New Sound Specs?

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temporal8
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Posts: 507
Joined: 17 May 2019 14:15

New Sound Specs?

Post by temporal8 »

Hi, I'm creating some new sounds for some vehicles in Audacity, however in the game they sound different, like muffled and with a lower sound as well.

Are there any specific properties, compression, frequency, encoding or something that the sounds should have?

Thanks in advance.
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WenSim
Engineer
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Posts: 43
Joined: 02 Sep 2023 08:38
Location: Wenzhou

Re: New Sound Specs?

Post by WenSim »

Find me on GitHub or on Discord (wensimehrp, or WenSim)
Also find me via QQ: 1049170778, or email: wensimehrp@gmail.com
Green stuff here, may be helpful for content creators.
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