My goal is to try to keep it simple, but there is certainly room to expand / modify what I am codding.
Meat should be perishables?
Cannery should accept meat?
In essence that would render meat or perishables a duplicate. Then the food processing plant could accept either / or along with some other cargo.
Steel should be accepted not only by Cannery?
Factory should accept steel?
Those do make sense since a factory and possibly others do use steel.
Refined products should not be produced from coal?
Coal should be used by power plants/metal works?
Well, I always thought the TTD power plants were silly in that they were dead ends. Of course, coal does not really fit where I put it and I am not very comfortable with it's current placement.
In general I’d suggest to
1) make many industries produce 2 cargos
2) have 2 industries that accept 1 cargo
Many of the "refining" industries could produce more than one output that are then fed into the packaging industries / towns.
3) make 1 integrated chain, not 4 completely independent
I was aiming for that effect - distinct chains. I don't mind some interdependence, but not too much.
Some things do not make sense. E.G. the perishables industry. Fruit in general is either canned in a cannery dried etc. or made juice and transported condensed or frozen to soft drink factories. Or directly ends, after packaging (that is supposed to take place in the plantation) to the super market.
So, if I read this correctly, fruit should be delivered directly to the cannery? I think I will change that section since it doesn't make much sence with fruits / maize as inputs.
Wile E. Coyote wrote:
And if you want complete support by GRF sets, please provide cargo classes and labels for all cargos (and add them in Wiki).
Once I finalize what cargoes will exist I will certainly properly disclose them. At this point, it would probably be useless if the labels change - I will try to reuse as many ECS cargo labels as make sense.
This has given me something to think about - there will definitely be some changes / redesign of the industry chart. Thank you for the great feedback.