[WIP] Ultimate Finnish Locomotive and Rolling Stock pack

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Would you help me with this pack?

Yes
4
36%
No
4
36%
I don´t know.
3
27%
 
Total votes: 11

juhis
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[WIP] Ultimate Finnish Locomotive and Rolling Stock pack

Post by juhis »

So, I decided to convert MSTS Finnish Trains to Locomotion, but this WILL took many hours.

Edit:

Now I´m removed the faulty carriage.
Last edited by juhis on 06 Dec 2006 16:28, edited 3 times in total.
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Post by andel »

Dare I ask - do you have permission to do this MSTS conversion... also is there a readme? I'm asking these to save you difficulties later, not because I'm a true pain in the rear end ;)

If there are no's to the questions, would you mind removing the download until you can answer "yes"?

Kind regards,
Andel
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Illegal_Alien
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Post by Illegal_Alien »

Pictures would be nice too ;)
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Problem with Passenger Carriage

Post by juhis »

I´m tried to test this out in Locomotion, but the Vehicle List didn´t showed the VR Cht. Does anyone know this problem?
And also, I didn´t get any pictures due of the problem.
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Post by andel »

andel wrote:Dare I ask - do you have permission to do this MSTS conversion... also is there a readme? I'm asking these to save you difficulties later, not because I'm a true pain in the rear end ;)

If there are no's to the questions, would you mind removing the download until you can answer "yes"?

Kind regards,
Would you mind answering my questions please?
Andel
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DISCLAIMER: The views expressed in this post are not necessarily those of Andel, who will do and say almost anything to get the attention he craves.
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Seelenquell
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Post by Seelenquell »

oh even i didn´t make a readme for my files.. (?)
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
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Post by andel »

yours were original 3d files though, we knew they were geniune... I'm just aware of illegal conversions etc...
Andel
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Post by Seelenquell »

oic.. ok :D
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
juhis
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Helping needed!

Post by juhis »

2 Peoples have voted in this forum, So I decided to send this pack for anyone else who want help me.
Attachments
MSTS2Locomotion and Dv12.zip
This is the MSTS2Locomotion and it comes with Dv12 Train, to convert.
(557.64 KiB) Downloaded 276 times
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Post by Seelenquell »

do you have permission for the dv12 or did you model it yourself??????
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
juhis
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Permission

Post by juhis »

I Have permission to use that train!! :!:
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Post by Illegal_Alien »

I would like to help, but i want to see the permissions first.
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Re: Permission

Post by MjD »

juhis wrote:I Have permission to use that train!! :!:
Juhis, please don't be offended by people asking if you have permission for the models, they are not trying to annoy you. It's just to stop people from leaving out credits of the original authors.

As for a readme, if you do not have one I would personally recommend making one so that there are no repercussions of people not being credited.

MD
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Post by juhis »

I now stopped making trains.
So now MajorDuck, I´m making own trains and rolling stock.
Please REMOVE this topic!!
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Post by MjD »

juhis wrote:I now stopped making trains.
So now MajorDuck, I´m making own trains and rolling stock.
Please REMOVE this topic!!
Why have you stopped making trains??

By putting my name in your comment it looks as if I have been a contributing factor in your decision when all I was doing was explaining what the other were saying.

It's nice to see when you try to help someone they are so grateful... :roll:

MD
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Post by Illegal_Alien »

So i guess it wasnt realy clean after all? (As far i can understand is reaction.) If i am incorrect, please explain

- From who the models are
- If not; do you have permission <- see first point.

Otherwise if you dont want to make them, but you have permission, and can show this to me, i would like to take this project over from you.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
juhis
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Post by juhis »

JUST REMOVE THIS TOPIC!!!
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Illegal_Alien
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Post by Illegal_Alien »

Shouting wont help, if you dont want to react here, just pm me an answer.

Btw the reason that your train doesnt work is that your .png files arent in the correct pallete and looks a bit corrupted; see attachment. (and only 67 sprites)

so try to re-render them again, and check if you get 000 to 135 (total of 136 sprites)

Also you have forgot to mention the speed and power of the train. in the XML.
Attachments
002.png
002.png (2.01 KiB) Viewed 5160 times
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
juhis
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Joined: 05 Dec 2006 16:52

Post by juhis »

Okay, I´m started to get going with trains and I gonna render to 136 Sprites!
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Post by Illegal_Alien »

Dont forget to use the Locomotion pallete, wich can be found somewhere, i forgot.

I just looked at your sprites, they look ok, but try to resize your crariages, to about 70 or 80% of there length. (Use ShapeFileManager, and ShapeShifter for that)
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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