the fact it's C(++)).
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Post by NCarlson »

TTD Patch obviously has more going for it right now since its more established and therefor more complete, but in the long run Open TTD is going to do much more. This is for a few reason but the largest of them is that with all new code Open TTD does not have the limitations TTD Patch does. Furthermore the intention of Open is to add features, but the intention of TTD Patch is to perfect the existing game.
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