[OTTD] Quast65's Screenshots
Re: [OTTD] Quast65's Screenshots
Could you make curved rail pieces to connect the two sets of track?
Re: [OTTD] Quast65's Screenshots
I would HIGHLY suggest that you work with those other artists to clear up the copyright issues. You could be churning out a lot of good things that everybody could benefit from.
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Re: [OTTD] Quast65's Screenshots
Some of these artists are known to have very strict copyright licenses on purpose. I don't think you can expect Quast65 to deal with those artists. Though I agree it's a shame he's the only one who can enjoy his coding work, but I blame that on those specific artists, not the coder.kamnet wrote:I would HIGHLY suggest that you work with those other artists to clear up the copyright issues. You could be churning out a lot of good things that everybody could benefit from.
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Re: [OTTD] Quast65's Screenshots
Then maybe he should stop nicking their stuff.Purno wrote:Some of these artists are known to have very strict copyright licenses on purpose. I don't think you can expect Quast65 to deal with those artists.
Re: [OTTD] Quast65's Screenshots
Nicking stuff for personal use is allowed, isn't it?PikkaBird wrote:Then maybe he should stop nicking their stuff.Purno wrote:Some of these artists are known to have very strict copyright licenses on purpose. I don't think you can expect Quast65 to deal with those artists.
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Re: [OTTD] Quast65's Screenshots
In general, or in this specific case? In general, of course it isn't. In this specific case, I have no idea, it's up to the owners of the graphics, but if Quast65 doesn't want to "deal with" them then he shouldn't be posting these screenshots.Purno wrote:Nicking stuff for personal use is allowed, isn't it?PikkaBird wrote:Then maybe he should stop nicking their stuff.Purno wrote:Some of these artists are known to have very strict copyright licenses on purpose. I don't think you can expect Quast65 to deal with those artists.
Re: [OTTD] Quast65's Screenshots
The discussion of "dealing with" the artists only started after people wished Quast65 would release the GRFs.
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Re: [OTTD] Quast65's Screenshots
In a quote from http://www.tt-forums.net/viewtopic.php?f=68&t=55814
So posting screenshots like in this thread seems ok, but distributing those NewGRFs that use, say, SAC's buildings would definitely not fly.planetmaker wrote:Fair use: What may I do?
Use which cannot be forbidden are uses which are covered by the fair use doctrine in US law and which has equivalents in other legislations:For the purpose of our community this meanscopies (...), for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright.This also means, unless explicitly allowed by the license you may NOT
- You may copy the work for your own use on your own machines.
- You may post screenshots of the (unmodified) work.
- You may for your private enjoyment alone do with the work what you like, including any modification
A border case are screenshots of games with NewGRFs which feature modified versions of them.
- Give the work (software, NewGRF,...) to other people
- Neither give modified versions of the work to other people by any means (forum posting, links, e-mail, etc).
- Make available parts of the work to others (source code, de-compiled nfo, sprites,...)
For everything else you need explicit permission by the author.
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Re: [OTTD] Quast65's Screenshots
The case in copyright law is one aspect. Another aspect is that this sort of thing (posting screenshots of modified, unreleased / unreleasable) work tends to cause forum trouble, and might be better avoided.
EDIT: added a smilie.
EDIT: added a smilie.
Last edited by andythenorth on 15 Mar 2012 15:46, edited 1 time in total.
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Re: [OTTD] Quast65's Screenshots
All the commotion aside, it looks great!
Re: [OTTD] Quast65's Screenshots
IMO, SAC's screenshots is for us something similar to eat food in front of starving child in Somalia. Quast65 found a bag of rice good for him
The rest is confetti!
Re: [OTTD] Quast65's Screenshots
Keep in mind, not ALL of the work we're seeing is SAC's. While she may be unwilling to release her work to others, that may not be true for other artists.
Neither does Quast65 have to release these NewGRFs with the art he's shown. He can use OTHER art, he can also draw his own.
Neither does Quast65 have to release these NewGRFs with the art he's shown. He can use OTHER art, he can also draw his own.
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Re: [OTTD] Quast65's Screenshots
You certainly can (and should) release stuff under GPL if it's based on work that is already available under GPLQuast65 wrote:So I have to rely on things other people created and that brings up copyright issues.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: [OTTD] Quast65's Screenshots
Wow! Didn't expect that I would stir up such a debate
Still I think I'm not doing any harm in showing my screenshots and will continue doing that.
And to be honest I started learning to draw and coding because there were a lot of graphics that I regarded as beautiful, that were not released as GRF's. I used to be a user, now I am able to make my gameplay (and maybe other peoples games through my releases: http://www.tt-forums.net/viewtopic.php? ... s+projects ) a bit more interesting.
Seeing screens like those from SAC inspired (or maybe forced is the better term) me to make my own stuff and I hope mine will do that to someone else too.
Still I think I'm not doing any harm in showing my screenshots and will continue doing that.
And to be honest I started learning to draw and coding because there were a lot of graphics that I regarded as beautiful, that were not released as GRF's. I used to be a user, now I am able to make my gameplay (and maybe other peoples games through my releases: http://www.tt-forums.net/viewtopic.php? ... s+projects ) a bit more interesting.
Seeing screens like those from SAC inspired (or maybe forced is the better term) me to make my own stuff and I hope mine will do that to someone else too.
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Re: [OTTD] Quast65's Screenshots
Good idea! And I think it looks good. I've redrawn the Dock and used only graphics from the IndustrialStationsRenewal GRF, which is released under GNU general public license (correct me if I'm wrong). Which means I'm working on a GRF that will be available to the whole community.A321Pilot wrote:Could you make curved rail pieces to connect the two sets of track?
It will enable you to build docks that look like this:
- Attachments
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- newdock02.png (122.15 KiB) Viewed 3984 times
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Scenario of The Netherlands: viewtopic.php?f=60&t=87604
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sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: [OTTD] Quast65's Screenshots
Looks good, what about Junction pieces?
Re: [OTTD] Quast65's Screenshots
This does have the problem that if u want to use the docks for passenger ships, you're going to have a stonking piece of rail in the way, where as previously you could still use the docks for passenger terminals.
Re: [OTTD] Quast65's Screenshots
I dont think that big dockcranes use junctions in real life, but I'll see what I can do. In game they won't use them either because they would be objecttiles, so pure eyecandy.Looks good, what about Junction pieces?
EDIT: something like this?
True, It's one of the limitations of the game that you can't build seperate docks for passengers or cargo (like roadvehicles). I would have liked to have them separate, but it's not possible. I always use cranes in my harbours, so I dont have a problem with that piece of rail.This does have the problem that if u want to use the docks for passenger ships, you're going to have a stonking piece of rail in the way, where as previously you could still use the docks for passenger terminals.
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Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
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Re: [OTTD] Quast65's Screenshots
As well as strong curved pathsI dont think that big dockcranes use junctions in real life
I think, that only this may usable:EDIT: something like this?
Re: [OTTD] Quast65's Screenshots
Yeah, I agree
See pic below, strong curves wont really work I think and the bendy one doesn't look right. So the cross is the only option, so no switching of railtracks. Or has anybody got a better idea? (lol, should really make another thread in graphics development) EDIT: further discussion about the dock here please: http://www.tt-forums.net/viewtopic.php?f=26&t=58884
See pic below, strong curves wont really work I think and the bendy one doesn't look right. So the cross is the only option, so no switching of railtracks. Or has anybody got a better idea? (lol, should really make another thread in graphics development) EDIT: further discussion about the dock here please: http://www.tt-forums.net/viewtopic.php?f=26&t=58884
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Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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