Original post below:
Industry Set: One Cargo Climate Set
Hello everyone. I am introducing my own GRF set: The One Climate Cargo Set (OCCS).
This set merges the three climates into a single industry, and adding a few along the way. It is currently a simple implementation of the industries - no dynamic output amounts yet. Almost all chains of industries is three deep: raw -> Refining -> Packaging -> Towns & Bank.
The main grf, “occsdefs” is the definitions of the industries and it's related cargoes. The supporting grfs are “occsvech” that redefines the default vehicles to support the new cargoes and (soon) “occshous” that will redefine the default houses to support the extra production / acceptance of some cargoes. Currently, "occsvech" only define the train / monorail / maglev wagons. It will be extended to support all default vehicles later.
All industries also require, but not currently use, workers which will be generated by the “occshous” grf. Goods and Food will be deliverable to towns as well via the “occshous” grf. Valuables are delivered to the bank industry.
Below is the current development version. Currently, the farms, mines, grainery, perishables processing plant and cannery are not codded. All industries convert cargo to double the input (this will definitely change)
Future plans include:
- Once available: farms and mines will have variable output types. Until available, they will be "farm a", "farm b", etc.
- Dynamic cargo processing (similar to ECS)
- A dependents on workers to create cargo
- Possibly more...