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PostPosted: Thu Jul 16, 2009 7:04 pm 
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VERSION 1.1 RELEASE! DOWNLOAD AT BOTTOM OF THIS POST!

Swedish Houses is a town replacement set for TTDPatch and OpenTTD for temperate, arctic and tropic climates. The goal of this set is to replace all original TTD buildings and add extra ones with buildings found in Sweden. This beta version has only a few essential buildings, future versions will include a lot more.

Version 1.1 requirements
OpenTTD 1.0 or newer
TTDPatch nightly r2313 or newer

If your OpenTTD or TTDPatch version is too old Swedish Houses will disable itself.

The set features:
* support for new industry sets (food acceptance in temperate, gas stations accepts fuel oil/petrol hotels and stadiums accept and produce tourist)
* road sensitive graphics for some buildings.
* support for both Swedish and English languages.

Parameter options:

Parameter 1: disable original TTD houses:
0 - only Swedish Houses (default)
1 - TTD-houses and Swedish Houses

Parameter 2: Roadside trees:
0 - enable Swedish Houses set roadside trees (default)
1 - disable Swedish Houses set roadside trees

Parameter 3: Flags
0 - Swedish flags (default)
1 - no flags

The drawing is done by Irwe (me) but I could need some help from more experienced artist if someone's interested. The coding is done by as but he could probably need some help since my coding skills are none.

This set is released under the GPL license: http://creativecommons.org/licenses/GPL/2.0/

Below are some sample shoots of the set.


Attachments:
File comment: A nice old town above snowline
swehouses1.png
swehouses1.png [ 41.01 KiB | Viewed 14997 times ]
File comment: A big modern town
swehouses2.png
swehouses2.png [ 86.64 KiB | Viewed 14997 times ]
File comment: The file!
swehouses.rar [552.11 KiB]
Downloaded 1243 times

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Swedish Houses Version 1.1 Released
Swedish Road Vehicles Work in Progress


Last edited by Irwe on Sun Jun 06, 2010 2:55 pm, edited 97 times in total.
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 Post subject: Re: Swedish Houses
PostPosted: Fri Jul 17, 2009 1:44 pm 
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The falu redcoulor cottages may look something like this.


Attachments:
cottage 1.PNG
cottage 1.PNG [ 1.34 KiB | Viewed 22413 times ]

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Swedish Houses Version 1.1 Released
Swedish Road Vehicles Work in Progress
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 Post subject: Re: Swedish Houses
PostPosted: Fri Jul 17, 2009 7:44 pm 
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Just a little question, when drawing a house without pavement (non central house) should I draw the grass by hand (like the arctic building) or let the ground be transperent to fit both temperate and arctic climate?


Attachments:
cottage 2.PNG
cottage 2.PNG [ 3.46 KiB | Viewed 22326 times ]

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Swedish Houses Version 1.1 Released
Swedish Road Vehicles Work in Progress
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 Post subject: Re: Swedish Houses
PostPosted: Fri Jul 17, 2009 7:47 pm 
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Wow, impressive! I like your drawing style! :D

Lets see if these houses can be used as Norwegian ones as well. =P

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 Post subject: Re: Swedish Houses
PostPosted: Fri Jul 17, 2009 8:29 pm 
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Irwe wrote:
Just a little question, when drawing a house without pavement (non central house) should I draw the grass by hand (like the arctic building) or let the ground be transperent to fit both temperate and arctic climate?

That depends upon what you like more :) and what the house should look like: a lush green resort house with golf court style grass or a house with a more natural garden. Then it would probably suffice to just add maybe a few plants growing and a fence.

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 Post subject: Re: Swedish Houses
PostPosted: Fri Jul 17, 2009 8:49 pm 
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planetmaker wrote:
That depends upon what you like more :) and what the house should look like: a lush green resort house with golf court style grass or a house with a more natural garden. Then it would probably suffice to just add maybe a few plants growing and a fence.


Then maybe it's best to let it be transperent and put some gardens and fences and so on.

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Swedish Houses Version 1.1 Released
Swedish Road Vehicles Work in Progress


Last edited by Irwe on Sat Aug 15, 2009 6:21 pm, edited 1 time in total.

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 Post subject: Re: Swedish Houses
PostPosted: Fri Jul 17, 2009 9:49 pm 
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A Swedish house set! Great :)
I actually had a set like this in mind some time ago, and even started drawing a house...but stopped due to lack of spare time :(

Good luck anyway, and I hope you will be able to finish this. I will be following this thread!

Jakob


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 Post subject: Re: Swedish Houses
PostPosted: Fri Jul 17, 2009 10:43 pm 
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Will we get an IKEA to fill these houses? ;)

On-topic: Looks good, but I wouldn't want to see an entire town made up of red cottages. What other types of houses do you have in mind?


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 Post subject: Re: Swedish Houses
PostPosted: Sat Jul 18, 2009 7:20 am 
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el koeno wrote:
Will we get an IKEA to fill these houses? ;)


SAC made a great looking IKEA sprite sometime ago but I havn't decided yet if this set will include an IKEA.

el koeno wrote:
On-topic: Looks good, but I wouldn't want to see an entire town made up of red cottages. What other types of houses do you have in mind?


Well right now my ideas are the red cottages, Stockholm town hall (1 per town limit), more cottages (different colours and layouts), maybe the "fiskekyrkan" from Göteborg, some shops and offices based on the stone houses you find in Vasastan Göteborg, more modern shops and offices, more flats also based on Göteborg, some Swedish churches and maybe Ullevi stadium from Göteborg.

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Swedish Houses Version 1.1 Released
Swedish Road Vehicles Work in Progress


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 Post subject: Re: Swedish Houses
PostPosted: Sat Jul 18, 2009 9:05 am 
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Something like this maybe.


Attachments:
falu rödfärg hus 2.PNG
falu rödfärg hus 2.PNG [ 1.63 KiB | Viewed 22191 times ]

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Swedish Houses Version 1.1 Released
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 Post subject: Re: Swedish Houses
PostPosted: Sat Jul 18, 2009 6:43 pm 
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Recent progress: The first falu redcolour cottage and the flats are both done with all construction stages and a snow version. They might need some ajustements.

I'm trying to get 1 house done per day now when I'm unemployed and just sitting home while my girlfriend works and for now I wont make a new post for every building I make but just for the show here are the buildings.


Attachments:
falu redcolour cottage.PNG
falu redcolour cottage.PNG [ 2.89 KiB | Viewed 22046 times ]
Flats building.PNG
Flats building.PNG [ 8.44 KiB | Viewed 22060 times ]

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Swedish Houses Version 1.1 Released
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 Post subject: Re: Swedish Houses
PostPosted: Sat Jul 18, 2009 7:42 pm 
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Oh yes. Oh yes. May I "demand" Globen and Turning Torso? :lol: Looking really nice, sir.

Also, if we're to be Swedish, want me to send you some examples of houses built here about 90-100 years ago? Northern Stockholm city

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 Post subject: Re: Swedish Houses
PostPosted: Sat Jul 18, 2009 7:54 pm 
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Chrill wrote:
Oh yes. Oh yes. May I "demand" Globen and Turning Torso? :lol: Looking really nice, sir.


Yea I've been thinking about them to. I have A LOT of buildings planned to draw but it will take time to draw them all by myself.

Chrill wrote:
Also, if we're to be Swedish, want me to send you some examples of houses built here about 90-100 years ago? Northern Stockholm city


Sure I need all the inspiration I can get, thanks!

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Swedish Houses Version 1.1 Released
Swedish Road Vehicles Work in Progress


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 Post subject: Re: Swedish Houses
PostPosted: Sat Jul 18, 2009 9:48 pm 
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Chrill wrote:
Oh yes. Oh yes. May I "demand" Globen and Turning Torso? :lol:

I did start drawing Turning Torso once, the resulting sprite is still only two curves...

But it's an impressive building which would be nice to have.

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 Post subject: Re: Swedish Houses
PostPosted: Sun Jul 19, 2009 9:46 am 
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AndersI wrote:
Chrill wrote:
Oh yes. Oh yes. May I "demand" Globen and Turning Torso? :lol:

I did start drawing Turning Torso once, the resulting sprite is still only two curves...

But it's an impressive building which would be nice to have.


But will be a pain in the ass to draw :shock:

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Swedish Houses Version 1.1 Released
Swedish Road Vehicles Work in Progress


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 Post subject: Re: Swedish Houses
PostPosted: Sun Jul 19, 2009 11:29 am 
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Big IF but if there's a 3D model you could use that, much like 3D models are used for other sets.

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 Post subject: Re: Swedish Houses
PostPosted: Mon Jul 20, 2009 2:28 pm 
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Hyronymus wrote:
Big IF but if there's a 3D model you could use that, much like 3D models are used for other sets.


I just draw every building by hand in paint, I didn't know any other way to draw TTD sprites. Is there any easier way to draw sprites?

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 Post subject: Re: Swedish Houses
PostPosted: Mon Jul 20, 2009 3:05 pm 
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The buildings just look awesome.

Irwe wrote:
I just draw every building by hand in paint, I didn't know any other way to draw TTD sprites. Is there any easier way to draw sprites?


You can always scale a vector 3D model down to this size and touch the details to get it right. But you have to have the 3D model in the first place... it's not necessarily the better method.

Btw, you could in principle draw in the used palette right away. I took the apartment building and forced it onto the TTD(win) palette:
Attachment:
File comment: Original file
Flats building.PNG
Flats building.PNG [ 8.44 KiB | Viewed 21724 times ]
Attachment:
File comment: file with forced to win palette
flats_building_winpalette.png
flats_building_winpalette.png [ 6.1 KiB | Viewed 21740 times ]


I guess the difference is not big (I don't see any); but you might want to use a programme which can handle palettes right away :-)

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 Post subject: Re: Swedish Houses
PostPosted: Mon Jul 20, 2009 3:26 pm 
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planetmaker wrote:
but you might want to use a programme which can handle palettes right away :-)


I do have Photoshop CS3 if that program can handle palettes but I'm a noob at Photoshop so it would take some time to learn it.

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 Post subject: Re: Swedish Houses
PostPosted: Mon Jul 20, 2009 11:01 pm 
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I ripped a 3D model of a regular block of houses w. apartments from Google earth. These graphics are copyrighted by a bloke named nerow, so credits to him.


Attachments:
3DW_TM.zip [720.27 KiB]
Downloaded 345 times

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