bug scerens.zip - screens
bug save with cfg.zip - save with ttdpatch.cfg and newgrfw.cfg
'game started long time ago, saved with nearly every patch release'
Description:
Scr1 - there is an old train that need to be replaced
Scr2 - so I'm sending it to depot
Scr3 - i'm going to sell it
Scr4 - engine sold, gonna need to buy newer one but
Scr5 - by mistake I bought an oldie steam engine, strange, carrieges did not joine to engine
Scr6 - I will move carrieges to the engine
Scr7 - wtf ?? why I cannot move them ?
Scr8 - strange, I still can sell them but not move
Scr9 - yes selling works
Scr10 - but moving it, no
I noticed that it happen with older engines .... but if I releace engine tih newer one then everything works correctly
Selling Engine Bug with Carrieges
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- Tycoon
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Selling Engine Bug with Carrieges
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- Tycoon
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I feel it may be to do with:
Patchman wrote:by Csaba:
new switch: 'abandonedroads on' or -YA makes unused roads lose their owner after a while
it's possible to manualconvert occupied depots again, however the wagons of incorrect train type can't be attached to trains of different (new) type
miscmods bit 2 (value 4): towns no longer take over all roads built in the scenario editor when a savegame is imported
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- Tycoon
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