which AI's are the best competitors?
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which AI's are the best competitors?
To get a varied set of competitors, which ones do you recommend I use?
Re: which AI's are the best competitors?
In my current game (that I for a change also play as human and not only watch the AIs) I have:
These are not a full list of good AIs. I for example miss SimpleAI, it is just my last selection of AIs for a game. Selecting 14 AIs in a game is usually just too many. 2-6 is probably a better number.
- CluelessPlus
- AdmiralAI
- Convoy
- AIAI
- NoCAB
- Denver & Rio Granade
- DustinAI
- OtviAI
These are not a full list of good AIs. I for example miss SimpleAI, it is just my last selection of AIs for a game. Selecting 14 AIs in a game is usually just too many. 2-6 is probably a better number.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
Re: which AI's are the best competitors?
Shamelessly plugging my own AI, ChooChoo, but I think it has a style different enough from other AIs that you might want to consider it.

Haha, I know what you mean. I also just tend to watch the AIs build stuff these daysZuu wrote:In my current game (that I for a change also play as human and not only watch the AIs):

- planetmaker
- OpenTTD Developer
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- Joined: 07 Nov 2007 22:44
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Re: which AI's are the best competitors?
*yawn*phil.bird wrote:To get a varied set of competitors, which ones do you recommend I use?
This gets asked every so often. And the answer is always the same: it depends. And it changes. Try a few. Use the search function to get the extensive answer I wrote last week.
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