Thanks for the new AI:s!

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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AndersI
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Thanks for the new AI:s!

Post by AndersI »

Guys! You've made me actually play TTD again! Since I started drawing my Swedish trains, I've mostly just fired up TTDP to test the trains, but two days ago I started playing OTTD on a small 128x128 world with a couple of the new AI:s.

It was so fun! On this little world, I managed to pass AdmiralAI (which was way better than any of the others) after a number of years when I finally grabbed a well-fed goods-delivering route. I doubt I would beat 'him' on a larger world, though, as I don't have the perseverance of a computer...

Thanks to all you AI-writers and NoAI developers!
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