short brigde fast speed
Moderator: OpenTTD Developers
short brigde fast speed
hello,
Ive spend hours optimizing my network so that trains can run with full speed almost everywhere. now Ive come to a point where I need a 3 tile brigde and the best I can get is one with a max speed of 200 kph something wheares its possible to build long brigdes with a max speed of 600 kph something. is this a bug or intended ?!?!
Ive spend hours optimizing my network so that trains can run with full speed almost everywhere. now Ive come to a point where I need a 3 tile brigde and the best I can get is one with a max speed of 200 kph something wheares its possible to build long brigdes with a max speed of 600 kph something. is this a bug or intended ?!?!
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Re: short brigde fast speed
in which year are you playing?
Re: short brigde fast speed
i found out the same problem, for 3 tiles, only this "fast" bridge is avaible, those tubular aint there...
Re: short brigde fast speed
Tubular bridges have a minimum length of 4 tiles (2 tiles plus the ramps).
Re: short brigde fast speed
it doesnt make much sense that 3 tile "fast brigde" allows much slower speeds than a long one. im a bit suprised that it disturbed no one so far. does anybody know what and where do I have to change in the code to alter the birgdes max speeds?
Re: short brigde fast speed
It somewhat bothered me at first, when I played TTD (long ago), but I got used to it. Besides, I almost never need such short bridges; the worst case is when they go over another railway, which are always at least two tiles wide.it doesnt make much sense that 3 tile "fast brigde" allows much slower speeds than a long one. im a bit suprised that it disturbed no one so far.
You should check src/tunnelbridge_cmd.cpp; the parameters for the original bridges seem to be there (look for orig_bridge, near the top).does anybody know what and where do I have to change in the code to alter the birgdes max speeds?
Re: short brigde fast speed
why use bridges ? when you can't put signals on them ?
for 3 tiles, why not just bring up the land ?
Edit : i was thinking something else
sorry !!
for 3 tiles, why not just bring up the land ?

Edit : i was thinking something else

Last edited by Tom0004 on 05 Aug 2007 13:10, edited 1 time in total.
Re: short brigde fast speed
@0004tom: because it should go over another track? (look @picture in 1st post?)
However you could post it on flyspray as a feature request. Fast (as in maglev fast) bridge for <4 tiles.
It did disturb me like 1 or 2 times, but not that much that i wanted a new bridge.im a bit suprised that it disturbed no one so far.
However you could post it on flyspray as a feature request. Fast (as in maglev fast) bridge for <4 tiles.
Re: short brigde fast speed
And the reply to that would be "make a newgrf".
Re: short brigde fast speed
true, though a somewhat easier solution would be decreasing the minimum length for the tubular(s)... i wonder if there has been a discussion about this already - are there any points against this?
Re: short brigde fast speed
There are no graphics for those short tubular tunnels.
Re: short brigde fast speed
I often wondered why the 3 title bridge is not fast enough. In our railway system we always try to avoid 3 title bridges or find another path. It would be a great relieve to have a grf with fast 3 title bridge.
*<(:-}
Re: short brigde fast speed
the simplest solution would be to simply increase the "girder, steel" max speed or use its graphics for a "girder, whatever 650kph"
Re: short brigde fast speed
You just don't get it, do you?
Rubidium wrote:And the reply to that would be "make a newgrf".
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: short brigde fast speed
looks like you could probably move the top-right tunnel back a square
Re: short brigde fast speed
build a 4 tile bridge.8h wrote:the simplest solution would be to ...
- kilo.dollar
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Re: short brigde fast speed
Well, I think whoever can make changes to the bridge length, style and speed, just doesn't get it also. If so many people want that change, and for OTTD, why shouldn't it come?
Oh, ignore me, I am thinking aloud.
But still the fact remains. Users, not programers, want it changed.
Oh, ignore me, I am thinking aloud.
But still the fact remains. Users, not programers, want it changed.
I think that I may never see,
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
Re: short brigde fast speed
The fact also remains that this is an open source project. If you want something done, it's up to you to make it happen, either by doing it yourself, or finding someone willing to do it for you.
No-one's more important than the earthworm.
- kilo.dollar
- Traffic Manager
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- Joined: 02 Jul 2007 08:45
- Location: Harare
Re: short brigde fast speed
I wish I had studied software programming and not financial modelling and management.
I think that I may never see,
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
Re: short brigde fast speed
Politeness and etiquette will get you everywhere young padwan - so think before typing.kilo.dollar wrote:Well, I think whoever can make changes to the bridge length, style and speed, just doesn't get it also. If so many people want that change, and for OTTD, why shouldn't it come?
Oh, ignore me, I am thinking aloud.
But still the fact remains. Users, not programers, want it changed.
The developers are very busy doing more interesting things than changing a bridge length. Id rather have Trams, newidustries, new_airports, than a 1 tile shorter bridge. Do what I do when I cant work something out and find a solution. Its a challenge. Its just like real life. And surely, thats part of the game. What fun is a game where everything is easy?!

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