Huge Airports
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Re: Huge Airports
2 things:
First of all how do i apply the patch? IDK how
And is this compatible with the grf custom airports wich make all airport have 0 noise level and make all airports avaliable at any time?
Thanks.
First of all how do i apply the patch? IDK how
And is this compatible with the grf custom airports wich make all airport have 0 noise level and make all airports avaliable at any time?
Thanks.
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- Tycoon
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Re: Huge Airports
Not currently, but I will shortly try and make another similar grf specifically for this patch.sss wrote:is this compatible with the grf custom airports wich make all airport have 0 noise level and make all airports avaliable at any time?
Since my previous question regarding the new airports' IDs has gone unanswered, I'll just test things myself.
EDIT: Here, this attached grf should work to disable noise and date restrictions for the two new "Huge" airports.
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- HANoLimits.grf
- (275 Bytes) Downloaded 314 times
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Re: Huge Airports
Thanks.Supercheese wrote:Not currently, but I will shortly try and make another similar grf specifically for this patch.sss wrote:is this compatible with the grf custom airports wich make all airport have 0 noise level and make all airports avaliable at any time?
Since my previous question regarding the new airports' IDs has gone unanswered, I'll just test things myself.
EDIT: Here, this attached grf should work to disable noise and date restrictions for the two new "Huge" airports.
but i still dont know where to put the patch!
- planetmaker
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Re: Huge Airports
http://www.tt-forums.net/viewtopic.php? ... &start=740 and http://wiki.openttd.org/Patch#How_can_I_use_a_patch.3Fsss wrote: but i still dont know where to put the patch!
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Re: Huge Airports
I can't build the Cycle Airport. When I click to build the message " Can't build airport here... station too spread out"
Please help me
Thanks
Please help me
Thanks
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- Huge airport - not build.PNG
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Re: Huge Airports
Increase the station spread in Advanced Settings -> Stations.
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Re: Huge Airports
Well I have no f*** clue what I'm doing and all the links posted that are suppose to help, do not. So I guess I'm not using this. Why can't you just use the ingame content downloader? I don't understand the problems, perhaps a better explaination and guide on how to install would help new players...
Re: Huge Airports
I approved your post as it was waiting for approval. And I also give you a warning for a dirty mouth, please refrain from it.Manthing wrote:Well I have no f*** clue what I'm doing and all the links posted that are suppose to help, do not. So I guess I'm not using this. Why can't you just use the ingame content downloader? I don't understand the problems, perhaps a better explaination and guide on how to install would help new players...
Re: Huge Airports
The development forum is about things that are still in development, that is, they cannot be deployed in the normal way, as they are not finished sufficiently.
You are welcome to help, but there is a lot you need to know about, in particular about compiling programs, patching, and some knowledge about programming is also useful. Compiling and patching is explained at the wiki, but it is not as simple as just clicking or copy/pasting some text. If you want more explanation, I'd suggest to read a few books about it.
You are welcome to help, but there is a lot you need to know about, in particular about compiling programs, patching, and some knowledge about programming is also useful. Compiling and patching is explained at the wiki, but it is not as simple as just clicking or copy/pasting some text. If you want more explanation, I'd suggest to read a few books about it.
Re: Huge Airports
The reason you can't use the in-game content downloader is because this requires a patch. It's not a mod that you can download and immediately use. You must install software to write the patch into the source code of the game and then compile it to create a new game executable. The NewGRF that accompanies this patch is to display the new graphics.Manthing wrote:Well I have no f*** clue what I'm doing and all the links posted that are suppose to help, do not. So I guess I'm not using this. Why can't you just use the ingame content downloader? I don't understand the problems, perhaps a better explaination and guide on how to install would help new players...
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Re: Huge Airports
Sorry for the language, I will try to use exceptable words in the future. As for the whole compiling situation, couldn't a pre-compiled file be put up for download for people like me (and probably many others) who don't know what their doing? It would certainly help and probably wouldn't be to much extra work as you already have to compile it anyways.
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Re: Huge Airports
Try this? http://www.tt-forums.net/viewtopic.php? ... 20#p998633Manthing wrote:Sorry for the language, I will try to use exceptable words in the future. As for the whole compiling situation, couldn't a pre-compiled file be put up for download for people like me (and probably many others) who don't know what their doing? It would certainly help and probably wouldn't be to much extra work as you already have to compile it anyways.
Oh, and this too: http://www.tt-forums.net/viewtopic.php? ... 20#p998715
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Re: Huge Airports
With OpenTTD being a multi-platform game, you need to make about a twenty binaries at a dozen different systems. How many patch authors have a dozen different systems available in their bedroom do you think?Manthing wrote:Sorry for the language, I will try to use exceptable words in the future. As for the whole compiling situation, couldn't a pre-compiled file be put up for download for people like me (and probably many others) who don't know what their doing? It would certainly help and probably wouldn't be to much extra work as you already have to compile it anyways.
It is far more practical to request that users interested in patches learn how to patch and compile for their system.
Favorite patches tend to get build by someone, and the patched binary is distributed, so what you want does happen in a limited form.
In addition, you normally learn the most about a patch by reading the patch file itself rather playing the program. In other words, the compiled program is not the most interesting part of a patch for developers.
Re: Huge Airports
Thank you good sir.Supercheese wrote:Try this? http://www.tt-forums.net/viewtopic.php? ... 20#p998633Manthing wrote:Sorry for the language, I will try to use exceptable words in the future. As for the whole compiling situation, couldn't a pre-compiled file be put up for download for people like me (and probably many others) who don't know what their doing? It would certainly help and probably wouldn't be to much extra work as you already have to compile it anyways.
Oh, and this too: http://www.tt-forums.net/viewtopic.php? ... 20#p998715
Re: Huge Airports
im just geting a new sort of heli pad thats have a shodow of the intercontinental 2 on its pitcure and then i try to biuld it it says: cant biuld airport here
Re: Huge Airports
Can someone please compile it for openttd 1.3.0
It would be very much appreciated
Thank You
It would be very much appreciated
Thank You
Re: Huge Airports
ThanksDamrus wrote:http://www.tt-forums.net/viewtopic.php?t=65525
This patch pack has it if you want a 1.3 version.
But I was kinda after just having this patch and not other patches, but I shall try the one you've linked to me
Re: Huge Airports
The Spring 2013 Patch Pack (last updated March 2014) also implements this patch
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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Re: Huge Airports
may i ask what's the status with mod, has there been any evolution, has it been incorporated into another mod ?kamnet wrote:The Spring 2013 Patch Pack (last updated March 2014) also implements this patch
and does this most recent version work with the most recent version of openttd ?
if it does how can i install it ?
and what is spring 2013 ?
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