AuzObjects

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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belgi
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Re: AuzObjects

Post by belgi »

GarryG wrote: 13 Feb 2023 22:18
belgi wrote: 13 Feb 2023 10:25 One more thing occurred to me. If I want to fence a piece of land through which, for example, a stream flows, is there a way to ensure that the water also flows under the fence?
Yes that can be done to all fences by me just adding a bit to the code.

Sample: (Only did the security fence and the cream brick fences so far .. as got not time to do the others just yet as I have a train to catch soon).
Fences on water.png

You can test these and see what you and others think.
If like I could add this code to all fences in the AuzFenceObjects as well.
alan98 wrote: 13 Feb 2023 12:40 Would it be possible to have these two buildings from Auz Town Object in yellow color similar to yellow fence?
Shall see what I can do. Probably be some other buildings that could be of different colours as well.

Cheers
Great! Tried and it works ;-)
Thank you!
But one more thing occurred to me in that connection: if it would be possible to make a footbridge in front of that fence, for example? I guess I'm making up too much, right?

And then another thing occurred to me: in some places, instead of footbridges, so-called rechle were built. It is actually a covered bridge, but rather only for pedestrians or cyclists. They are built of wood and cross a river or lake. I will add some pictures.

Have a nice day
rechle Český Krumlov
rechle Český Krumlov
rechle Český Krumlov 1.jpg (180.04 KiB) Viewed 3700 times
rechle Lenora
rechle Lenora
rechle Lenora.jpg (353.7 KiB) Viewed 3700 times
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rechle Luzern
rechle Luzern
rechle Luzern.jpg (172.34 KiB) Viewed 3700 times
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzTownObjectsAddOns
Subject: Added some objects from Military set to this set
and added more buildings
alan98 wrote: 13 Feb 2023 12:40 Would it be possible to have these two buildings from Auz Town Object in yellow color similar to yellow fence? Just another possible building for staff/club in a military base.
Done. (Will put a copy in the Military set eventually)
Repainted buildings.png
Repainted buildings.png (51.62 KiB) Viewed 3593 times
I also re-did the red brick ones so they are all together. These building are credited to FIRS 1.4.3 set as I stole them from the metal workshop (The original building shown top right corner in the river). Original buildings is 2 tiles long so I cut it it to make the ones I did.

Changes to AuzTownObjectsAddOns:
* Added flags that can be placed on land or water.
* Added buildings from the Military Set. (find these in "Accommodation/Schools")
* Added new buildings (find these in "Accommodation/Schools")
* Added corner pieces for some of the buildings. (find these in "Accommodation/Schools")
You will find that these buildings can be used for Accommodation, Universities, hospitals, housing and what ever else your imagine decides.
(Have a look at "belgi" Military Camp he made. It gives you good ideas how the building can be used and not necessary for military purposes)
viewtopic.php?p=1258349#p1258349
Accommodation and Schools.png
Accommodation and Schools.png (41.89 KiB) Viewed 3593 times
* Change in the Object Selection Menu. The "More Buildings" Menu been changed to "buildings so that these building will now be in the same "buildings" menu in AuzTownObjects. (The idea of this to see if I can reduce the number of menus by combine objects from add on sets with the original set).

Any how .. here the game file so you can use it over the weekend.
AuzTownObjectsAddOns.grf
(19.16 MiB) Downloaded 73 times
belgi wrote: 15 Feb 2023 14:28 if it would be possible to make a footbridge
Some pedestrian footbridges nice idea .. only problem I got no idea when I can work on them as still lots and lots to do.

Cheers all
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Experimenting with old buildings that had arches.
This is based on a high school .. but it all red brick including the inner walls.
If I make it all red brick it hides the arches.
So I made the inner walls a creamy colour.
Mayfield School.png
Mayfield School.png (10.32 KiB) Viewed 3551 times
Before I do any more to this wondering what you think.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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belgi
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Re: AuzObjects

Post by belgi »

GarryG wrote: 17 Feb 2023 02:37
AuzTownObjectsAddOns
Subject: Added some objects from Military set to this set
and added more buildings
alan98 wrote: 13 Feb 2023 12:40 Would it be possible to have these two buildings from Auz Town Object in yellow color similar to yellow fence? Just another possible building for staff/club in a military base.
Done. (Will put a copy in the Military set eventually)
Repainted buildings.png
I also re-did the red brick ones so they are all together. These building are credited to FIRS 1.4.3 set as I stole them from the metal workshop (The original building shown top right corner in the river). Original buildings is 2 tiles long so I cut it it to make the ones I did.

Changes to AuzTownObjectsAddOns:
* Added flags that can be placed on land or water.
* Added buildings from the Military Set. (find these in "Accommodation/Schools")
* Added new buildings (find these in "Accommodation/Schools")
* Added corner pieces for some of the buildings. (find these in "Accommodation/Schools")
You will find that these buildings can be used for Accommodation, Universities, hospitals, housing and what ever else your imagine decides.
(Have a look at "belgi" Military Camp he made. It gives you good ideas how the building can be used and not necessary for military purposes)
viewtopic.php?p=1258349#p1258349
Accommodation and Schools.png
* Change in the Object Selection Menu. The "More Buildings" Menu been changed to "buildings so that these building will now be in the same "buildings" menu in AuzTownObjects. (The idea of this to see if I can reduce the number of menus by combine objects from add on sets with the original set).

Any how .. here the game file so you can use it over the weekend.
AuzTownObjectsAddOns.grf
belgi wrote: 15 Feb 2023 14:28 if it would be possible to make a footbridge
Some pedestrian footbridges nice idea .. only problem I got no idea when I can work on them as still lots and lots to do.

Cheers all
Of course I understand! But it's good that you have a lot of work! Boredom is useless...
The new barracks are perfect and can be used to build different sets.
Thanks!

Have a nice day
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belgi
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Re: AuzObjects

Post by belgi »

GarryG wrote: 17 Feb 2023 08:07 Experimenting with old buildings that had arches.
This is based on a high school .. but it all red brick including the inner walls.
If I make it all red brick it hides the arches.
So I made the inner walls a creamy colour.
Mayfield School.png
Before I do any more to this wondering what you think.
Nice building!
And what if the inner wall was even lighter or white? I think the arches would stand out even more ;-)

Have a nice day
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GarryG
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Re: AuzObjects

Post by GarryG »

belgi wrote: 17 Feb 2023 22:52 Nice building!
And what if the inner wall was even lighter or white? I think the arches would stand out even more
Thanks .. glad you like .. but thanks to some buildings in FIRS Industry set I was able to pinch bits and pieces of the Brewery and Baker to get the pieces and colours I need.

This is the result.
Mayfield School 02.png
Mayfield School 02.png (9.69 KiB) Viewed 3411 times
Now I got the style I need, now it a matter of seeing what else I can do to it. This will be my project for the weekend as I think it will take me several days to get what I want.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzTownObjectsAddOns
Subject: High School building.

This building set is based on a High School located in the suburb called Mayfield, in Newcastle, Auztralia.

There are 2 parts. One with the straight buildings and the other with corner sections.
Mayfield School 03.png
Mayfield School 03.png (35.56 KiB) Viewed 3360 times
Mayfield School 04.png
Mayfield School 04.png (25.8 KiB) Viewed 3360 times
Also been fiddling with the Object Selection Menu so that buildings with the same category to AuzTownObjects will be together in the one menu .. IF .. you load AuzTownObjects first. Discovered by doing this to the Object Selection Menu that I have doubles up on some objects. Be for these get uploaded to Bananas will make new sets and remove the doubles.
AuzTownObjectsAddOns.grf
(19.49 MiB) Downloaded 98 times
Update to AuzTownObjects and AuzObjectsPre1900 in next post.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzTownObjects
Subject: Repair work.

Changes:
Changed the Object Selection Menu so that:
* New menu called Back Yards and it has all (I hope) the back yards in the one place.
* Churches are with the graveyards
* Fixed a coding issue with 2 back yards that was not being displayed.
* Shops renamed Commercials
* Graveyards renamed Churches and Graves.
AuzTownObjects.grf
(12.46 MiB) Downloaded 97 times
AuzObjectsPre1900
Subject: Altered the Object Selection Menu.

* Altered the Menu for the some of the objects.
* If you load AuzTownObjects, OuzTownObjectsAddOns and then AuzObjectsPre1900 you will find some objects will be together in the same menu.
AuzObjectsPre1900.grf
(8.42 MiB) Downloaded 112 times
[quote]Future:[/quote]
Because these 3 object sets have several double ups, I plan to remake them before I add them to Bananas .. just not sure how soon that will be as got heaps to do.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Auz Town Set as a Industry
I started a new set called AuzTownSetInd.
I added some object buildings from what fridaemon and I have made to a town and these accept a variety of cargos.

For further details go to.
viewtopic.php?t=90619
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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belgi
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Re: AuzObjects

Post by belgi »

GarryG wrote: 18 Feb 2023 04:33
AuzTownObjectsAddOns
Subject: High School building.

This building set is based on a High School located in the suburb called Mayfield, in Newcastle, Auztralia.

There are 2 parts. One with the straight buildings and the other with corner sections.
Mayfield School 03.png
Mayfield School 04.png
Also been fiddling with the Object Selection Menu so that buildings with the same category to AuzTownObjects will be together in the one menu .. IF .. you load AuzTownObjects first. Discovered by doing this to the Object Selection Menu that I have doubles up on some objects. Be for these get uploaded to Bananas will make new sets and remove the doubles.

AuzTownObjectsAddOns.grf

Update to AuzTownObjects and AuzObjectsPre1900 in next post.
While the industry in the city is working well, I built a hospital in the district city using your graphics.

I wish you a nice day :-)
2023-02-26_004_nemocnice.jpg
nemocnice
(651.94 KiB) Not downloaded yet
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GarryG
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Re: AuzObjects

Post by GarryG »

belgi wrote: 26 Feb 2023 12:24 I built a hospital in the district city using your graphics.
You have a great imagination the way you use the different objects.

Hope get back to working on the different buildings and fences for the Town add ons and Military objects later in week.

Cheers pal
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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzBeachObjects

Post by kamnet »

GarryG wrote: 24 Apr 2021 23:47 AuzBeachObjects
Auz Beach Objects includes a "Beach Road" roadtype sprite. If there all of the road/tramtype slots are filled, Auz Beach Object will not load. Would you add a parameter to enable or disable the road, or make a version that removes it?
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GarryG
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Re: AuzObjects

Post by GarryG »

kamnet wrote: 04 Mar 2023 02:46 Auz Beach Objects includes a "Beach Road" roadtype sprite. If there all of the road/tramtype slots are filled, Auz Beach Object will not load. Would you add a parameter to enable or disable the road, or make a version that removes it?
Only just found your message now. Never got a notification. Might be easier to make a version with out it as I not good at coding parameters. All the parameters I have used I stole from some one else. :oops:

AuzTownObjectsAddOns.
Subject: City Halls.

Been fiddling with more buildings. This one is based on Sydney's City Hall.
I stole some landscaping ideas from "fridaemon" object sets.
The flags are from my AuzMilitaryObjectSet. (I do have some in add-on set but with a different base).
CityHall3.png
CityHall3.png (28.87 KiB) Viewed 1794 times
The City Hall and the Landscaping is with the Accommodation/Schools for now .. might move to a different menu later.
3rd and 4th section of the Landscape is same as 1st and 2nd for now. It allows room to add more landcaping at at later date.

Here the game file if like to use.
Attachments
AuzTownObjectsAddOns.grf
(19.95 MiB) Downloaded 56 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzObjects

Post by Quast65 »

GarryG wrote: 06 Mar 2023 07:36 Might be easier to make a version with out it
Before you remove the beachroad, would you please post the two graphicsfiles (non-snow and snow-version) here?
Just of that road, nothing else please ;-)
The flags
Is that going to be a complete building (2x5)?
Or separate parts?
I like the building to be without flags (for non-Aussies) ;-)
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Winner of the following screenshot competitions:
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All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 06 Mar 2023 10:30 Before you remove the beachroad, would you please post the two graphicsfiles (non-snow and snow-version) here?
Just of that road, nothing else please
Shall see what I can do tomorrow .. almost my bed time :D
Quast65 wrote: 06 Mar 2023 10:30 Is that going to be a complete building (2x5)?
Or separate parts?
They all separate parts. Can use with or without the stairs.

Hope also do those stairs on slopes so can be used else where.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 06 Mar 2023 10:30
GarryG wrote: 06 Mar 2023 07:36 Might be easier to make a version with out it
Before you remove the beachroad, would you please post the two graphicsfiles (non-snow and snow-version) here?
Just of that road, nothing else please ;-)
Here they are and also the code in NML.

Cheers
Attachments
sandy_road.png
(33.41 KiB) Not downloaded yet
sandy_road_SNOW.png
(38.31 KiB) Not downloaded yet
SANDROADS.txt
(12.65 KiB) Downloaded 33 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Re: AuzObjects

Post by Quast65 »

GarryG wrote: 06 Mar 2023 21:43 Here they are and also the code in NML.
Thank you! :bow:
They all separate parts. Can use with or without the stairs.
Nice! :bow:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 06 Mar 2023 22:28Thank you!
Your welcome.
Quast65 wrote: 06 Mar 2023 22:28Nice!
Glad you like.
I now working on the stairs with ramps.
City Hall Stairs and ramps.png
City Hall Stairs and ramps.png (6.69 KiB) Viewed 1641 times
I think If I can get the stairs and ramps made to a few designs they be able to be used to a variety of buildings.
UPDATE:
This were I up to with the stairs and ramp idea.
CityHall4.png
CityHall4.png (81.87 KiB) Viewed 1614 times
I thing I need to try move the ramps several pixels away from the buildings walls so people can see out the windows and have access to the doors.
Time for me to have a break for the afternoon and see what I can do with these after diner tonight.
Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Posts: 5891
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzTownObjectsAddOns
Subject: More Buildings

The City Hall type buildings I did earlier, I added 2 sets of stairs with 3 sets of ramps.
This image will give you an idea what you can make. They are all multi select 1x1 tiles so can design the buildings to be as long as you like.
CityHall5.png
CityHall5.png (25.99 KiB) Viewed 2182 times
These new pieces are the 3rd and 4th sections of the landscapes.

Be no coding for a few days as having a break. Maybe when I get back to doing more I might have the motivation to work on some of the other uncompleted object sets.

Here the game file if like to try.

Cheers
Attachments
AuzTownObjectsAddOns.grf
(19.99 MiB) Downloaded 80 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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fridaemon
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Joined: 27 Oct 2019 21:06
Location: Czech Republic

Re: AuzObjects

Post by fridaemon »

Love these stuffs :bow: 😍
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