North Korean Set - latest update 13/11/2020

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Erato
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Re: North Korean Set - latest update 03/10/2020

Post by Erato »

After (almost) hitting the 255 for DPRK Stations v2 Platforms, it is now time for DPRK Stations v2 Eyecandy to actually hit 255. Hence I'll introduce a second part to the Eyecandy set. You can safely assume that the Platform and Eyecandy Part 1 NewGRFs won't be updated again any time soon.
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DPRK Stations v2.2 - Platforms - 12/11/2020
DPRK-Stations-v2.2-Platforms.grf
(147.31 KiB) Downloaded 19 times
Changelog:
Changed: Added shadows underneath roofs
Changed: Longer roof pylons for pedestrian crossings

DPRK Stations v2.2 - Eyecandy Part 1- 12/11/2020
DPRK-Stations-v2.2-Eyecandy-Part-1.grf
(96.88 KiB) Downloaded 17 times
Changelog:
Added: Long overlapping platforms as waypoints
Changed: Added shadows underneath roofs

DPRK Stations v2.0 - Eyecandy Part 2 - 12/11/2020
DPRK-Stations-v2.0-Eyecandy-Part-2.grf
(11.68 KiB) Downloaded 17 times
Changelog:
Added: Long overlapping platforms as waypoints
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Erato
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Re: North Korean Set - latest update 31/10/2020

Post by Erato »

Sorry for the dubble post. I can't attach more than 3 files per post.
Attachments
DPRK-Stations-v2.2-Platforms-Source.rar
(68.37 KiB) Downloaded 9 times
DPRK-Stations-v2.2-Eyecandy-Part-1-Source.rar
(56.68 KiB) Downloaded 9 times
DPRK-Stations-v2.0-Eyecandy-Part-2-Source.rar
(42.22 KiB) Downloaded 9 times
No pics no clicks. Seriously.
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Erato
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Re: North Korean Set - latest update 12/11/2020

Post by Erato »

While I'm double posting anyway. Some minor fixes for DPRK tracks. Again, a separate post due to file limits.
DPRK Tracks v1.5 - 12/11/2020
dprktracks - 1.5.tar
(580 KiB) Downloaded 14 times
Changelog:
Changed: Ground under underground metro now has urban ground
Fixed: Graphical error in junctions
Fixed: Urban metro tracks now sells trains
Attachments
Source_DPRK_tracks_1.5.rar
(43.61 KiB) Downloaded 11 times
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Erato
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Re: North Korean Set - latest update 12/11/2020

Post by Erato »

If the file limit was 4 I'd be updating the previous post but alas.

Anyway, I finally got around to adding cargo awareness.
DPRK Road vehicles v2.1 - 13/11/2020
Image
Changelog:
Added: New buses
Added: Van
Added: New livery for chollima 321 trolleybus
Changed: Cargo awareness added to all freight vehicles
Changed: Intermodal containers changed to match the trainset's
Changed: Tweaked sprite offsets to look nicer
No pics no clicks. Seriously.
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fridaemon
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Re: North Korean Set - latest update 12/11/2020

Post by fridaemon »

Erato wrote: 13 Nov 2020 21:26
I miss updated file of North Korean Road Vehicles Set (here or on bananas) ;)

+ I'd like to use your trucks in my game, but they have very small cargo capacity. 2 tons (sometimes a little more) are really small and I can't find any use for it... ?(
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Image
VERSION 1.1 COMES ON DECEMBER 11th
Beach Objects * Shopping Centres * Shops * Garage Entrances
Modular Warehouses (1.1) * Truck Parking Lots (1.1)

Fridaemon's Objects: viewtopic.php?f=26&t=87596
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Erato
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Re: North Korean Set - latest update 12/11/2020

Post by Erato »

fridaemon wrote: 20 Nov 2020 17:51 I miss updated file of North Korean Road Vehicles Set (here or on bananas) ;)
I have no idea how I forgot to do that. Here you go then.
fridaemon wrote: 20 Nov 2020 17:51 + I'd like to use your trucks in my game, but they have very small cargo capacity. 2 tons (sometimes a little more) are really small and I can't find any use for it... ?(
I used weight capacities as listed by the manufacturer, which just isn't gonna be comparable to trains or the capacities other NewGRF developers have come up with. Most trucks here are simply pickup trucks, they're just not as big.. I did just notice that the lorry's capacity was too low, so I quickly fixed that.

DPRK Road vehicles v2.2 - 20/11/2020
dprkroadvehicle_2.2.grf
(225.75 KiB) Downloaded 12 times
Changelog:
Fixed: Lorry capacity too small
Attachments
dprkroadvehicle_2.1_source.rar
(178.68 KiB) Downloaded 6 times
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fridaemon
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Re: North Korean Set - latest update 12/11/2020

Post by fridaemon »

Thanks for qucik reaction and quick problem resolution :) It's not perfect, but it's better, thanks ;)
I used them in early years when I played with script. It was enough to bring about 2 to 4 tons of food to small towns.

Glad you bring new buses into game and I'm very grateful for trolleybuses. I'm very big fan of them :)))
I saw you did few of them with more colour options. Do you plan to bring this option for other trolleybuses as well?
------------------------------------------------------------------------
Image
VERSION 1.1 COMES ON DECEMBER 11th
Beach Objects * Shopping Centres * Shops * Garage Entrances
Modular Warehouses (1.1) * Truck Parking Lots (1.1)

Fridaemon's Objects: viewtopic.php?f=26&t=87596
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