Original Post: "TTD-Scale"
- [+] Spoiler
UGH! It's hideous! Can't... look... directly... at it...
Yeah, I'll just be turning on OpenGFX now, thank you very-
Wait.
This is...
Actually really boring.
TTD-Scale: How can it be done?
We can all agree that Toyland was an eyesore. The issue I'm seeing with it seems to be that it's too "busy" and bright, though. You might hate the tracks and roads too, but IMO they are the one thing in Toyland that looks worse in OpenGFX. So here's my idea...
A tracktype that uses the original TTD Toyland rails, and static road graphics from same, unless licensing makes this utterly impossible (in which case I guess I'll have to learn to do good spriting for the first time since the webcomic bubble of the mid-2000's). Which means some questions...
Is it possible to re-use original TTD graphics under any license whatsover, or if not, under no license at all?
If so, what options would be available? Is editing them (such as to make the static roads into an NRT roadtype or create static tram tracks/tramtype) banned, if not use?
If not allowed at all, to what degree am I legally allowed to use the original TTD graphics as inspiration?
Is there any single tracktype NewGRFs licensed under GPL v2 and coded in NML which I can use as a starting point?