ISR/DWE style dock and objects, Version 1.1 released
Moderator: Graphics Moderators
- Maddog45353
- Engineer
- Posts: 112
- Joined: 26 Jun 2013 09:00
Re: ISR/DWE style dock and objects, Version 1.0 released
Why do the objects get disabled/greyed out after a certain year can you make it unlimited?
LoneBlackWolf
Re: ISR/DWE style dock and objects, Version 1.0 released
Its been a while since I worked on this set, but if I remember correctly I did make them unlimited.Maddog45353 wrote: ↑09 Nov 2019 20:19 Why do the objects get disabled/greyed out after a certain year can you make it unlimited?
Aren't you possibly confused with Marico? viewtopic.php?f=67&t=52035 That set does have objects that are year-dependant.
Could you make a screenshot of the disabled/greyed out objects to be sure?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
- Maddog45353
- Engineer
- Posts: 112
- Joined: 26 Jun 2013 09:00
Re: ISR/DWE style dock and objects, Version 1.0 released
This is the top 3 sections of objects, however it's all of them to ISR/DWE Objects: Ships
- Attachments
-
- 1.png
- (538.79 KiB) Not downloaded yet
-
- 2.png
- (516.81 KiB) Not downloaded yet
-
- 3.png
- (531.15 KiB) Not downloaded yet
LoneBlackWolf
Re: ISR/DWE style dock and objects, Version 1.0 released
Thnx for the screenshots, I've checked the code and apparently I did set a timespan, its from 1699 to 5741.Maddog45353 wrote: ↑15 Nov 2019 22:38 This is the top 3 sections of objects, however it's all of them to ISR/DWE Objects: Ships
Looking at your screenshots I saw that you are at year 193500 I think you may have to get a reward for the longest running OpenTTD game ever!
But seriously, I will put the issue (also for other Object-sets I made, some of them have the same year settings) on a to-do list, but it will be very very very low on that, just cheat the year back for the time being…
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
- Maddog45353
- Engineer
- Posts: 112
- Joined: 26 Jun 2013 09:00
Re: ISR/DWE style dock and objects, Version 1.0 released
I manually set the year to that to show you what happens i hope a update fixes it soon.
LoneBlackWolf
Re: ISR/DWE style dock and objects, Version 1.0 released
Ahh, I see.Maddog45353 wrote: ↑17 Nov 2019 03:52 I manually set the year to that to show you what happens i hope a update fixes it soon.
Like I said, very very very low on my to-do list (a list that is covered by a huge amount of dust), so "soon" is out of the picture.
The GRF is GPL-licensed though, so you are very welcome to fix the issue yourself.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
- Maddog45353
- Engineer
- Posts: 112
- Joined: 26 Jun 2013 09:00
Re: ISR/DWE style dock and objects, Version 1.0 released
But i can't upload it to bananas due to it stating i will not post or upload a grf that isn't urs also im using it on a server.
LoneBlackWolf
Re: ISR/DWE style dock and objects, Version 1.0 released
If you split/fork a GPL project into one of your own, then that project you're working on is yours. That's the entire point of the GPL license. The agreement is that you can use any portion of all of his work for your own, as long as you agree to allow him and anybody else to do the same with your work.Maddog45353 wrote: ↑18 Nov 2019 22:40 But i can't upload it to bananas due to it stating i will not post or upload a grf that isn't urs also im using it on a server.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: ISR/DWE style dock and objects, Version 1.0 released
lol, Kamnet, I was just typing something like that thatkamnet wrote: ↑19 Nov 2019 01:10If you split/fork a GPL project into one of your own, then that project you're working on is yours. That's the entire point of the GPL license. The agreement is that you can use any portion of all of his work for your own, as long as you agree to allow him and anybody else to do the same with your work.Maddog45353 wrote: ↑18 Nov 2019 22:40 But i can't upload it to bananas due to it stating i will not post or upload a grf that isn't urs also im using it on a server.
Question though:
Can they keep the GRF-ID and name or do they have to create the fork with slightly different name and ID? Just to be sure how this should be done
Anyway, I would have no problems with changing the first post of this thread and pointing towards a new development-thread if you would continue work on this GRF.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: ISR/DWE style dock and objects, Version 1.0 released
I believe Bananas is OK with the same GRFID, but it may make things confusing for users trying to upgrade or play scenarios that might include it, so changing the GRFID is preferable.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: ISR/DWE style dock and objects, Version 1.0 released
Nope, BaNaNaS doesn't accept multiple projects with the same GRFID at all.
Re: ISR/DWE style dock and objects, Version 1.0 released
Right, then the best way to go to continue work on an abandoned GPL-licensed project is via a fork with (slightly) different name and its own (unique) GRF-ID.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
- Maddog45353
- Engineer
- Posts: 112
- Joined: 26 Jun 2013 09:00
Re: ISR/DWE style dock and objects, Version 1.0 released
Anyway i feel like id leave it up to the author to fix it. On another game unturned i always posted errors or bugs with mods and they're always out to quickly fix them
LoneBlackWolf
Re: ISR/DWE style dock and objects, Version 1.0 released
I do hope that you dont expect that everyone does that, just because they do that
EDIT:
That said, I had some free time and removed all of the Introduction date and End of life date properties, so the objects should now be totally year-undependant.
GRF is on Bananas, here are the sources: When I have some more free time I will check my other Objects-sets to see if they are year-undependant.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
- Maddog45353
- Engineer
- Posts: 112
- Joined: 26 Jun 2013 09:00
Re: ISR/DWE style dock and objects, Version 1.1 released
Thank you very much Hope it wasn't too much nagging or annoyance.
LoneBlackWolf
Re: ISR/DWE style dock and objects, Version 1.1 released
Hi,
Do you know newgrf wich gives transparent truck station?
Do you know newgrf wich gives transparent truck station?
Isiászt, lumbágót és egyéb gerincproblémákat kezelünk manuálterápiával: https://sherlockrehab.hu
Re: ISR/DWE style dock and objects, Version 1.1 released
This doesn't look familiar to me, it may be somebody's custom mod. Can you point us to where you found the image?
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: ISR/DWE style dock and objects, Version 1.1 released
Thanks for the quick answer!
I created the screenshot.
I use this newgrfs:
Downloaded in-game, so not custom mod.
But somewhy the overlaping doesn't works on the station.
And doesn't work on the trucks too, trucks is over it.
Isiászt, lumbágót és egyéb gerincproblémákat kezelünk manuálterápiával: https://sherlockrehab.hu
Re: ISR/DWE style dock and objects, Version 1.1 released
You can find them in the Drive-Through submenu:
Use it to overlap a "regular" truckstop.
Actually you should also use another overlap from the other side to complete the overlap.
As you can see in the image that was posted, the overlap now only comes from the far side of the road and thus the buildings of the truckstop are not overlapped (the road is changed though).
You also should use an overlap coming from the near side of the road (with the brick 'bridge" ), to also overlap the buildings of the truckstop.
In this case, because of the canal on the near side, there is no room to place that overlapping tile. So it looks a bit weird now
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: ISR/DWE style dock and objects, Version 1.1 released
I can't do this work..
Probably misunderstand something.
I do this steps:
At step 4, I can't find that road overlaping tile wich going to from left to right.
Probably misunderstand something.
I do this steps:
At step 4, I can't find that road overlaping tile wich going to from left to right.
Isiászt, lumbágót és egyéb gerincproblémákat kezelünk manuálterápiával: https://sherlockrehab.hu
Who is online
Users browsing this forum: No registered users and 67 guests