WIP: Beach object tiles, Version 1.3 released (23 june 2025)
Moderator: Graphics Moderators
- Maddog45353
- Engineer
- Posts: 114
- Joined: 26 Jun 2013 09:00
Re: WIP: Beach object tiles, Version 1.2 released (20 february 2016)
The date disables 4 categorys post 5742 year and becomes unuseable.
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LoneBlackWolf
Re: WIP: Beach object tiles, Version 1.3 released (23 june 2025)
Thanks for reporting!Maddog45353 wrote: 22 Jun 2025 20:46 The date disables 4 categorys post 5742 year and becomes unuseable.

That is indeed unwanted behaviour, I will try to fix it later this week!
EDIT:
This should be fixed now.
Version 1.3 can be found on BaNaNas
Sources:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
- Maddog45353
- Engineer
- Posts: 114
- Joined: 26 Jun 2013 09:00
Re: WIP: Beach object tiles, Version 1.3 released (23 june 2025)
Indeed thank you for the update 

LoneBlackWolf
-
- Engineer
- Posts: 1
- Joined: 03 Jul 2025 05:30
Re: WIP: Beach object tiles, Version 1.3 released (23 june 2025)
There is a issues of overlapping cost characters.
And also dragging the Land area information causes overlapping issues.
And also dragging the Land area information causes overlapping issues.
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- 20250703142617.png
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Re: WIP: Beach object tiles, Version 1.3 released (23 june 2025)
Those particular tiles should only be placed on slopes, then they wont cause any issues.dragonmountain wrote: 03 Jul 2025 05:33 There is a issues of overlapping cost characters.
And also dragging the Land area information causes overlapping issues.
When I made this GRF, I did not know yet how to make tiles slope-only, so at the moment they can be placed anywhere.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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